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author | Max Horn | 2002-08-19 17:23:48 +0000 |
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committer | Max Horn | 2002-08-19 17:23:48 +0000 |
commit | a5b5b23ae8f28925609208a45af147cf0d8b90f8 (patch) | |
tree | 313dd1a5e3ab3437eca7ca52c158880e484f5958 /script_v1.cpp | |
parent | be528b93dabe8f595dd179bc3e39d0a8460ad6d1 (diff) | |
download | scummvm-rg350-a5b5b23ae8f28925609208a45af147cf0d8b90f8.tar.gz scummvm-rg350-a5b5b23ae8f28925609208a45af147cf0d8b90f8.tar.bz2 scummvm-rg350-a5b5b23ae8f28925609208a45af147cf0d8b90f8.zip |
added lights support to the costume renderer; begun work on flashlight support (no real code yet :-)
svn-id: r4774
Diffstat (limited to 'script_v1.cpp')
-rw-r--r-- | script_v1.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/script_v1.cpp b/script_v1.cpp index 205dabc978..3ad7289798 100644 --- a/script_v1.cpp +++ b/script_v1.cpp @@ -1547,11 +1547,11 @@ void Scumm::o5_lights() warning("o5_lights(%d,%d,%d): lights not implemented", a, b, c); - if (c==0) + if (c == 0) _vars[VAR_CURRENT_LIGHTS] = a; - else if (c==1) { - //LightDx = a; - //LightDy = b; + else if (c == 1) { + _lightDx = a; + _lightDy = b; } _fullRedraw = 1; } |