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| author | Eugene Sandulenko | 2004-12-22 13:09:47 +0000 |
|---|---|---|
| committer | Eugene Sandulenko | 2004-12-22 13:09:47 +0000 |
| commit | 2fb8a8e45369b000b9f36d2433425ca48f6d9d13 (patch) | |
| tree | 7b0c6ad4c4e004a2d58302e2cc57f226be7c13a8 /saga/image.cpp | |
| parent | eaa0f3b9740b81fff59792de55f335c149344c69 (diff) | |
| download | scummvm-rg350-2fb8a8e45369b000b9f36d2433425ca48f6d9d13.tar.gz scummvm-rg350-2fb8a8e45369b000b9f36d2433425ca48f6d9d13.tar.bz2 scummvm-rg350-2fb8a8e45369b000b9f36d2433425ca48f6d9d13.zip | |
o Moved GAME_* to SagaEngine object
o Renamed GAME_ITE_* to GID_ITE_*
o Renamed GID_ITE and GID_IHNM to GType_ITE and GType_IHNM
svn-id: r16258
Diffstat (limited to 'saga/image.cpp')
| -rw-r--r-- | saga/image.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/saga/image.cpp b/saga/image.cpp index d87a0e7f4f..e9603798a0 100644 --- a/saga/image.cpp +++ b/saga/image.cpp @@ -24,8 +24,6 @@ // SAGA Image resource management routines #include "saga/saga.h" -#include "saga/game_mod.h" - #include "saga/image.h" #include "saga/stream.h" @@ -94,7 +92,7 @@ int SagaEngine::decodeBGImage(const byte *image_data, size_t image_size, unbankBGImage(out_buf, decode_buf, hdr.width, hdr.height); // For some reason bg images in IHNM are upside down - if (GAME_GetGameType() == GID_IHNM) { + if (_vm->_gameType == GType_IHNM) { flipImage(out_buf, hdr.width, hdr.height); } |
