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authorTorbjörn Andersson2004-10-12 11:45:53 +0000
committerTorbjörn Andersson2004-10-12 11:45:53 +0000
commitec413cc8f9d49ca3c93092e955032a92857c3960 (patch)
tree07770306efb3b3aa9989d834eac28f7dc9dafd67 /saga/ite_introproc.cpp
parenteaccebd7fcc39043d4a245a1347af7ef9d8e6c9f (diff)
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Added support for digitized music, plus some other music-related fixes.
Note that I've only tried this with the music.rsc file from the full Linux version. It seems likely that the Mac version uses the same file format, but I have no way of verifying this. I'm told the demos use compressed audio, so the music files from them probably won't work yet. svn-id: r15527
Diffstat (limited to 'saga/ite_introproc.cpp')
-rw-r--r--saga/ite_introproc.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/saga/ite_introproc.cpp b/saga/ite_introproc.cpp
index 25cd24a975..99a8971c96 100644
--- a/saga/ite_introproc.cpp
+++ b/saga/ite_introproc.cpp
@@ -664,6 +664,7 @@ int Scene::ITEIntroValleyProc(int param, R_SCENE_INFO *scene_info) {
event.type = R_ONESHOT_EVENT;
event.code = R_MUSIC_EVENT;
event.param = MUSIC_2;
+ event.param2 = 0;
event.op = EVENT_PLAY;
event.time = 0;