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author | Eugene Sandulenko | 2004-12-22 19:34:41 +0000 |
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committer | Eugene Sandulenko | 2004-12-22 19:34:41 +0000 |
commit | ab4734dcf60d8f06786cbdd382a7a83ca962103a (patch) | |
tree | f5c8c92cb3bb511a0d74d153f2fceafd10c6d66c /saga/rscfile.cpp | |
parent | fd09e3c71cf5bf3e14ccc01b2f21fe9d6a4982c4 (diff) | |
download | scummvm-rg350-ab4734dcf60d8f06786cbdd382a7a83ca962103a.tar.gz scummvm-rg350-ab4734dcf60d8f06786cbdd382a7a83ca962103a.tar.bz2 scummvm-rg350-ab4734dcf60d8f06786cbdd382a7a83ca962103a.zip |
o Fix regression with Mac versions
o Normalize GIDs and GTypes
o Introduce MD5-based game detection. Now only 2 games should be ordered.
Linux demo should go before Win32 newer demo
o Fix sound in Mac versions
svn-id: r16262
Diffstat (limited to 'saga/rscfile.cpp')
-rw-r--r-- | saga/rscfile.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/saga/rscfile.cpp b/saga/rscfile.cpp index b6b5f2b3ec..bbac90fdd1 100644 --- a/saga/rscfile.cpp +++ b/saga/rscfile.cpp @@ -264,7 +264,7 @@ int RSC_FreeResource(byte *resource_ptr) { int RSC_ConvertID(int id) { int res = id; - if (IS_MAC_VERSION) { + if (_vm->_features & GF_MAC_RESOURCES) { if (res > 1537) res -= 2; else if (res == 1535 || res == 1536) { |