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authorEugene Sandulenko2004-12-22 19:34:41 +0000
committerEugene Sandulenko2004-12-22 19:34:41 +0000
commitab4734dcf60d8f06786cbdd382a7a83ca962103a (patch)
treef5c8c92cb3bb511a0d74d153f2fceafd10c6d66c /saga/animation.h
parentfd09e3c71cf5bf3e14ccc01b2f21fe9d6a4982c4 (diff)
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o Fix regression with Mac versions
o Normalize GIDs and GTypes o Introduce MD5-based game detection. Now only 2 games should be ordered. Linux demo should go before Win32 newer demo o Fix sound in Mac versions svn-id: r16262
Diffstat (limited to 'saga/animation.h')
-rw-r--r--saga/animation.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/saga/animation.h b/saga/animation.h
index 1fafe892f3..c800534fd0 100644
--- a/saga/animation.h
+++ b/saga/animation.h
@@ -31,7 +31,7 @@ namespace Saga {
#define MAX_ANIMATIONS 7
#define DEFAULT_FRAME_TIME 140
-#define SAGA_FRAME_HEADER_LEN (IS_MAC_VERSION ? 13 : 12)
+#define SAGA_FRAME_HEADER_LEN (_vm->_features & GF_MAC_RESOURCES ? 13 : 12)
#define SAGA_FRAME_START 0xF
#define SAGA_FRAME_END 0x3F