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author | Andrew Kurushin | 2004-12-17 20:38:17 +0000 |
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committer | Andrew Kurushin | 2004-12-17 20:38:17 +0000 |
commit | 79ce4de9423797abb768657942e6af425a2e84ea (patch) | |
tree | a966993b2fe3b0d350af4e0bca75d9b043c27a90 /saga/interface.cpp | |
parent | fd0569af62bb7e8f367d1e6e366cc998cd3bb2c5 (diff) | |
download | scummvm-rg350-79ce4de9423797abb768657942e6af425a2e84ea.tar.gz scummvm-rg350-79ce4de9423797abb768657942e6af425a2e84ea.tar.bz2 scummvm-rg350-79ce4de9423797abb768657942e6af425a2e84ea.zip |
- all actors creates on start
- many parts renamed to proper names
regression: unexpected actor apeared while intro is played
svn-id: r16104
Diffstat (limited to 'saga/interface.cpp')
-rw-r--r-- | saga/interface.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/saga/interface.cpp b/saga/interface.cpp index b3c0044caf..1cd90593aa 100644 --- a/saga/interface.cpp +++ b/saga/interface.cpp @@ -573,7 +573,7 @@ int Interface::handlePlayfieldClick(SURFACE *ds, const Point& imousePt) { if (objectNum == -1) { // Player clicked on empty spot - walk here regardless of verb - _vm->_actor->StoA(&iactor_pt, imousePt); + _vm->_actor->StoA(iactor_pt, imousePt); _vm->_actor->walkTo(0, &iactor_pt, 0, NULL); return SUCCESS; } @@ -592,7 +592,7 @@ int Interface::handlePlayfieldClick(SURFACE *ds, const Point& imousePt) { } } else { // Not a normal scene object - walk to it as if it weren't there - _vm->_actor->StoA(&iactor_pt, imousePt); + _vm->_actor->StoA(iactor_pt, imousePt); _vm->_actor->walkTo(0, &iactor_pt, 0, NULL); } |