diff options
author | Eugene Sandulenko | 2004-03-15 01:14:49 +0000 |
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committer | Eugene Sandulenko | 2004-03-15 01:14:49 +0000 |
commit | 08332ab559f45366e3c965990d7ecf7f6ebc8db7 (patch) | |
tree | 0986d70fd541367028ea5ec84c6baef6f591b15f /saga | |
parent | 54b9b1ccc71ed3e8de250c8fed942c1d95acc102 (diff) | |
download | scummvm-rg350-08332ab559f45366e3c965990d7ecf7f6ebc8db7.tar.gz scummvm-rg350-08332ab559f45366e3c965990d7ecf7f6ebc8db7.tar.bz2 scummvm-rg350-08332ab559f45366e3c965990d7ecf7f6ebc8db7.zip |
Code formatting
svn-id: r13288
Diffstat (limited to 'saga')
-rw-r--r-- | saga/binread.cpp | 79 | ||||
-rw-r--r-- | saga/gamedesc.cpp | 91 | ||||
-rw-r--r-- | saga/gamedesc.h | 10 | ||||
-rw-r--r-- | saga/resfile.cpp | 64 | ||||
-rw-r--r-- | saga/resfile.h | 2 |
5 files changed, 92 insertions, 154 deletions
diff --git a/saga/binread.cpp b/saga/binread.cpp index 06715dd730..27ca8e8e70 100644 --- a/saga/binread.cpp +++ b/saga/binread.cpp @@ -30,7 +30,7 @@ BinReader::BinReader() { _bufLen = 0; } -BinReader::BinReader( const byte *buf, size_t buflen ) { +BinReader::BinReader(const byte *buf, size_t buflen) { _buf = buf; _bufPtr = buf; _bufEnd = buf + buflen; @@ -38,29 +38,25 @@ BinReader::BinReader( const byte *buf, size_t buflen ) { } BinReader::~BinReader() { - } -void BinReader::setBuf( const byte *buf, size_t buflen ) -{ +void BinReader::setBuf(const byte *buf, size_t buflen) { _buf = buf; _bufPtr = buf; _bufEnd = buf + buflen; _bufLen = buflen; } -void BinReader::skip( size_t skip_ct ) -{ - assert(( _bufPtr + skip_ct ) <= _bufEnd ); +void BinReader::skip(size_t skip_ct) { + assert((_bufPtr + skip_ct) <= _bufEnd ); _bufPtr += skip_ct; } unsigned int BinReader::readUint16LE() { + assert((_bufPtr + 2) <= _bufEnd); - assert(( _bufPtr + 2 ) <= _bufEnd ); - - unsigned int u16_le = ((unsigned int)_bufPtr[1] << 8 ) | _bufPtr[0]; + unsigned int u16_le = ((unsigned int)_bufPtr[1] << 8) | _bufPtr[0]; _bufPtr += 2; @@ -68,10 +64,9 @@ unsigned int BinReader::readUint16LE() { } unsigned int BinReader::readUint16BE() { + assert((_bufPtr + 2) <= _bufEnd); - assert(( _bufPtr + 2 ) <= _bufEnd ); - - unsigned int u16_be = ((unsigned int)_bufPtr[0] << 8 ) | _bufPtr[1]; + unsigned int u16_be = ((unsigned int)_bufPtr[0] << 8) | _bufPtr[1]; _bufPtr += 2; @@ -79,10 +74,9 @@ unsigned int BinReader::readUint16BE() { } int BinReader::readSint16LE() { + assert((_bufPtr + 2) <= _bufEnd); - assert(( _bufPtr + 2 ) <= _bufEnd ); - - unsigned int u16_le = ((unsigned int)_bufPtr[1] << 8 ) | _bufPtr[0]; + unsigned int u16_le = ((unsigned int)_bufPtr[1] << 8) | _bufPtr[0]; _bufPtr += 2; @@ -90,10 +84,9 @@ int BinReader::readSint16LE() { } int BinReader::readSint16BE() { + assert((_bufPtr + 2) <= _bufEnd); - assert(( _bufPtr + 2 ) <= _bufEnd ); - - unsigned int u16_be = ((unsigned int)_bufPtr[0] << 8 ) | _bufPtr[1]; + unsigned int u16_be = ((unsigned int)_bufPtr[0] << 8) | _bufPtr[1]; _bufPtr += 2; @@ -101,14 +94,12 @@ int BinReader::readSint16BE() { } -uint32 BinReader::readUint32LE() -{ +uint32 BinReader::readUint32LE() { + assert((_bufPtr + 4) <= _bufEnd); - assert(( _bufPtr + 4 ) <= _bufEnd ); - - unsigned long u32_le = ((unsigned long)_bufPtr[3] << 24 ) | - ((unsigned long)_bufPtr[2] << 16 ) | - ((unsigned long)_bufPtr[1] << 8 ) | + unsigned long u32_le = ((unsigned long)_bufPtr[3] << 24) | + ((unsigned long)_bufPtr[2] << 16) | + ((unsigned long)_bufPtr[1] << 8 ) | _bufPtr[0]; _bufPtr += 4; @@ -116,14 +107,12 @@ uint32 BinReader::readUint32LE() return u32_le; } -uint32 BinReader::readUint32BE() -{ - - assert(( _bufPtr + 4 ) <= _bufEnd ); +uint32 BinReader::readUint32BE() { + assert((_bufPtr + 4) <= _bufEnd); - unsigned long u32_be = ((unsigned long)_bufPtr[0] << 24 ) | - ((unsigned long)_bufPtr[1] << 16 ) | - ((unsigned long)_bufPtr[2] << 8 ) | + unsigned long u32_be = ((unsigned long)_bufPtr[0] << 24) | + ((unsigned long)_bufPtr[1] << 16) | + ((unsigned long)_bufPtr[2] << 8 ) | _bufPtr[3]; _bufPtr += 4; @@ -131,14 +120,12 @@ uint32 BinReader::readUint32BE() return u32_be; } -int32 BinReader::readSint32LE() -{ +int32 BinReader::readSint32LE() { + assert((_bufPtr + 4) <= _bufEnd); - assert(( _bufPtr + 4 ) <= _bufEnd ); - - unsigned long u32_le = ((unsigned long)_bufPtr[3] << 24 ) | - ((unsigned long)_bufPtr[2] << 16 ) | - ((unsigned long)_bufPtr[1] << 8 ) | + unsigned long u32_le = ((unsigned long)_bufPtr[3] << 24) | + ((unsigned long)_bufPtr[2] << 16) | + ((unsigned long)_bufPtr[1] << 8 ) | _bufPtr[0]; _bufPtr += 4; @@ -146,14 +133,12 @@ int32 BinReader::readSint32LE() return u32_le; } -int32 BinReader::readSint32BE() -{ - - assert(( _bufPtr + 4 ) <= _bufEnd ); +int32 BinReader::readSint32BE() { + assert((_bufPtr + 4) <= _bufEnd); - unsigned long u32_be = ((unsigned long)_bufPtr[0] << 24 ) | - ((unsigned long)_bufPtr[1] << 16 ) | - ((unsigned long)_bufPtr[2] << 8 ) | + unsigned long u32_be = ((unsigned long)_bufPtr[0] << 24) | + ((unsigned long)_bufPtr[1] << 16) | + ((unsigned long)_bufPtr[2] << 8 ) | _bufPtr[3]; _bufPtr += 4; diff --git a/saga/gamedesc.cpp b/saga/gamedesc.cpp index 735058c813..66812158df 100644 --- a/saga/gamedesc.cpp +++ b/saga/gamedesc.cpp @@ -38,7 +38,6 @@ using namespace SagaGameDesc; \*--------------------------------------------------------------------------*/ R_GAME_FILEDESC ITEDEMO_GameFiles[] = { - { "ITE.RSC", R_GAME_RESOURCEFILE }, { "ITE.DMO", R_GAME_DEMOFILE }, { "SCRIPTS.RSC", R_GAME_SCRIPTFILE }, @@ -46,13 +45,11 @@ R_GAME_FILEDESC ITEDEMO_GameFiles[] = { }; R_GAME_FONTDESC ITEDEMO_GameFonts[] = { - { R_GAME_FONT_SMALL, 0 }, { R_GAME_FONT_MEDIUM, 1 } }; R_GAME_SOUNDINFO ITEDEMO_GameSound = { - R_GAME_SOUND_VOC, 0, 0, 0 }; @@ -61,28 +58,24 @@ R_GAME_SOUNDINFO ITEDEMO_GameSound = { \*--------------------------------------------------------------------------*/ R_GAME_FILEDESC ITEDISK_GameFiles[] = { - { "ITE.RSC", R_GAME_RESOURCEFILE }, { "SCRIPTS.RSC", R_GAME_SCRIPTFILE }, { "VOICES.RSC", R_GAME_SOUNDFILE | R_GAME_VOICEFILE } }; R_GAME_FONTDESC ITEDISK_GameFonts[] = { - { R_GAME_FONT_MEDIUM, 0 }, { R_GAME_FONT_LARGE, 1 }, { R_GAME_FONT_SMALL, 2 } }; R_GAME_DISPLAYINFO ITE_DisplayInfo = { - 320, 200, /* Logical width and height */ 137, /* Scene playfield height */ 0, 0 /* Overlay palette start index and length */ }; -R_GAME_RESOURCEINFO ITE_Resources = -{ +R_GAME_RESOURCEINFO ITE_Resources = { ITE_SCENE_LUT, /* Scene lookup table RN */ ITE_SCRIPT_LUT, /* Script lookup table RN */ @@ -98,7 +91,6 @@ R_GAME_RESOURCEINFO ITE_Resources = }; R_GAME_SOUNDINFO ITE_GameSound = { - R_GAME_SOUND_VOC, 0, 0, 0 }; @@ -107,7 +99,6 @@ R_GAME_SOUNDINFO ITE_GameSound = { \*--------------------------------------------------------------------------*/ R_GAME_FILEDESC ITECD_GameFiles[] = { - { "ITE.RSC", R_GAME_RESOURCEFILE }, { "SCRIPTS.RSC", R_GAME_SCRIPTFILE }, { "SOUNDS.RSC", R_GAME_SOUNDFILE }, @@ -115,14 +106,12 @@ R_GAME_FILEDESC ITECD_GameFiles[] = { }; R_GAME_FONTDESC ITECD_GameFonts[] = { - { R_GAME_FONT_MEDIUM, 0 }, { R_GAME_FONT_LARGE, 1 }, { R_GAME_FONT_SMALL, 2 } }; R_GAME_SOUNDINFO ITECD_GameSound = { - R_GAME_SOUND_PCM, 22050, 16, @@ -134,7 +123,6 @@ R_GAME_SOUNDINFO ITECD_GameSound = { \*--------------------------------------------------------------------------*/ R_GAME_FILEDESC IHNMDEMO_GameFiles[] = { - { "SCREAM.RES", R_GAME_RESOURCEFILE }, { "SCRIPTS.RES", R_GAME_SCRIPTFILE }, { "SFX.RES", R_GAME_SOUNDFILE }, @@ -146,7 +134,6 @@ R_GAME_FILEDESC IHNMDEMO_GameFiles[] = { \*--------------------------------------------------------------------------*/ R_GAME_FILEDESC IHNMCD_GameFiles[] = { - { "MUSICFM.RES", R_GAME_MUSICFILE }, { "MUSICGM.RES", R_GAME_MUSICFILE }, { "SCREAM.RES", R_GAME_RESOURCEFILE }, @@ -162,7 +149,6 @@ R_GAME_FILEDESC IHNMCD_GameFiles[] = { }; R_GAME_FONTDESC IHNMCD_GameFonts[] = { - { R_GAME_FONT_MEDIUM, 2 }, { R_GAME_FONT_LARGE, 3 }, { R_GAME_FONT_SMALL, 4 }, @@ -173,14 +159,12 @@ R_GAME_FONTDESC IHNMCD_GameFonts[] = { }; R_GAME_DISPLAYINFO IHNM_DisplayInfo = { - 640, 480, /* Logical width and height */ 304, /* Scene playfield height */ 248, 255 /* Overlay palette start index and length */ }; -R_GAME_RESOURCEINFO IHNM_Resources[] = -{ +R_GAME_RESOURCEINFO IHNM_Resources[] = { IHNM_SCENE_LUT, /* Scene lookup table RN */ IHNM_SCRIPT_LUT, /* Script lookup table RN */ @@ -197,12 +181,10 @@ R_GAME_RESOURCEINFO IHNM_Resources[] = R_GAME_SOUNDINFO IHNM_GameSound = { - R_GAME_SOUND_WAV, 0, 0, 0 }; R_GAMEDESC GameDescs[] = { - /* Inherit the earth - Demo version \*-------------------------------------------------------------*/ { @@ -216,10 +198,10 @@ R_GAMEDESC GameDescs[] = { &ITE_Resources, - ARRAYSIZE( ITEDEMO_GameFiles ), /* Game datafiles */ + ARRAYSIZE(ITEDEMO_GameFiles), /* Game datafiles */ ITEDEMO_GameFiles, - ARRAYSIZE( ITEDEMO_GameFonts ), + ARRAYSIZE(ITEDEMO_GameFonts), ITEDEMO_GameFonts, &ITEDEMO_GameSound, @@ -240,10 +222,10 @@ R_GAMEDESC GameDescs[] = { &ITE_Resources, - ARRAYSIZE( ITEDISK_GameFiles ), + ARRAYSIZE(ITEDISK_GameFiles), ITEDISK_GameFiles, - ARRAYSIZE( ITEDISK_GameFonts ), + ARRAYSIZE(ITEDISK_GameFonts), ITEDISK_GameFonts, &ITE_GameSound, @@ -288,7 +270,7 @@ R_GAMEDESC GameDescs[] = { IHNM_Resources, - ARRAYSIZE( IHNMDEMO_GameFiles ), + ARRAYSIZE(IHNMDEMO_GameFiles), IHNMDEMO_GameFiles, 0, @@ -312,10 +294,10 @@ R_GAMEDESC GameDescs[] = { IHNM_Resources, - ARRAYSIZE( IHNMCD_GameFiles ), + ARRAYSIZE(IHNMCD_GameFiles), IHNMCD_GameFiles, - ARRAYSIZE( IHNMCD_GameFonts ), + ARRAYSIZE(IHNMCD_GameFonts), IHNMCD_GameFonts, &IHNM_GameSound, @@ -326,17 +308,15 @@ R_GAMEDESC GameDescs[] = { static R_GAMEMODULE GameModule; -void SagaGameDesc::setGameDirectory( const char *gamedir ) { - - assert( gamedir != NULL ); +void SagaGameDesc::setGameDirectory(const char *gamedir) { + assert(gamedir != NULL); - debug( 1, "Using game data path: %s", gamedir ); + debug(1, "Using game data path: %s", gamedir); GameModule.game_dir = gamedir; } int SagaGameDesc::detectGame() { - File test_file; bool disqualified = false; @@ -347,12 +327,11 @@ int SagaGameDesc::detectGame() { const char *file_name; int game_n; - int game_ct = ARRAYSIZE( GameDescs ); - - assert( GameModule.game_dir != NULL ); + int game_ct = ARRAYSIZE(GameDescs); - for( game_n = 0 ; game_n < game_ct ; game_n++ ) { + assert(GameModule.game_dir != NULL); + for (game_n = 0; game_n < game_ct; game_n++) { disqualified = false; /* Attempt to open all files for this game @@ -361,10 +340,9 @@ int SagaGameDesc::detectGame() { */ file_ct = GameDescs[game_n].gd_filect; - for( file_n = 0; file_n < file_ct; file_n++ ) { - + for (file_n = 0; file_n < file_ct; file_n++) { file_name = GameDescs[game_n].gd_filedescs[file_n].gf_fname; - if( !test_file.open( file_name, GameModule.game_dir )) { + if (!test_file.open(file_name, GameModule.game_dir)) { disqualified = true; break; } @@ -372,11 +350,11 @@ int SagaGameDesc::detectGame() { test_file.close(); } - if ( disqualified ) { + if (disqualified) { continue; } - switch ( GameDescs[game_n].gd_game_id ) { + switch (GameDescs[game_n].gd_game_id) { case R_GAME_ITE_DEMO: disqualified = !verifyITEDEMO(); @@ -389,15 +367,14 @@ int SagaGameDesc::detectGame() { break; } - if( !disqualified ) { + if (!disqualified) { found_game = true; break; } } - if( found_game ) { - - debug( 1, "Found SAGA game: %s\n", GameDescs[game_n].gd_title ); + if (found_game) { + debug(1, "Found SAGA game: %s\n", GameDescs[game_n].gd_title); return game_n; } @@ -405,23 +382,22 @@ int SagaGameDesc::detectGame() { } bool SagaGameDesc::openGame() { - int game_filect; - if(( GameModule.game_index = detectGame() ) < 0 ) { - error( "Couldn't locate any valid SAGA games" ); + if ((GameModule.game_index = detectGame()) < 0) { + error("Couldn't locate any valid SAGA games"); return false; } - assert( GameModule.game_index < ARRAYSIZE(GameDescs)); + assert(GameModule.game_index < ARRAYSIZE(GameDescs)); - if( !GameModule.game_dir ) { + if (!GameModule.game_dir) { return false; } - game_filect = GameDescs[ GameModule.game_index ].gd_filect; + game_filect = GameDescs[GameModule.game_index].gd_filect; - GameModule.gfile_data = new R_GAME_FILEDATA[ game_filect ]; + GameModule.gfile_data = new R_GAME_FILEDATA[game_filect]; return true; } @@ -431,7 +407,6 @@ bool verifyITEDEMO() { } bool verifyITEDISK() { - ResourceFile test_file; int32 script_lut_rn; int32 script_lut_len; @@ -442,17 +417,17 @@ bool verifyITEDISK() { * version. */ - assert( GameModule.game_dir != NULL ); + assert (GameModule.game_dir != NULL); - if ( !test_file.open( "ITE.RSC", GameModule.game_dir )) { + if (!test_file.open("ITE.RSC", GameModule.game_dir)) { return false; } - script_lut_rn = GameDescs[ R_GAME_ITE_DISK ].gd_resource_info->script_lut_rn; + script_lut_rn = GameDescs[R_GAME_ITE_DISK].gd_resource_info->script_lut_rn; - script_lut_len = test_file.getResourceLen( script_lut_rn ); + script_lut_len = test_file.getResourceLen(script_lut_rn); - if( script_lut_len % R_SCR_LUT_ENTRYLEN_ITEDISK == 0 ) { + if (script_lut_len % R_SCR_LUT_ENTRYLEN_ITEDISK == 0) { return true; } diff --git a/saga/gamedesc.h b/saga/gamedesc.h index a3b57f88f0..cdcf2a1b19 100644 --- a/saga/gamedesc.h +++ b/saga/gamedesc.h @@ -29,13 +29,11 @@ namespace SagaGameDesc { enum R_GAME_BASETYPES { - R_GAMETYPE_ITE, R_GAMETYPE_IHNM }; enum R_GAME_IDS { - R_GAME_ITE_DEMO = 0, R_GAME_ITE_DISK = 1, R_GAME_ITE_CD = 2, @@ -44,7 +42,6 @@ enum R_GAME_IDS { }; enum R_GAME_FILETYPES { - R_GAME_RESOURCEFILE = 0x01, R_GAME_SCRIPTFILE = 0x02, R_GAME_SOUNDFILE = 0x04, @@ -56,14 +53,12 @@ enum R_GAME_FILETYPES { }; enum R_GAME_SOUNDINFO_TYPES { - R_GAME_SOUND_PCM = 0, R_GAME_SOUND_VOC, R_GAME_SOUND_WAV }; enum R_GAME_FONT_IDS { - R_GAME_FONT_SMALL = 0, R_GAME_FONT_MEDIUM, R_GAME_FONT_LARGE, @@ -74,7 +69,6 @@ enum R_GAME_FONT_IDS { }; typedef struct R_GAME_DISPLAYINFO_tag { - int logical_w; int logical_h; int scene_h; @@ -85,7 +79,6 @@ typedef struct R_GAME_DISPLAYINFO_tag { } R_GAME_DISPLAYINFO; typedef struct R_GAMESOUND_INFO_tag { - int res_type; long freq; int sample_size; @@ -94,21 +87,18 @@ typedef struct R_GAMESOUND_INFO_tag { } R_GAME_SOUNDINFO; typedef struct R_GAMEFONT_DESC_tag { - unsigned int font_id; unsigned long font_rn; } R_GAME_FONTDESC; typedef struct R_GAMESCENE_DESC_tag { - unsigned long scene_lut_rn; unsigned long first_scene; } R_GAME_SCENEDESC; typedef struct R_GAME_RESOURCEINFO_tag { - unsigned long scene_lut_rn; unsigned long script_lut_rn; diff --git a/saga/resfile.cpp b/saga/resfile.cpp index 12b0a88c33..31831994eb 100644 --- a/saga/resfile.cpp +++ b/saga/resfile.cpp @@ -28,7 +28,6 @@ ResourceFile::ResourceFile() { - _resTblOffset = 0; _resTblCt = 0; _resTblLoaded = false; @@ -36,30 +35,27 @@ ResourceFile::ResourceFile() { } ResourceFile::~ResourceFile() { - close(); } -bool -ResourceFile::open( const char *filename, const char *directory ) { - +bool ResourceFile::open(const char *filename, const char *directory) { byte * temp_tbl; uint32 tbl_len; - if( !File::open( filename, directory )) { + if (!File::open(filename, directory)) { return false; } /* Seek to end of file to read resource table 'trailer' */ _file_len = size(); - seek( _file_len - RSC_TABLEINFO_SIZE, SEEK_SET ); + seek(_file_len - RSC_TABLEINFO_SIZE, SEEK_SET); _resTblOffset = readSint32LE(); _resTblCt = readSint32LE(); /* Check for sane values */ - if( _resTblOffset != _file_len - RSC_TABLEINFO_SIZE - + if (_resTblOffset != _file_len - RSC_TABLEINFO_SIZE - (RSC_TABLEENTRY_SIZE * _resTblCt)) { return false; } @@ -67,26 +63,25 @@ ResourceFile::open( const char *filename, const char *directory ) { /* Load resource table */ _resTbl = new Resource[_resTblCt]; - seek( _resTblOffset, SEEK_SET ); + seek(_resTblOffset, SEEK_SET); tbl_len = _resTblCt * RSC_TABLEENTRY_SIZE; temp_tbl = new byte[tbl_len]; - if( read( temp_tbl, tbl_len ) != tbl_len ) { + if (read(temp_tbl, tbl_len) != tbl_len) { delete [] _resTbl; delete [] temp_tbl; return false; } - BinReader bread( temp_tbl, tbl_len ); + BinReader bread(temp_tbl, tbl_len); - for( int i = 0 ; i < _resTblCt ; i++ ) { - + for (int i = 0; i < _resTblCt; i++) { _resTbl[i].res_offset = bread.readSint32LE(); _resTbl[i].res_len = bread.readSint32LE(); } - delete [] temp_tbl; + delete[] temp_tbl; _resTblLoaded = true; @@ -95,8 +90,7 @@ ResourceFile::open( const char *filename, const char *directory ) { void ResourceFile::close() { - - if( _resTblLoaded ) { + if ( _resTblLoaded) { delete [] _resTbl; _resTblLoaded = false; _resTbl = NULL; @@ -105,57 +99,52 @@ void ResourceFile::close() { _resTblOffset = 0; _resTblCt = 0; - if( File::isOpen() ) { + if (File::isOpen()) { File::close(); } } int32 ResourceFile::getResourceCt() { - return (_resTblLoaded) ? _resTblCt : -1; } -int32 ResourceFile::getResourceOffset( int32 rn ) { - - if (!R_PBOUNDS( rn, _resTblCt )) { +int32 ResourceFile::getResourceOffset(int32 rn) { + if (!R_PBOUNDS(rn, _resTblCt)) return -1; - } return _resTbl[rn].res_offset; } -int32 ResourceFile::getResourceLen( int32 rn ) { - - if (!R_PBOUNDS( rn, _resTblCt )) { +int32 ResourceFile::getResourceLen(int32 rn) { + if (!R_PBOUNDS(rn, _resTblCt)) return -1; - } return _resTbl[rn].res_len; } -bool ResourceFile::loadResource( int32 rn, byte **res, int32 *res_len ) { - +bool ResourceFile::loadResource(int32 rn, byte **res, int32 *res_len) { byte *new_res; uint32 new_res_len; - assert( res != NULL && res_len != NULL ); + assert(res != NULL && res_len != NULL); *res = NULL; *res_len = NULL; - if( !R_PBOUNDS( rn, _resTblCt )) { + if (!R_PBOUNDS( rn, _resTblCt)) { return false; } new_res_len = _resTbl[rn].res_len; - new_res = new byte[ new_res_len ]; - if( !new_res ) { + new_res = new byte[new_res_len]; + + if (!new_res) { return false; } - seek( _resTbl[rn].res_offset, SEEK_SET ); + seek(_resTbl[rn].res_offset, SEEK_SET); - if( read( new_res, new_res_len ) != new_res_len ) { - delete [] new_res; + if (read(new_res, new_res_len) != new_res_len) { + delete[] new_res; return false; } @@ -165,9 +154,8 @@ bool ResourceFile::loadResource( int32 rn, byte **res, int32 *res_len ) { return true; } -void ResourceFile::freeResource( byte *res ) { - - delete [] res; +void ResourceFile::freeResource(byte *res) { + delete[] res; } diff --git a/saga/resfile.h b/saga/resfile.h index 03816fc4ce..a636aa549a 100644 --- a/saga/resfile.h +++ b/saga/resfile.h @@ -66,7 +66,7 @@ public: ResourceFile(); virtual ~ResourceFile(); - bool open( const char *filename, const char *directory ); + bool open(const char *filename, const char *directory); void close(); inline int16 readSint16LE() { |