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authorTorbjörn Andersson2004-12-03 13:39:00 +0000
committerTorbjörn Andersson2004-12-03 13:39:00 +0000
commit2cfdcb5a59dec0e66e81dc91be142224156de473 (patch)
tree7236a27b110911b62ce62e10c926c5ab73799d7f /saga
parent75645cbd40fd65377caf473b9f1e5eab81d8b462 (diff)
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Stop sounds at the beginning of a scene. Two reasons: we already stop
voices at the same time, and I didn't want the looping background sound in the IHNM intro to keep playing if escaping during the "hate speech". svn-id: r15975
Diffstat (limited to 'saga')
-rw-r--r--saga/scene.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/saga/scene.cpp b/saga/scene.cpp
index 3e423dbd19..7496029950 100644
--- a/saga/scene.cpp
+++ b/saga/scene.cpp
@@ -977,6 +977,7 @@ int Scene::defaultScene(int param, SCENE_INFO *scene_info) {
switch (param) {
case SCENE_BEGIN:
_vm->_sound->stopVoice();
+ _vm->_sound->stopSound();
if (_desc.musicRN >= 0) {
event.type = ONESHOT_EVENT;