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authorEugene Sandulenko2005-10-11 02:51:17 +0000
committerEugene Sandulenko2005-10-11 02:51:17 +0000
commit618a50cec0f055b7ac2b79ca99a087bbcd46eecd (patch)
tree70f0339ee9bbba6a1a2e8a4e16fa6b8a85f8f531 /saga/interface.cpp
parentcfd74f19adf1e5cff442c98cbef184a9096999e3 (diff)
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Do not draw status text during chapter selection
svn-id: r19013
Diffstat (limited to 'saga/interface.cpp')
-rw-r--r--saga/interface.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/saga/interface.cpp b/saga/interface.cpp
index f3618b00c8..992a4ccbd6 100644
--- a/saga/interface.cpp
+++ b/saga/interface.cpp
@@ -1472,6 +1472,9 @@ void Interface::drawStatusBar() {
int stringWidth;
int color;
+ if (_panelMode == kPanelChapterSelection)
+ return;
+
backBuffer = _vm->_gfx->getBackBuffer();
// Disable this for IHNM for now, since that game uses the full screen