aboutsummaryrefslogtreecommitdiff
path: root/saga/interface.cpp
diff options
context:
space:
mode:
authorAndrew Kurushin2004-12-17 20:38:17 +0000
committerAndrew Kurushin2004-12-17 20:38:17 +0000
commit79ce4de9423797abb768657942e6af425a2e84ea (patch)
treea966993b2fe3b0d350af4e0bca75d9b043c27a90 /saga/interface.cpp
parentfd0569af62bb7e8f367d1e6e366cc998cd3bb2c5 (diff)
downloadscummvm-rg350-79ce4de9423797abb768657942e6af425a2e84ea.tar.gz
scummvm-rg350-79ce4de9423797abb768657942e6af425a2e84ea.tar.bz2
scummvm-rg350-79ce4de9423797abb768657942e6af425a2e84ea.zip
- all actors creates on start
- many parts renamed to proper names regression: unexpected actor apeared while intro is played svn-id: r16104
Diffstat (limited to 'saga/interface.cpp')
-rw-r--r--saga/interface.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/saga/interface.cpp b/saga/interface.cpp
index b3c0044caf..1cd90593aa 100644
--- a/saga/interface.cpp
+++ b/saga/interface.cpp
@@ -573,7 +573,7 @@ int Interface::handlePlayfieldClick(SURFACE *ds, const Point& imousePt) {
if (objectNum == -1) {
// Player clicked on empty spot - walk here regardless of verb
- _vm->_actor->StoA(&iactor_pt, imousePt);
+ _vm->_actor->StoA(iactor_pt, imousePt);
_vm->_actor->walkTo(0, &iactor_pt, 0, NULL);
return SUCCESS;
}
@@ -592,7 +592,7 @@ int Interface::handlePlayfieldClick(SURFACE *ds, const Point& imousePt) {
}
} else {
// Not a normal scene object - walk to it as if it weren't there
- _vm->_actor->StoA(&iactor_pt, imousePt);
+ _vm->_actor->StoA(iactor_pt, imousePt);
_vm->_actor->walkTo(0, &iactor_pt, 0, NULL);
}