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authorEugene Sandulenko2004-04-29 03:52:59 +0000
committerEugene Sandulenko2004-04-29 03:52:59 +0000
commitbb8ee598c9c71b7ee8b55819099274605a7b6224 (patch)
treef38a18647b41d2e276cafcf09340eaad76a2a6f0 /saga/music.cpp
parentb03304c8707313f624e9280e8c0c345f117092c5 (diff)
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Music.cpp objectizing.
Initial MIDI checkin, doesn't work svn-id: r13670
Diffstat (limited to 'saga/music.cpp')
-rw-r--r--saga/music.cpp194
1 files changed, 158 insertions, 36 deletions
diff --git a/saga/music.cpp b/saga/music.cpp
index 2c230679bf..f345cfb83b 100644
--- a/saga/music.cpp
+++ b/saga/music.cpp
@@ -20,78 +20,200 @@
* $Header$
*
*/
+#include "saga.h"
#include "reinherit.h"
#include "yslib.h"
-namespace Saga {
-
-static int MusicInitialized = 0;
+#include "music.h"
+#include "rscfile_mod.h"
+#include "game_mod.h"
+#include "sound/mididrv.h"
+#include "sound/midiparser.h"
-int SYSMUSIC_Init(int enabled)
-{
- YS_IGNORE_PARAM(enabled);
+namespace Saga {
- if (MusicInitialized) {
- return R_FAILURE;
+// Instrument mapping for MT32 tracks emulated under GM.
+static const byte mt32_to_gm[128] = {
+// 0 1 2 3 4 5 6 7 8 9 A B C D E F
+ 0, 1, 0, 2, 4, 4, 5, 3, 16, 17, 18, 16, 16, 19, 20, 21, // 0x
+ 6, 6, 6, 7, 7, 7, 8, 112, 62, 62, 63, 63, 38, 38, 39, 39, // 1x
+ 88, 95, 52, 98, 97, 99, 14, 54, 102, 96, 53, 102, 81, 100, 14, 80, // 2x
+ 48, 48, 49, 45, 41, 40, 42, 42, 43, 46, 45, 24, 25, 28, 27, 104, // 3x
+ 32, 32, 34, 33, 36, 37, 35, 35, 79, 73, 72, 72, 74, 75, 64, 65, // 4x
+ 66, 67, 71, 71, 68, 69, 70, 22, 56, 59, 57, 57, 60, 60, 58, 61, // 5x
+ 61, 11, 11, 98, 14, 9, 14, 13, 12, 107, 107, 77, 78, 78, 76, 76, // 6x
+ 47, 117, 127, 118, 118, 116, 115, 119, 115, 112, 55, 124, 123, 0, 14, 117 // 7x
+};
+
+MusicPlayer::MusicPlayer(MidiDriver *driver) : _driver(driver), _looping(false) {
+ this->open();
+}
+
+MusicPlayer::~MusicPlayer() {
+ _driver->setTimerCallback(NULL, NULL);
+ _parser->unloadMusic();
+ this->close();
+ }
+
+void MusicPlayer::setVolume(int volume) {
+ if (volume < 0)
+ volume = 0;
+ else if (volume > 255)
+ volume = 255;
+
+ if (_masterVolume == volume)
+ return;
+
+ _masterVolume = volume;
+
+ for (int i = 0; i < 16; ++i) {
+ if (_channel[i])
+ _channel[i]->volume(_channelVolume[i] * _masterVolume / 255);
+ }
+}
+
+int MusicPlayer::open() {
+ // Don't ever call open without first setting the output driver!
+ if (!_driver)
+ return 255;
+
+ int ret = _driver->open();
+ if (ret)
+ return ret;
+ _driver->setTimerCallback(this, &onTimer);
+ return 0;
+}
+
+void MusicPlayer::close() {
+ stopMusic();
+ if (_driver)
+ _driver->close();
+ _driver = 0;
+}
+
+void MusicPlayer::send(uint32 b) {
+ byte channel = (byte)(b & 0x0F);
+ if ((b & 0xFFF0) == 0x07B0) {
+ // Adjust volume changes by master volume
+ byte volume = (byte)((b >> 16) & 0x7F);
+ _channelVolume[channel] = volume;
+ volume = volume * _masterVolume / 255;
+ b = (b & 0xFF00FFFF) | (volume << 16);
+ } else if ((b & 0xF0) == 0xC0 && !_nativeMT32) {
+ b = (b & 0xFFFF00FF) | mt32_to_gm[(b >> 8) & 0xFF] << 8;
+ }
+ else if ((b & 0xFFF0) == 0x007BB0) {
+ //Only respond to All Notes Off if this channel
+ //has currently been allocated
+ if (_channel[b & 0x0F])
+ return;
}
+
+ if (!_channel[channel])
+ _channel[channel] = (channel == 9) ? _driver->getPercussionChannel() : _driver->allocateChannel();
- MusicInitialized = 1;
- return R_SUCCESS;
+ if (_channel[channel])
+ _channel[channel]->send(b);
+}
+
+void MusicPlayer::metaEvent(byte type, byte *data, uint16 length) {
+ //Only thing we care about is End of Track.
+ if (type != 0x2F)
+ return;
+
+ if (_looping)
+ _parser->jumpToTick(0);
+ else
+ stopMusic();
+}
+
+void MusicPlayer::onTimer(void *refCon) {
+ MusicPlayer *music = (MusicPlayer *)refCon;
+ if (music->_isPlaying)
+ music->_parser->onTimer();
+}
+
+void MusicPlayer::playMusic() {
+ _isPlaying = true;
+}
+
+void MusicPlayer::stopMusic() {
+ _isPlaying = false;
+ _parser->unloadMusic();
}
-int SYSMUSIC_Shutdown(void)
-{
- if (!MusicInitialized) {
- return R_FAILURE;
- }
- MusicInitialized = 0;
- return R_SUCCESS;
+Music::Music(MidiDriver *driver, int enabled) : _enabled(enabled) {
+ _player = new MusicPlayer(driver);
+ _musicInitialized = 1;
}
-int SYSMUSIC_Play(ulong music_rn, uint flags)
-{
- if (!MusicInitialized) {
+Music::~Music() {
+ delete _player;
+}
+
+int Music::play(ulong music_rn, uint flags) {
+ R_RSCFILE_CONTEXT *rsc_ctxt = NULL;
+
+ uchar *resource_data;
+ size_t resource_size;
+
+ if (!_musicInitialized) {
return R_FAILURE;
}
- YS_IGNORE_PARAM(music_rn);
- YS_IGNORE_PARAM(flags);
+ if (!_enabled) {
+ return R_SUCCESS;
+ }
+
+ /* Load XMI resource data */
+ GAME_GetFileContext(&rsc_ctxt, R_GAME_RESOURCEFILE, 0);
+
+ if (RSC_LoadResource(rsc_ctxt, music_rn, &resource_data,
+ &resource_size) != R_SUCCESS ) {
+ R_printf(R_STDERR, "SYSMUSIC_Play(): Resource load failed: %ld",
+ music_rn);
+ return R_FAILURE;
+ }
+
+ MidiParser *parser = MidiParser::createParser_XMIDI();
+ if (!parser->loadMusic(resource_data, resource_size)) {
+ warning("Error reading track!");
+ delete parser;
+ parser = 0;
+ }
- return R_SUCCESS;
+ debug(0, "Music::play(%d, %d)", music_rn, flags);
+ parser->setTrack(0);
+ _player->_parser = parser;
+ _player->playMusic();
+ return R_SUCCESS;
}
-int SYSMUSIC_Pause(void)
-{
- if (!MusicInitialized) {
+int Music::pause(void) {
+ if (!_musicInitialized) {
return R_FAILURE;
}
return R_SUCCESS;
-
}
-int SYSMUSIC_Resume(void)
-{
- if (!MusicInitialized) {
+int Music::resume(void) {
+ if (!_musicInitialized) {
return R_FAILURE;
}
return R_SUCCESS;
-
}
-int SYSMUSIC_Stop(void)
-{
-
- if (!MusicInitialized) {
+int Music::stop(void) {
+ if (!_musicInitialized) {
return R_FAILURE;
}
return R_SUCCESS;
-
}
} // End of namespace Saga