aboutsummaryrefslogtreecommitdiff
path: root/saveload.cpp
diff options
context:
space:
mode:
authorMax Horn2002-07-04 10:05:40 +0000
committerMax Horn2002-07-04 10:05:40 +0000
commit87cbab8d9619d43aad5781efdb590f7ea2a1a8bf (patch)
tree73b08c7a5219103a85e23fc3a0f4a43a58c9e7f0 /saveload.cpp
parented05543011071153084ab054144fe4c3c4b52484 (diff)
downloadscummvm-rg350-87cbab8d9619d43aad5781efdb590f7ea2a1a8bf.tar.gz
scummvm-rg350-87cbab8d9619d43aad5781efdb590f7ea2a1a8bf.tar.bz2
scummvm-rg350-87cbab8d9619d43aad5781efdb590f7ea2a1a8bf.zip
fixed compilation of imuse.cpp
svn-id: r4454
Diffstat (limited to 'saveload.cpp')
-rw-r--r--saveload.cpp40
1 files changed, 0 insertions, 40 deletions
diff --git a/saveload.cpp b/saveload.cpp
index d8029d2259..2741373918 100644
--- a/saveload.cpp
+++ b/saveload.cpp
@@ -35,46 +35,6 @@ struct SaveGameHeader {
char name[32];
};
-struct SaveLoadEntry {
- uint32 offs;
- uint8 type;
- uint8 size;
-};
-
-typedef int SerializerSaveReference(void *me, byte type, void *ref);
-typedef void *SerializerLoadReference(void *me, byte type, int ref);
-
-struct Serializer {
- SerializerStream _saveLoadStream;
-
- union {
- SerializerSaveReference *_save_ref;
- SerializerLoadReference *_load_ref;
- void *_saveload_ref;
- };
- void *_ref_me;
-
- bool _saveOrLoad;
-
- void saveLoadBytes(void *b, int len);
- void saveLoadArrayOf(void *b, int len, int datasize, byte filetype);
- void saveLoadEntries(void *d, const SaveLoadEntry *sle);
- void saveLoadArrayOf(void *b, int num, int datasize, const SaveLoadEntry *sle);
-
- void saveUint32(uint32 d);
- void saveWord(uint16 d);
- void saveByte(byte b);
-
- byte loadByte();
- uint16 loadWord();
- uint32 loadUint32();
-
- bool isSaving() { return _saveOrLoad; }
-
- bool checkEOFLoadStream();
-
-};
-
// Support for "old" savegames (made with 2501 CVS build)
// Can be useful for other ports too :)