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author | Andrew Kurushin | 2005-01-21 21:55:54 +0000 |
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committer | Andrew Kurushin | 2005-01-21 21:55:54 +0000 |
commit | 58ec0f0aadd5228732a3c5915b9a94ec00e9cc53 (patch) | |
tree | 28c6ded9c7fd57a8284fa1212f17917900e7e57e /saga/sprite.cpp | |
parent | 0228f1645f582213ef3e12f19df8e88e61891fbe (diff) | |
download | scummvm-rg350-58ec0f0aadd5228732a3c5915b9a94ec00e9cc53.tar.gz scummvm-rg350-58ec0f0aadd5228732a3c5915b9a94ec00e9cc53.tar.bz2 scummvm-rg350-58ec0f0aadd5228732a3c5915b9a94ec00e9cc53.zip |
problems solved:
- Allow more than one script work at once
- Proper implementation of address methods
some opcodes may be broken - cause work in progress
todo: rewrite opcodes with new address functionality
svn-id: r16604
Diffstat (limited to 'saga/sprite.cpp')
-rw-r--r-- | saga/sprite.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/saga/sprite.cpp b/saga/sprite.cpp index 36d2f0f9b4..906565102f 100644 --- a/saga/sprite.cpp +++ b/saga/sprite.cpp @@ -99,7 +99,7 @@ int Sprite::loadList(int resourceId, SpriteList &spriteList) { spriteList.infoList = (SpriteInfo *)realloc(spriteList.infoList, newSpriteCount * sizeof(*spriteList.infoList)); if (spriteList.infoList == NULL) { - error("Sprite::loadList Not enough memory"); + memoryError("Sprite::loadList"); } spriteList.spriteCount = newSpriteCount; @@ -138,7 +138,7 @@ int Sprite::loadList(int resourceId, SpriteList &spriteList) { decodeRLEBuffer(spriteDataPointer, 64000, outputLength); //todo: 64000 - should be replace by real input length spriteInfo->decodedBuffer = (byte *) malloc(outputLength); if (spriteInfo->decodedBuffer == NULL) { - error("Sprite::loadList Not enough memory"); + memoryError("Sprite::loadList"); } memcpy(spriteInfo->decodedBuffer, _decodeBuf, outputLength); } |