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authorPaweł Kołodziejski2004-05-01 14:05:10 +0000
committerPaweł Kołodziejski2004-05-01 14:05:10 +0000
commite04312c0a56a875304dffec1a64b3fb40527e40d (patch)
treede71506f3b3640bb92cbaebbf6346c57c40424ef /saga
parent6f33b9225c296b5faa64794f8d68d70ccf19ff31 (diff)
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indent
svn-id: r13712
Diffstat (limited to 'saga')
-rw-r--r--saga/sceneproc.cpp57
-rw-r--r--saga/sceneproc.h7
-rw-r--r--saga/script.cpp336
-rw-r--r--saga/script.h48
-rw-r--r--saga/script_mod.h47
5 files changed, 127 insertions, 368 deletions
diff --git a/saga/sceneproc.cpp b/saga/sceneproc.cpp
index 4a3d06ac19..937b997ef2 100644
--- a/saga/sceneproc.cpp
+++ b/saga/sceneproc.cpp
@@ -20,22 +20,14 @@
* $Header$
*
*/
-/*
- Description:
-
- Initial and default scene procedures
- Notes:
-*/
+// Initial and default scene procedures
#include "saga.h"
#include "reinherit.h"
#include "yslib.h"
-/*
- * Uses the following modules:
-\*--------------------------------------------------------------------------*/
#include "animation_mod.h"
#include "events_mod.h"
#include "scene_mod.h"
@@ -43,35 +35,26 @@
#include "sound.h"
#include "music.h"
-/*
- * Begin module
-\*--------------------------------------------------------------------------*/
#include "scene.h"
#include "sceneproc.h"
namespace Saga {
-int InitialSceneProc(int param, R_SCENE_INFO * scene_info)
-{
+int InitialSceneProc(int param, R_SCENE_INFO *scene_info) {
R_EVENT event;
R_EVENT *q_event;
-
int delay_time = 0;
-
static PALENTRY current_pal[R_PAL_ENTRIES];
PALENTRY *pal;
YS_IGNORE_PARAM(scene_info);
switch (param) {
-
case SCENE_BEGIN:
-
_vm->_music->stop();
_vm->_sound->stopVoice();
- /* Fade palette to black from intro scene
- * \*----------------------------------------------------- */
+ // Fade palette to black from intro scene
SYSGFX_GetCurrentPal(current_pal);
event.type = R_CONTINUOUS_EVENT;
@@ -85,8 +68,7 @@ int InitialSceneProc(int param, R_SCENE_INFO * scene_info)
q_event = EVENT_Queue(&event);
- /* Activate user interface
- * \*----------------------------------------------------- */
+ // Activate user interface
event.type = R_ONESHOT_EVENT;
event.code = R_INTERFACE_EVENT;
event.op = EVENT_ACTIVATE;
@@ -94,8 +76,7 @@ int InitialSceneProc(int param, R_SCENE_INFO * scene_info)
q_event = EVENT_Chain(q_event, &event);
- /* Set first scene background w/o changing palette
- * \*----------------------------------------------------- */
+ // Set first scene background w/o changing palette
event.type = R_ONESHOT_EVENT;
event.code = R_BG_EVENT;
event.op = EVENT_DISPLAY;
@@ -104,8 +85,7 @@ int InitialSceneProc(int param, R_SCENE_INFO * scene_info)
q_event = EVENT_Chain(q_event, &event);
- /* Fade in to first scene background palette
- * \*----------------------------------------------------- */
+ // Fade in to first scene background palette
SCENE_GetBGPal(&pal);
event.type = R_CONTINUOUS_EVENT;
@@ -125,35 +105,25 @@ int InitialSceneProc(int param, R_SCENE_INFO * scene_info)
ANIM_SetFlag(0, ANIM_LOOP);
ANIM_Play(0, delay_time);
-
break;
-
case SCENE_END:
-
break;
-
default:
R_printf(R_STDERR, "Illegal scene procedure parameter.\n");
break;
-
}
return 0;
}
-int DefaultSceneProc(int param, R_SCENE_INFO * scene_info)
-{
-
+int DefaultSceneProc(int param, R_SCENE_INFO *scene_info) {
R_EVENT event;
YS_IGNORE_PARAM(scene_info);
switch (param) {
-
case SCENE_BEGIN:
-
- /* Set scene background
- * \*----------------------------------------------------- */
+ // Set scene background
event.type = R_ONESHOT_EVENT;
event.code = R_BG_EVENT;
event.op = EVENT_DISPLAY;
@@ -162,8 +132,7 @@ int DefaultSceneProc(int param, R_SCENE_INFO * scene_info)
EVENT_Queue(&event);
- /* Activate user interface
- * \*----------------------------------------------------- */
+ // Activate user interface
event.type = R_ONESHOT_EVENT;
event.code = R_INTERFACE_EVENT;
event.op = EVENT_ACTIVATE;
@@ -171,25 +140,19 @@ int DefaultSceneProc(int param, R_SCENE_INFO * scene_info)
EVENT_Queue(&event);
- /* Begin palette cycle animation if present
- * \*----------------------------------------------------- */
+ // Begin palette cycle animation if present
event.type = R_ONESHOT_EVENT;
event.code = R_PALANIM_EVENT;
event.op = EVENT_CYCLESTART;
event.time = 0;
EVENT_Queue(&event);
-
break;
-
case SCENE_END:
-
break;
-
default:
R_printf(R_STDERR, "Illegal scene procedure parameter.\n");
break;
-
}
return 0;
diff --git a/saga/sceneproc.h b/saga/sceneproc.h
index 53e36ad687..153f2eddd9 100644
--- a/saga/sceneproc.h
+++ b/saga/sceneproc.h
@@ -20,13 +20,8 @@
* $Header$
*
*/
-/*
- Description:
-
- Initial and default scene procedures header file
- Notes:
-*/
+// Initial and default scene procedures header file
#ifndef SAGA_SCENEPROC_H
#define SAGA_SCENEPROC_H
diff --git a/saga/script.cpp b/saga/script.cpp
index d90b257f08..bbb51e6a02 100644
--- a/saga/script.cpp
+++ b/saga/script.cpp
@@ -20,31 +20,19 @@
* $Header$
*
*/
-/*
- Description:
-
- Scripting module: Script resource handling functions
-
- Notes:
-*/
+// Scripting module: Script resource handling functions
#include "reinherit.h"
#include "yslib.h"
-/*
- * Uses the following modules:
-\*--------------------------------------------------------------------------*/
#include "rscfile_mod.h"
#include "game_mod.h"
#include "text_mod.h"
#include "console_mod.h"
#include "cvar_mod.h"
-/*
- * Begin module component
-\*--------------------------------------------------------------------------*/
#include "script_mod.h"
#include "script.h"
#include "sstack.h"
@@ -54,132 +42,88 @@ namespace Saga {
R_SCRIPT_MODULE ScriptModule;
-int SCRIPT_Register(void)
-{
-
- CVAR_RegisterFunc(CF_script_info,
- "script_info", NULL, R_CVAR_NONE, 0, 0);
-
- CVAR_RegisterFunc(CF_script_exec,
- "script_exec", "<Script number>", R_CVAR_NONE, 1, 1);
-
- CVAR_RegisterFunc(CF_script_togglestep,
- "script_togglestep", NULL, R_CVAR_NONE, 0, 0);
+int SCRIPT_Register() {
+ CVAR_RegisterFunc(CF_script_info, "script_info", NULL, R_CVAR_NONE, 0, 0);
+ CVAR_RegisterFunc(CF_script_exec, "script_exec", "<Script number>", R_CVAR_NONE, 1, 1);
+ CVAR_RegisterFunc(CF_script_togglestep, "script_togglestep", NULL, R_CVAR_NONE, 0, 0);
return R_SUCCESS;
}
-int SCRIPT_Init(void)
-/*--------------------------------------------------------------------------*\
- * Initializes the scripting module.
- * Loads script resource look-up table, initializes script data system
-\*--------------------------------------------------------------------------*/
-{
+// Initializes the scripting module.
+// Loads script resource look-up table, initializes script data system
+int SCRIPT_Init() {
R_RSCFILE_CONTEXT *s_lut_ctxt;
-
byte *rsc_ptr;
size_t rsc_len;
-
const byte *read_ptr;
const byte *read_ptr2;
-
int result;
int i;
R_printf(R_STDOUT, "Initializing scripting subsystem.\n");
-
- /* Load script resource file context
- * \*---------------------------------------------------------------------- */
- result = GAME_GetFileContext(&ScriptModule.script_ctxt,
- R_GAME_SCRIPTFILE, 0);
+ // Load script resource file context
+ result = GAME_GetFileContext(&ScriptModule.script_ctxt, R_GAME_SCRIPTFILE, 0);
if (result != R_SUCCESS) {
-
R_printf(R_STDERR, "Couldn't get script file context.\n");
-
return R_FAILURE;
}
- /* Load script LUT resource
- * \*---------------------------------------------------------------------- */
+ // Load script LUT resource
result = GAME_GetFileContext(&s_lut_ctxt, R_GAME_RESOURCEFILE, 0);
if (result != R_SUCCESS) {
-
R_printf(R_STDERR, "Couldn't get resource file context.\n");
-
return R_FAILURE;
}
- result = RSC_LoadResource(s_lut_ctxt,
- ITE_SCRIPT_LUT, &rsc_ptr, &rsc_len);
+ result = RSC_LoadResource(s_lut_ctxt, ITE_SCRIPT_LUT, &rsc_ptr, &rsc_len);
if (result != R_SUCCESS) {
-
- R_printf(R_STDERR,
- "Error: Couldn't load script resource look-up table.\n");
-
+ R_printf(R_STDERR, "Error: Couldn't load script resource look-up table.\n");
return R_FAILURE;
}
- /* Create logical script LUT from resource
- * \*---------------------------------------------------------------------- */
+ // Create logical script LUT from resource
if (rsc_len % R_S_LUT_ENTRYLEN_ITECD == 0) {
-
ScriptModule.script_lut_entrylen = R_S_LUT_ENTRYLEN_ITECD;
} else if (rsc_len % R_S_LUT_ENTRYLEN_ITEDISK == 0) {
-
ScriptModule.script_lut_entrylen = R_S_LUT_ENTRYLEN_ITEDISK;
} else {
- R_printf(R_STDERR,
- "Error: Invalid script lookup table length.\n");
+ R_printf(R_STDERR, "Error: Invalid script lookup table length.\n");
return R_FAILURE;
}
- /* Calculate number of entries */
- ScriptModule.script_lut_max =
- rsc_len / ScriptModule.script_lut_entrylen;
+ // Calculate number of entries
+ ScriptModule.script_lut_max = rsc_len / ScriptModule.script_lut_entrylen;
- /* Allocate space for logical LUT */
- ScriptModule.script_lut = (R_SCRIPT_LUT_ENTRY *)malloc(ScriptModule.script_lut_max *
- sizeof(R_SCRIPT_LUT_ENTRY));
+ // Allocate space for logical LUT
+ ScriptModule.script_lut = (R_SCRIPT_LUT_ENTRY *)malloc(ScriptModule.script_lut_max * sizeof(R_SCRIPT_LUT_ENTRY));
if (ScriptModule.script_lut == NULL) {
- R_printf(R_STDERR,
- "Error: Couldn't allocate memory for script resource "
- "look-up table.\n");
+ R_printf(R_STDERR, "Error: Couldn't allocate memory for script resource look-up table.\n");
return R_MEM;
}
- /* Convert LUT resource to logical LUT */
+ // Convert LUT resource to logical LUT
read_ptr = rsc_ptr;
for (i = 0; i < ScriptModule.script_lut_max; i++) {
-
read_ptr2 = read_ptr;
-
- ScriptModule.script_lut[i].script_rn =
- ys_read_u16_le(read_ptr2, &read_ptr2);
-
- ScriptModule.script_lut[i].diag_list_rn =
- ys_read_u16_le(read_ptr2, &read_ptr2);
-
- ScriptModule.script_lut[i].voice_lut_rn =
- ys_read_u16_le(read_ptr2, &read_ptr2);
-
- /* Skip the unused portion of the structure */
+ ScriptModule.script_lut[i].script_rn = ys_read_u16_le(read_ptr2, &read_ptr2);
+ ScriptModule.script_lut[i].diag_list_rn = ys_read_u16_le(read_ptr2, &read_ptr2);
+ ScriptModule.script_lut[i].voice_lut_rn = ys_read_u16_le(read_ptr2, &read_ptr2);
+ // Skip the unused portion of the structure
read_ptr += ScriptModule.script_lut_entrylen;
}
RSC_FreeResource(rsc_ptr);
- /* Any voice lookup table resources present? */
+ // Any voice lookup table resources present?
for (i = 0; i < ScriptModule.script_lut_max; i++) {
-
if (ScriptModule.script_lut[i].voice_lut_rn) {
-
ScriptModule.voice_lut_present = 1;
break;
}
}
- /* Initialize script submodules
- * \*---------------------------------------------------------------------- */
+ // Initialize script submodules
ScriptModule.thread_list = ys_dll_create();
if (SDATA_Init() != R_SUCCESS) {
@@ -191,31 +135,25 @@ int SCRIPT_Init(void)
return R_SUCCESS;
}
-int SCRIPT_Shutdown(void)
-/*--------------------------------------------------------------------------*\
- * Shut down script module gracefully; free all allocated module resources
-\*--------------------------------------------------------------------------*/
-{
+// Shut down script module gracefully; free all allocated module resources
+int SCRIPT_Shutdown() {
YS_DL_NODE *thread_node;
R_SCRIPT_THREAD *thread;
if (!ScriptModule.initialized) {
-
return R_FAILURE;
}
R_printf(R_STDOUT, "Shutting down scripting subsystem.\n");
- /* Free script lookup table */
+ // Free script lookup table
free(ScriptModule.script_lut);
- /* Stop all threads and destroy them */
-
- for (thread_node = ys_dll_head(ScriptModule.thread_list);
- thread_node != NULL; thread_node = ys_dll_next(thread_node)) {
+ // Stop all threads and destroy them
+ for (thread_node = ys_dll_head(ScriptModule.thread_list); thread_node != NULL;
+ thread_node = ys_dll_next(thread_node)) {
thread = (R_SCRIPT_THREAD *)ys_dll_get_data(thread_node);
-
STHREAD_Destroy(thread);
}
@@ -224,45 +162,35 @@ int SCRIPT_Shutdown(void)
return R_SUCCESS;
}
-int SCRIPT_Load(int script_num)
-/*--------------------------------------------------------------------------*\
- * Loads a script; including script bytecode and dialogue list
-\*--------------------------------------------------------------------------*/
-{
-
+// Loads a script; including script bytecode and dialogue list
+int SCRIPT_Load(int script_num) {
R_SCRIPTDATA *script_data;
-
byte *bytecode_p;
size_t bytecode_len;
uint32 scriptl_rn;
-
byte *diagl_p;
size_t diagl_len;
uint32 diagl_rn;
-
byte *voicelut_p;
size_t voicelut_len;
uint32 voicelut_rn;
-
int result;
if (GAME_GetGameType() == R_GAMETYPE_IHNM) {
return R_SUCCESS;
}
- /* Validate script number */
+ // Validate script number
if ((script_num < 0) || (script_num > ScriptModule.script_lut_max)) {
R_printf(R_STDERR, "SCRIPT_Load(): Invalid script number!\n");
return R_FAILURE;
}
- /* Release old script data if present */
+ // Release old script data if present
SCRIPT_Free();
- /* Initialize script data structure
- * \*---------------------------------------------------------------------- */
- R_printf(R_STDOUT, "Loading script data for script #%d.\n",
- script_num);
+ // Initialize script data structure
+ R_printf(R_STDOUT, "Loading script data for script #%d.\n", script_num);
script_data = (R_SCRIPTDATA *)malloc(sizeof *script_data);
if (script_data == NULL) {
@@ -272,20 +200,17 @@ int SCRIPT_Load(int script_num)
script_data->loaded = 0;
- /* Initialize script pointers */
+ // Initialize script pointers
script_data->diag = NULL;
script_data->bytecode = NULL;
script_data->voice = NULL;
- /* Load script bytecode
- * \*---------------------------------------------------------------------- */
+ // Load script bytecode
scriptl_rn = ScriptModule.script_lut[script_num].script_rn;
- result = RSC_LoadResource(ScriptModule.script_ctxt,
- scriptl_rn, &bytecode_p, &bytecode_len);
+ result = RSC_LoadResource(ScriptModule.script_ctxt, scriptl_rn, &bytecode_p, &bytecode_len);
if (result != R_SUCCESS) {
- R_printf(R_STDERR,
- "Error loading script bytecode resource.\n");
+ R_printf(R_STDERR, "Error loading script bytecode resource.\n");
free(script_data);
return R_FAILURE;
}
@@ -293,20 +218,17 @@ int SCRIPT_Load(int script_num)
script_data->bytecode = SCRIPT_LoadBytecode(bytecode_p, bytecode_len);
if (script_data->bytecode == NULL) {
- R_printf(R_STDERR,
- "Error interpreting script bytecode resource.\n");
+ R_printf(R_STDERR, "Error interpreting script bytecode resource.\n");
free(script_data);
RSC_FreeResource(bytecode_p);
return R_FAILURE;
}
- /* Load script dialogue list
- * \*---------------------------------------------------------------------- */
+ // Load script dialogue list
diagl_rn = ScriptModule.script_lut[script_num].diag_list_rn;
- /* Load dialogue list resource */
- result = RSC_LoadResource(ScriptModule.script_ctxt,
- diagl_rn, &diagl_p, &diagl_len);
+ // Load dialogue list resource
+ result = RSC_LoadResource(ScriptModule.script_ctxt, diagl_rn, &diagl_p, &diagl_len);
if (result != R_SUCCESS) {
R_printf(R_STDERR, "Error loading dialogue list resource.\n");
free(script_data);
@@ -314,69 +236,51 @@ int SCRIPT_Load(int script_num)
return R_FAILURE;
}
- /* Convert dialogue list resource to logical dialogue list */
+ // Convert dialogue list resource to logical dialogue list
script_data->diag = SCRIPT_LoadDialogue(diagl_p, diagl_len);
if (script_data->diag == NULL) {
- R_printf(R_STDERR,
- "Error interpreting dialogue list resource.\n");
+ R_printf(R_STDERR, "Error interpreting dialogue list resource.\n");
free(script_data);
RSC_FreeResource(bytecode_p);
RSC_FreeResource(diagl_p);
return R_FAILURE;
}
- /* Load voice resource lookup table
- * \*---------------------------------------------------------------------- */
+ // Load voice resource lookup table
if (ScriptModule.voice_lut_present) {
-
voicelut_rn = ScriptModule.script_lut[script_num].voice_lut_rn;
- /* Load voice LUT resource */
- result = RSC_LoadResource(ScriptModule.script_ctxt,
- voicelut_rn, &voicelut_p, &voicelut_len);
+ // Load voice LUT resource
+ result = RSC_LoadResource(ScriptModule.script_ctxt, voicelut_rn, &voicelut_p, &voicelut_len);
if (result != R_SUCCESS) {
-
- R_printf(R_STDERR,
- "Error loading voice LUT resource.\n");
-
+ R_printf(R_STDERR, "Error loading voice LUT resource.\n");
free(script_data);
RSC_FreeResource(bytecode_p);
RSC_FreeResource(diagl_p);
-
return R_FAILURE;
}
- /* Convert voice LUT resource to logical voice LUT */
- script_data->voice = SCRIPT_LoadVoiceLUT(voicelut_p,
- voicelut_len, script_data);
+ // Convert voice LUT resource to logical voice LUT
+ script_data->voice = SCRIPT_LoadVoiceLUT(voicelut_p, voicelut_len, script_data);
if (script_data->voice == NULL) {
- R_printf(R_STDERR,
- "Error interpreting voice LUT resource.\n");
-
+ R_printf(R_STDERR, "Error interpreting voice LUT resource.\n");
free(script_data);
RSC_FreeResource(bytecode_p);
RSC_FreeResource(diagl_p);
RSC_FreeResource(voicelut_p);
-
return R_FAILURE;
}
-
}
- /* Finish initialization
- * \*---------------------------------------------------------------------- */
+ // Finish initialization
script_data->loaded = 1;
ScriptModule.current_script = script_data;
return R_SUCCESS;
}
-int SCRIPT_Free(void)
-/*--------------------------------------------------------------------------*\
- * Frees all resources associated with current script.
-\*--------------------------------------------------------------------------*/
-{
-
+// Frees all resources associated with current script.
+int SCRIPT_Free() {
if (ScriptModule.current_script == NULL) {
return R_FAILURE;
}
@@ -387,8 +291,7 @@ int SCRIPT_Free(void)
R_printf(R_STDOUT, "Releasing script data.\n");
- /* Finish initialization
- * \*---------------------------------------------------------------------- */
+ // Finish initialization
if (ScriptModule.current_script->diag != NULL) {
free(ScriptModule.current_script->diag->str);
free(ScriptModule.current_script->diag->str_off);
@@ -397,8 +300,7 @@ int SCRIPT_Free(void)
if (ScriptModule.current_script->bytecode != NULL) {
free(ScriptModule.current_script->bytecode->entrypoints);
- RSC_FreeResource(ScriptModule.current_script->bytecode->
- bytecode_p);
+ RSC_FreeResource(ScriptModule.current_script->bytecode->bytecode_p);
}
free(ScriptModule.current_script->bytecode);
@@ -415,35 +317,27 @@ int SCRIPT_Free(void)
return R_SUCCESS;
}
-R_SCRIPT_BYTECODE *SCRIPT_LoadBytecode(byte * bytecode_p,
- size_t bytecode_len)
-/*--------------------------------------------------------------------------*\
- * Reads the entrypoint table from a script bytecode resource in memory.
- * Returns NULL on failure.
-\*--------------------------------------------------------------------------*/
-{
-
+// Reads the entrypoint table from a script bytecode resource in memory.
+// Returns NULL on failure.
+R_SCRIPT_BYTECODE *SCRIPT_LoadBytecode(byte *bytecode_p, size_t bytecode_len) {
const byte *read_p = bytecode_p;
R_PROC_TBLENTRY *bc_ep_tbl = NULL;
R_SCRIPT_BYTECODE *bc_new_data = NULL;
- unsigned long n_entrypoints; /* Number of entrypoints */
- size_t ep_tbl_offset; /* Offset of bytecode entrypoint table */
-
+ unsigned long n_entrypoints; // Number of entrypoints
+ size_t ep_tbl_offset; // Offset of bytecode entrypoint table
unsigned long i;
R_printf(R_STDOUT, "Loading script bytecode...\n");
- /* The first two uint32 values are the number of entrypoints, and the
- * offset to the entrypoint table, respectively. */
+ // The first two uint32 values are the number of entrypoints, and the
+ // offset to the entrypoint table, respectively.
n_entrypoints = ys_read_u32_le(read_p, &read_p);
ep_tbl_offset = ys_read_u32_le(read_p, &read_p);
- /* Check that the entrypoint table offset is valid. */
- if ((bytecode_len - ep_tbl_offset) <
- (n_entrypoints * R_SCRIPT_TBLENTRY_LEN)) {
-
+ // Check that the entrypoint table offset is valid.
+ if ((bytecode_len - ep_tbl_offset) < (n_entrypoints * R_SCRIPT_TBLENTRY_LEN)) {
R_printf(R_STDERR, "Invalid table offset.\n");
return NULL;
}
@@ -453,41 +347,36 @@ R_SCRIPT_BYTECODE *SCRIPT_LoadBytecode(byte * bytecode_p,
return NULL;
}
- /* Allocate a new bytecode resource information structure and table of
- * entrypoints */
+ // Allocate a new bytecode resource information structure and table of
+ // entrypoints
bc_new_data = (R_SCRIPT_BYTECODE *)malloc(sizeof *bc_new_data);
if (bc_new_data == NULL) {
- R_printf(R_STDERR,
- "Memory allocation failure loading script bytecode.\n");
+ R_printf(R_STDERR, "Memory allocation failure loading script bytecode.\n");
return NULL;
}
bc_ep_tbl = (R_PROC_TBLENTRY *)malloc(n_entrypoints * sizeof *bc_ep_tbl);
if (bc_ep_tbl == NULL) {
- R_printf(R_STDERR,
- "Memory allocation failure creating script entrypoint table.\n");
+ R_printf(R_STDERR, "Memory allocation failure creating script entrypoint table.\n");
free(bc_new_data);
return NULL;
}
- /* Read in the entrypoint table */
+ // Read in the entrypoint table
read_p = bytecode_p + ep_tbl_offset;
for (i = 0; i < n_entrypoints; i++) {
- /* First uint16 is the offset of the entrypoint name from the start
- * of the bytecode resource, second uint16 is the offset of the
- * bytecode itself for said entrypoint */
+ // First uint16 is the offset of the entrypoint name from the start
+ // of the bytecode resource, second uint16 is the offset of the
+ // bytecode itself for said entrypoint
bc_ep_tbl[i].name_offset = ys_read_u16_le(read_p, &read_p);
bc_ep_tbl[i].offset = ys_read_u16_le(read_p, &read_p);
- /* Perform a simple range check on offset values */
- if ((bc_ep_tbl[i].name_offset > bytecode_len) ||
- (bc_ep_tbl[i].offset > bytecode_len)) {
-
- R_printf(R_STDERR,
- "Invalid offset encountered in script entrypoint table.\n");
+ // Perform a simple range check on offset values
+ if ((bc_ep_tbl[i].name_offset > bytecode_len) || (bc_ep_tbl[i].offset > bytecode_len)) {
+ R_printf(R_STDERR, "Invalid offset encountered in script entrypoint table.\n");
free(bc_new_data);
free(bc_ep_tbl);
return NULL;
@@ -504,48 +393,42 @@ R_SCRIPT_BYTECODE *SCRIPT_LoadBytecode(byte * bytecode_p,
return bc_new_data;
}
-R_DIALOGUE_LIST *SCRIPT_LoadDialogue(const byte * dialogue_p,
- size_t dialogue_len)
-/*--------------------------------------------------------------------------*\
- * Reads a logical dialogue list from a dialogue list resource in memory.
- * Returns NULL on failure.
-\*--------------------------------------------------------------------------*/
-{
+// Reads a logical dialogue list from a dialogue list resource in memory.
+// Returns NULL on failure.
+R_DIALOGUE_LIST *SCRIPT_LoadDialogue(const byte *dialogue_p, size_t dialogue_len) {
const byte *read_p = dialogue_p;
-
R_DIALOGUE_LIST *dialogue_list;
uint16 n_dialogue;
-
uint16 i;
size_t offset;
R_printf(R_STDOUT, "Loading dialogue list...\n");
- /* Allocate dialogue list structure */
+ // Allocate dialogue list structure
dialogue_list = (R_DIALOGUE_LIST *)malloc(sizeof *dialogue_list);
if (dialogue_list == NULL) {
return NULL;
}
- /* First uint16 is the offset of the first string */
+ // First uint16 is the offset of the first string
offset = ys_read_u16_le(read_p, &read_p);
if (offset > dialogue_len) {
R_printf(R_STDERR, "Error, invalid string offset.\n");
return NULL;
}
- /* Calculate table length */
+ // Calculate table length
n_dialogue = offset / 2;
dialogue_list->n_dialogue = n_dialogue;
- /* Allocate table of string pointers */
+ // Allocate table of string pointers
dialogue_list->str = (const char **)malloc(n_dialogue * sizeof(const char *));
if (dialogue_list->str == NULL) {
free(dialogue_list);
return NULL;
}
- /* Allocate table of string offsets */
+ // Allocate table of string offsets
dialogue_list->str_off = (size_t *)malloc(n_dialogue * sizeof(size_t));
if (dialogue_list->str_off == NULL) {
free(dialogue_list->str);
@@ -553,11 +436,10 @@ R_DIALOGUE_LIST *SCRIPT_LoadDialogue(const byte * dialogue_p,
return NULL;
}
- /* Read in tables from dialogue list resource */
+ // Read in tables from dialogue list resource
read_p = dialogue_p;
for (i = 0; i < n_dialogue; i++) {
offset = ys_read_u16_le(read_p, &read_p);
-
if (offset > dialogue_len) {
R_printf(R_STDERR, "Error, invalid string offset.\n");
free(dialogue_list->str);
@@ -572,13 +454,9 @@ R_DIALOGUE_LIST *SCRIPT_LoadDialogue(const byte * dialogue_p,
return dialogue_list;
}
-R_VOICE_LUT *SCRIPT_LoadVoiceLUT(const byte * voicelut_p,
- size_t voicelut_len, R_SCRIPTDATA * script)
-/*--------------------------------------------------------------------------*\
- * Reads a logical voice LUT from a voice LUT resource in memory.
- * Returns NULL on failure.
-\*--------------------------------------------------------------------------*/
-{
+// Reads a logical voice LUT from a voice LUT resource in memory.
+// Returns NULL on failure.
+R_VOICE_LUT *SCRIPT_LoadVoiceLUT(const byte *voicelut_p, size_t voicelut_len, R_SCRIPTDATA *script) {
const byte *read_p = voicelut_p;
R_VOICE_LUT *voice_lut;
@@ -593,8 +471,7 @@ R_VOICE_LUT *SCRIPT_LoadVoiceLUT(const byte * voicelut_p,
n_voices = voicelut_len / 2;
if (n_voices != script->diag->n_dialogue) {
- R_printf(R_STDERR, "Error: Voice LUT entries do not match "
- "dialogue entries.\n");
+ R_printf(R_STDERR, "Error: Voice LUT entries do not match dialogue entries.\n");
return NULL;
}
@@ -612,9 +489,7 @@ R_VOICE_LUT *SCRIPT_LoadVoiceLUT(const byte * voicelut_p,
return voice_lut;
}
-void CF_script_info(int argc, char *argv[])
-{
-
+void CF_script_info(int argc, char *argv[]) {
uint32 n_entrypoints;
uint32 i;
char *name_ptr;
@@ -632,19 +507,13 @@ void CF_script_info(int argc, char *argv[])
CON_Print("Current script contains %d entrypoints:", n_entrypoints);
for (i = 0; i < n_entrypoints; i++) {
- name_ptr = (char *)
- ScriptModule.current_script->bytecode->bytecode_p +
- ScriptModule.current_script->bytecode->entrypoints[i].
- name_offset;
-
+ name_ptr = (char *)ScriptModule.current_script->bytecode->bytecode_p +
+ ScriptModule.current_script->bytecode->entrypoints[i].name_offset;
CON_Print("%lu: %s", i, name_ptr);
}
-
- return;
}
-void CF_script_exec(int argc, char *argv[])
-{
+void CF_script_exec(int argc, char *argv[]) {
uint16 ep_num;
if (argc < 1) {
@@ -654,10 +523,8 @@ void CF_script_exec(int argc, char *argv[])
ep_num = atoi(argv[0]);
if (ScriptModule.dbg_thread == NULL) {
-
CON_Print("Creating debug thread...");
ScriptModule.dbg_thread = STHREAD_Create();
-
if (ScriptModule.dbg_thread == NULL) {
CON_Print("Thread creation failed.");
return;
@@ -670,15 +537,10 @@ void CF_script_exec(int argc, char *argv[])
}
STHREAD_Execute(ScriptModule.dbg_thread, ep_num);
-
- return;
}
-void CF_script_togglestep(int argc, char *argv[])
-{
+void CF_script_togglestep(int argc, char *argv[]) {
ScriptModule.dbg_singlestep = !ScriptModule.dbg_singlestep;
-
- return;
}
} // End of namespace Saga
diff --git a/saga/script.h b/saga/script.h
index 1522221a5b..3e0c32c3e5 100644
--- a/saga/script.h
+++ b/saga/script.h
@@ -20,14 +20,8 @@
* $Header$
*
*/
-/*
- Description:
-
- Scripting module private header
-
- Notes:
-*/
+// Scripting module private header
#ifndef SAGA_SCRIPT_H
#define SAGA_SCRIPT_H
@@ -53,103 +47,71 @@ namespace Saga {
#define S_WARN_PREFIX "SWarning: "
struct R_PROC_TBLENTRY {
-
size_t name_offset;
size_t offset;
-
};
struct R_SCRIPT_BYTECODE {
-
unsigned char *bytecode_p;
size_t bytecode_len;
-
size_t ep_tbl_offset;
unsigned long n_entrypoints;
R_PROC_TBLENTRY *entrypoints;
-
};
struct R_DIALOGUE_LIST {
-
unsigned int n_dialogue;
const char **str;
size_t *str_off;
-
};
struct R_VOICE_LUT {
-
int n_voices;
int *voices;
-
};
struct R_SCRIPTDATA {
-
int loaded;
R_SCRIPT_BYTECODE *bytecode;
R_DIALOGUE_LIST *diag;
R_VOICE_LUT *voice;
-
};
struct R_SCRIPT_LUT_ENTRY {
-
int script_rn;
int diag_list_rn;
int voice_lut_rn;
-
};
struct R_SCRIPT_DATABUF {
-
SDataWord_T *data;
int len;
-
};
struct R_SCRIPT_MODULE {
-
int initialized;
-
R_RSCFILE_CONTEXT *script_ctxt;
-
int voice_lut_present;
R_SCRIPT_LUT_ENTRY *script_lut;
int script_lut_max;
uint16 script_lut_entrylen;
-
R_SCRIPTDATA *current_script;
YS_DL_LIST *thread_list;
R_SCRIPT_DATABUF *data_buf[R_SCRIPT_DATABUF_NUM];
-
int dbg_singlestep;
int dbg_dostep;
R_SCRIPT_THREAD *dbg_thread;
R_TEXTLIST_ENTRY *dbg_txtentry;
-
};
extern R_SCRIPT_MODULE ScriptModule;
-R_SCRIPT_BYTECODE *SCRIPT_LoadBytecode(byte * bytecode_p,
- size_t bytecode_len);
-
-R_DIALOGUE_LIST *SCRIPT_LoadDialogue(const byte * dialogue_p,
- size_t dialogue_len);
-
-R_VOICE_LUT *SCRIPT_LoadVoiceLUT(const byte * voicelut_p,
- size_t voicelut_len, R_SCRIPTDATA * script);
-
-int
-SCRIPT_Disassemble(R_SCRIPT_BYTECODE * script_list,
- R_DIALOGUE_LIST * diag_list);
-
+R_SCRIPT_BYTECODE *SCRIPT_LoadBytecode(byte *bytecode_p, size_t bytecode_len);
+R_DIALOGUE_LIST *SCRIPT_LoadDialogue(const byte *dialogue_p, size_t dialogue_len);
+R_VOICE_LUT *SCRIPT_LoadVoiceLUT(const byte *voicelut_p, size_t voicelut_len, R_SCRIPTDATA *script);
+int SCRIPT_Disassemble(R_SCRIPT_BYTECODE *script_list, R_DIALOGUE_LIST *diag_list);
void CF_script_info(int argc, char *argv[]);
-
void CF_script_exec(int argc, char *argv[]);
-
void CF_script_togglestep(int argc, char *argv[]);
} // End of namespace Saga
diff --git a/saga/script_mod.h b/saga/script_mod.h
index ad3dc8b9ef..834e6367c6 100644
--- a/saga/script_mod.h
+++ b/saga/script_mod.h
@@ -20,14 +20,8 @@
* $Header$
*
*/
-/*
- Description:
-
- Scripting module public header
-
- Notes:
-*/
+// Scripting module public header
#ifndef SAGA_SCRIPT_MOD_H
#define SAGA_SCRIPT_MOD_H
@@ -39,7 +33,6 @@ typedef unsigned int SDataWord_T;
typedef struct R_SCRIPT_THREAD_tag R_SCRIPT_THREAD;
enum R_SCRIPT_VERBS {
-
S_VERB_WALKTO = 0,
S_VERB_LOOKAT = 2,
S_VERB_PICKUP = 1,
@@ -50,40 +43,24 @@ enum R_SCRIPT_VERBS {
S_VERB_GIVE
};
-int SCRIPT_Register(void);
-
-int SCRIPT_Init(void);
-
-int SCRIPT_Shutdown(void);
-
+int SCRIPT_Register();
+int SCRIPT_Init();
+int SCRIPT_Shutdown();
int SCRIPT_Load(int script_num);
-
-int SCRIPT_Free(void);
-
-int SDATA_GetWord(int n_buf, int n_word, SDataWord_T * data);
-
+int SCRIPT_Free();
+int SDATA_GetWord(int n_buf, int n_word, SDataWord_T *data);
int SDATA_PutWord(int n_buf, int n_word, SDataWord_T data);
-
int SDATA_SetBit(int n_buf, SDataWord_T n_bit, int bitstate);
-
int SDATA_GetBit(int n_buf, SDataWord_T n_bit, int *bitstate);
-
int SDATA_ReadWordS(SDataWord_T word);
-
uint16 SDATA_ReadWordU(SDataWord_T word);
-
-R_SCRIPT_THREAD *STHREAD_Create(void);
-
-int STHREAD_Execute(R_SCRIPT_THREAD * thread, int ep_num);
-
+R_SCRIPT_THREAD *STHREAD_Create();
+int STHREAD_Execute(R_SCRIPT_THREAD *thread, int ep_num);
int STHREAD_ExecThreads(int msec);
-
-int STHREAD_HoldSem(R_SEMAPHORE * sem);
-
-int STHREAD_ReleaseSem(R_SEMAPHORE * sem);
-
-int STHREAD_DebugStep(void);
+int STHREAD_HoldSem(R_SEMAPHORE *sem);
+int STHREAD_ReleaseSem(R_SEMAPHORE *sem);
+int STHREAD_DebugStep();
} // End of namespace Saga
-#endif /* SAGA_SCRIPT_MOD_H */
+#endif