diff options
author | Andrew Kurushin | 2004-12-18 16:08:59 +0000 |
---|---|---|
committer | Andrew Kurushin | 2004-12-18 16:08:59 +0000 |
commit | 1724d009628f169ccb9bbfc94bd72e5301169fc8 (patch) | |
tree | 7da64f4c668df500a3f26fb663d5376149440cb2 /saga/ite_introproc.cpp | |
parent | c195ae0e74fee2d7e22b8df68eae20073abd139b (diff) | |
download | scummvm-rg350-1724d009628f169ccb9bbfc94bd72e5301169fc8.tar.gz scummvm-rg350-1724d009628f169ccb9bbfc94bd72e5301169fc8.tar.bz2 scummvm-rg350-1724d009628f169ccb9bbfc94bd72e5301169fc8.zip |
sprite loading fix in win demo
svn-id: r16119
Diffstat (limited to 'saga/ite_introproc.cpp')
-rw-r--r-- | saga/ite_introproc.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/saga/ite_introproc.cpp b/saga/ite_introproc.cpp index bb48ffe54c..5caa7286ea 100644 --- a/saga/ite_introproc.cpp +++ b/saga/ite_introproc.cpp @@ -126,12 +126,15 @@ int Scene::ITEStartProc() { size_t i; SCENE_QUEUE first_scene; + SCENE_QUEUE tempScene; GAME_SCENEDESC gs_desc; n_introscenes = ARRAYSIZE(ITE_IntroList); for (i = 0; i < n_introscenes; i++) { - _vm->_scene->queueScene(&ITE_IntroList[i]); + tempScene = ITE_IntroList[i]; + tempScene.scene_n = RSC_ConvertID(tempScene.scene_n); + _vm->_scene->queueScene(&tempScene); } GAME_GetSceneInfo(&gs_desc); |