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authorEugene Sandulenko2005-10-08 16:25:18 +0000
committerEugene Sandulenko2005-10-08 16:25:18 +0000
commit528d2b2ca184ab92a42f96f4527cf2298bca4b09 (patch)
treec16e1d2bc43602637ec6ce9bd435f1efd05f2ef9 /saga/scene.h
parentcf512d26dece10522aba3a79962faff090b44035 (diff)
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Now most artefacts are gone and we're in proper panel mode when running
character selection. svn-id: r18961
Diffstat (limited to 'saga/scene.h')
-rw-r--r--saga/scene.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/saga/scene.h b/saga/scene.h
index 8a1ad20d02..5449950b06 100644
--- a/saga/scene.h
+++ b/saga/scene.h
@@ -277,7 +277,7 @@ class Scene {
int getHeight() const {
if (_vm->_interface->getMode() == kPanelChapterSelection)
- return _vm->_gameDisplayInfo.logicalWidth;
+ return _vm->_gameDisplayInfo.logicalHeight;
else
return _vm->_gameDisplayInfo.sceneHeight;
}