aboutsummaryrefslogtreecommitdiff
path: root/script_v2.cpp
diff options
context:
space:
mode:
authorJames Brown2002-04-11 17:19:16 +0000
committerJames Brown2002-04-11 17:19:16 +0000
commit7696081c54a6cac8152a227bd9d0bcc41999f261 (patch)
tree70859cf2d6be5ad77d7e7c41ed01c20837a0b2d0 /script_v2.cpp
parent34747b792a42e8129af60371541e9b7321d4d55f (diff)
downloadscummvm-rg350-7696081c54a6cac8152a227bd9d0bcc41999f261.tar.gz
scummvm-rg350-7696081c54a6cac8152a227bd9d0bcc41999f261.tar.bz2
scummvm-rg350-7696081c54a6cac8152a227bd9d0bcc41999f261.zip
Large pointless reindentation of all the code. Also fixed a few mistakes
in the object flags code cleanup. Flags used: indent *.cpp -br -bap -nbc -lp -ce -cdw -brs -nbad -nbc -npsl -nip -ts2 -ncs -nbs -npcs -nbap -Tbyte -Tuint32 -Tuint8 -Tuint16 -TArrayHeader -TMemBlkHeader -TVerbSlot -TObjectData -Tvoid -TImageHeader -TRoomHeader -TCodeHeader -TResHdr -TBompHeader -TMidiChannelAdl -TGui -TScumm -TSoundEngine -TPart -TPlayer svn-id: r3908
Diffstat (limited to 'script_v2.cpp')
-rw-r--r--script_v2.cpp2591
1 files changed, 1384 insertions, 1207 deletions
diff --git a/script_v2.cpp b/script_v2.cpp
index 6e976d3473..7de8a863da 100644
--- a/script_v2.cpp
+++ b/script_v2.cpp
@@ -24,669 +24,672 @@
#include "stdafx.h"
#include "scumm.h"
-void Scumm::setupOpcodes2() {
+void Scumm::setupOpcodes2()
+{
static const OpcodeProc opcode_list[256] = {
- /* 00 */
- &Scumm::o6_pushByte,
- &Scumm::o6_pushWord,
- &Scumm::o6_pushByteVar,
- &Scumm::o6_pushWordVar,
- /* 04 */
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_byteArrayRead,
- &Scumm::o6_wordArrayRead,
- /* 08 */
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_byteArrayIndexedRead,
- &Scumm::o6_wordArrayIndexedRead,
- /* 0C */
- &Scumm::o6_dup,
- &Scumm::o6_zero,
- &Scumm::o6_eq,
- &Scumm::o6_neq,
- /* 10 */
- &Scumm::o6_gt,
- &Scumm::o6_lt,
- &Scumm::o6_le,
- &Scumm::o6_ge,
- /* 14 */
- &Scumm::o6_add,
- &Scumm::o6_sub,
- &Scumm::o6_mul,
- &Scumm::o6_div,
- /* 18 */
- &Scumm::o6_land,
- &Scumm::o6_lor,
- &Scumm::o6_kill,
- &Scumm::o6_invalid,
- /* 1C */
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- /* 20 */
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- /* 24 */
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- /* 28 */
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- /* 2C */
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- /* 30 */
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- /* 34 */
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- /* 38 */
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- /* 3C */
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- /* 40 */
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_writeByteVar,
- &Scumm::o6_writeWordVar,
- /* 44 */
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_byteArrayWrite,
- &Scumm::o6_wordArrayWrite,
- /* 48 */
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_byteArrayIndexedWrite,
- &Scumm::o6_wordArrayIndexedWrite,
- /* 4C */
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_byteVarInc,
- &Scumm::o6_wordVarInc,
- /* 50 */
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_byteArrayInc,
- &Scumm::o6_wordArrayInc,
- /* 54 */
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_byteVarDec,
- &Scumm::o6_wordVarDec,
- /* 58 */
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_byteArrayDec,
- &Scumm::o6_wordArrayDec,
- /* 5C */
- &Scumm::o6_jumpTrue,
- &Scumm::o6_jumpFalse,
- &Scumm::o6_startScriptEx,
- &Scumm::o6_startScript,
- /* 60 */
- &Scumm::o6_startObject,
- &Scumm::o6_setObjectState,
- &Scumm::o6_setObjectXY,
- &Scumm::o6_drawBlastObject,
- /* 64 */
- &Scumm::o6_bompWindow,
- &Scumm::o6_stopObjectCode,
- &Scumm::o6_stopObjectCode,
- &Scumm::o6_endCutscene,
- /* 68 */
- &Scumm::o6_cutScene,
- &Scumm::o6_stopMusic,
- &Scumm::o6_freezeUnfreeze,
- &Scumm::o6_cursorCommand,
- /* 6C */
- &Scumm::o6_breakHere,
- &Scumm::o6_ifClassOfIs,
- &Scumm::o6_setClass,
- &Scumm::o6_getState,
- /* 70 */
- &Scumm::o6_setState,
- &Scumm::o6_setOwner,
- &Scumm::o6_getOwner,
- &Scumm::o6_jump,
- /* 74 */
- &Scumm::o6_startSound,
- &Scumm::o6_stopSound,
- &Scumm::o6_startMusic,
- &Scumm::o6_stopObjectScript,
- /* 78 */
- &Scumm::o6_panCameraTo,
- &Scumm::o6_actorFollowCamera,
- &Scumm::o6_setCameraAt,
- &Scumm::o6_loadRoom,
- /* 7C */
- &Scumm::o6_stopScript,
- &Scumm::o6_walkActorToObj,
- &Scumm::o6_walkActorTo,
- &Scumm::o6_putActorInRoom,
- /* 80 */
- &Scumm::o6_putActorAtObject,
- &Scumm::o6_faceActor,
- &Scumm::o6_animateActor,
- &Scumm::o6_doSentence,
- /* 84 */
- &Scumm::o6_pickupObject,
- &Scumm::o6_loadRoomWithEgo,
- &Scumm::o6_invalid,
- &Scumm::o6_getRandomNumber,
- /* 88 */
- &Scumm::o6_getRandomNumberRange,
- &Scumm::o6_invalid,
- &Scumm::o6_getActorMoving,
- &Scumm::o6_getScriptRunning,
- /* 8C */
- &Scumm::o6_getActorRoom,
- &Scumm::o6_getObjectX,
- &Scumm::o6_getObjectY,
- &Scumm::o6_getObjectOldDir,
- /* 90 */
- &Scumm::o6_getActorWalkBox,
- &Scumm::o6_getActorCostume,
- &Scumm::o6_findInventory,
- &Scumm::o6_getInventoryCount,
- /* 94 */
- &Scumm::o6_getVerbFromXY,
- &Scumm::o6_beginOverride,
- &Scumm::o6_endOverride,
- &Scumm::o6_setObjectName,
- /* 98 */
- &Scumm::o6_isSoundRunning,
- &Scumm::o6_setBoxFlags,
- &Scumm::o6_createBoxMatrix,
- &Scumm::o6_resourceRoutines,
- /* 9C */
- &Scumm::o6_roomOps,
- &Scumm::o6_actorSet,
- &Scumm::o6_verbOps,
- &Scumm::o6_getActorFromXY,
- /* A0 */
- &Scumm::o6_findObject,
- &Scumm::o6_pseudoRoom,
- &Scumm::o6_getActorElevation,
- &Scumm::o6_getVerbEntrypoint,
- /* A4 */
- &Scumm::o6_arrayOps,
- &Scumm::o6_saveRestoreVerbs,
- &Scumm::o6_drawBox,
- &Scumm::o6_invalid,
- /* A8 */
- &Scumm::o6_getActorWidth,
- &Scumm::o6_wait,
- &Scumm::o6_getActorScaleX,
- &Scumm::o6_getActorAnimCounter1,
- /* AC */
- &Scumm::o6_soundKludge,
- &Scumm::o6_isAnyOf,
- &Scumm::o6_quitPauseRestart,
- &Scumm::o6_isActorInBox,
- /* B0 */
- &Scumm::o6_delay,
- &Scumm::o6_delayLonger,
- &Scumm::o6_delayVeryLong,
- &Scumm::o6_stopSentence,
- /* B4 */
- &Scumm::o6_print_0,
- &Scumm::o6_print_1,
- &Scumm::o6_print_2,
- &Scumm::o6_print_3,
- /* B8 */
- &Scumm::o6_printActor,
- &Scumm::o6_printEgo,
- &Scumm::o6_talkActor,
- &Scumm::o6_talkEgo,
- /* BC */
- &Scumm::o6_dim,
- &Scumm::o5_dummy,
- &Scumm::o6_runVerbCodeQuick,
- &Scumm::o6_runScriptQuick,
- /* C0 */
- &Scumm::o6_dim2,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- /* C4 */
- &Scumm::o6_abs,
- &Scumm::o6_distObjectObject,
- &Scumm::o6_distObjectPt,
- &Scumm::o6_distPtPt,
- /* C8 */
- &Scumm::o6_kernelFunction,
- &Scumm::o6_miscOps,
- &Scumm::o6_breakMaybe,
- &Scumm::o6_pickOneOf,
- /* CC */
- &Scumm::o6_pickOneOfDefault,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- /* D0 */
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_getAnimateVariable,
- &Scumm::o6_invalid,
- /* D4 */
- &Scumm::o6_invalid,
- &Scumm::o6_jumpToScript,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- /* D8 */
- &Scumm::o6_isRoomScriptRunning,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- /* DC */
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- /* E0 */
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- /* E4 */
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- /* E8 */
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- /* EC */
- &Scumm::o6_getActorPriority,
- &Scumm::o6_getObjectNewDir,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- /* F0 */
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- /* F4 */
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- /* F8 */
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- /* FC */
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
- &Scumm::o6_invalid,
+ /* 00 */
+ &Scumm::o6_pushByte,
+ &Scumm::o6_pushWord,
+ &Scumm::o6_pushByteVar,
+ &Scumm::o6_pushWordVar,
+ /* 04 */
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_byteArrayRead,
+ &Scumm::o6_wordArrayRead,
+ /* 08 */
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_byteArrayIndexedRead,
+ &Scumm::o6_wordArrayIndexedRead,
+ /* 0C */
+ &Scumm::o6_dup,
+ &Scumm::o6_zero,
+ &Scumm::o6_eq,
+ &Scumm::o6_neq,
+ /* 10 */
+ &Scumm::o6_gt,
+ &Scumm::o6_lt,
+ &Scumm::o6_le,
+ &Scumm::o6_ge,
+ /* 14 */
+ &Scumm::o6_add,
+ &Scumm::o6_sub,
+ &Scumm::o6_mul,
+ &Scumm::o6_div,
+ /* 18 */
+ &Scumm::o6_land,
+ &Scumm::o6_lor,
+ &Scumm::o6_kill,
+ &Scumm::o6_invalid,
+ /* 1C */
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ /* 20 */
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ /* 24 */
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ /* 28 */
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ /* 2C */
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ /* 30 */
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ /* 34 */
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ /* 38 */
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ /* 3C */
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ /* 40 */
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_writeByteVar,
+ &Scumm::o6_writeWordVar,
+ /* 44 */
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_byteArrayWrite,
+ &Scumm::o6_wordArrayWrite,
+ /* 48 */
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_byteArrayIndexedWrite,
+ &Scumm::o6_wordArrayIndexedWrite,
+ /* 4C */
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_byteVarInc,
+ &Scumm::o6_wordVarInc,
+ /* 50 */
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_byteArrayInc,
+ &Scumm::o6_wordArrayInc,
+ /* 54 */
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_byteVarDec,
+ &Scumm::o6_wordVarDec,
+ /* 58 */
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_byteArrayDec,
+ &Scumm::o6_wordArrayDec,
+ /* 5C */
+ &Scumm::o6_jumpTrue,
+ &Scumm::o6_jumpFalse,
+ &Scumm::o6_startScriptEx,
+ &Scumm::o6_startScript,
+ /* 60 */
+ &Scumm::o6_startObject,
+ &Scumm::o6_setObjectState,
+ &Scumm::o6_setObjectXY,
+ &Scumm::o6_drawBlastObject,
+ /* 64 */
+ &Scumm::o6_bompWindow,
+ &Scumm::o6_stopObjectCode,
+ &Scumm::o6_stopObjectCode,
+ &Scumm::o6_endCutscene,
+ /* 68 */
+ &Scumm::o6_cutScene,
+ &Scumm::o6_stopMusic,
+ &Scumm::o6_freezeUnfreeze,
+ &Scumm::o6_cursorCommand,
+ /* 6C */
+ &Scumm::o6_breakHere,
+ &Scumm::o6_ifClassOfIs,
+ &Scumm::o6_setClass,
+ &Scumm::o6_getState,
+ /* 70 */
+ &Scumm::o6_setState,
+ &Scumm::o6_setOwner,
+ &Scumm::o6_getOwner,
+ &Scumm::o6_jump,
+ /* 74 */
+ &Scumm::o6_startSound,
+ &Scumm::o6_stopSound,
+ &Scumm::o6_startMusic,
+ &Scumm::o6_stopObjectScript,
+ /* 78 */
+ &Scumm::o6_panCameraTo,
+ &Scumm::o6_actorFollowCamera,
+ &Scumm::o6_setCameraAt,
+ &Scumm::o6_loadRoom,
+ /* 7C */
+ &Scumm::o6_stopScript,
+ &Scumm::o6_walkActorToObj,
+ &Scumm::o6_walkActorTo,
+ &Scumm::o6_putActorInRoom,
+ /* 80 */
+ &Scumm::o6_putActorAtObject,
+ &Scumm::o6_faceActor,
+ &Scumm::o6_animateActor,
+ &Scumm::o6_doSentence,
+ /* 84 */
+ &Scumm::o6_pickupObject,
+ &Scumm::o6_loadRoomWithEgo,
+ &Scumm::o6_invalid,
+ &Scumm::o6_getRandomNumber,
+ /* 88 */
+ &Scumm::o6_getRandomNumberRange,
+ &Scumm::o6_invalid,
+ &Scumm::o6_getActorMoving,
+ &Scumm::o6_getScriptRunning,
+ /* 8C */
+ &Scumm::o6_getActorRoom,
+ &Scumm::o6_getObjectX,
+ &Scumm::o6_getObjectY,
+ &Scumm::o6_getObjectOldDir,
+ /* 90 */
+ &Scumm::o6_getActorWalkBox,
+ &Scumm::o6_getActorCostume,
+ &Scumm::o6_findInventory,
+ &Scumm::o6_getInventoryCount,
+ /* 94 */
+ &Scumm::o6_getVerbFromXY,
+ &Scumm::o6_beginOverride,
+ &Scumm::o6_endOverride,
+ &Scumm::o6_setObjectName,
+ /* 98 */
+ &Scumm::o6_isSoundRunning,
+ &Scumm::o6_setBoxFlags,
+ &Scumm::o6_createBoxMatrix,
+ &Scumm::o6_resourceRoutines,
+ /* 9C */
+ &Scumm::o6_roomOps,
+ &Scumm::o6_actorSet,
+ &Scumm::o6_verbOps,
+ &Scumm::o6_getActorFromXY,
+ /* A0 */
+ &Scumm::o6_findObject,
+ &Scumm::o6_pseudoRoom,
+ &Scumm::o6_getActorElevation,
+ &Scumm::o6_getVerbEntrypoint,
+ /* A4 */
+ &Scumm::o6_arrayOps,
+ &Scumm::o6_saveRestoreVerbs,
+ &Scumm::o6_drawBox,
+ &Scumm::o6_invalid,
+ /* A8 */
+ &Scumm::o6_getActorWidth,
+ &Scumm::o6_wait,
+ &Scumm::o6_getActorScaleX,
+ &Scumm::o6_getActorAnimCounter1,
+ /* AC */
+ &Scumm::o6_soundKludge,
+ &Scumm::o6_isAnyOf,
+ &Scumm::o6_quitPauseRestart,
+ &Scumm::o6_isActorInBox,
+ /* B0 */
+ &Scumm::o6_delay,
+ &Scumm::o6_delayLonger,
+ &Scumm::o6_delayVeryLong,
+ &Scumm::o6_stopSentence,
+ /* B4 */
+ &Scumm::o6_print_0,
+ &Scumm::o6_print_1,
+ &Scumm::o6_print_2,
+ &Scumm::o6_print_3,
+ /* B8 */
+ &Scumm::o6_printActor,
+ &Scumm::o6_printEgo,
+ &Scumm::o6_talkActor,
+ &Scumm::o6_talkEgo,
+ /* BC */
+ &Scumm::o6_dim,
+ &Scumm::o5_dummy,
+ &Scumm::o6_runVerbCodeQuick,
+ &Scumm::o6_runScriptQuick,
+ /* C0 */
+ &Scumm::o6_dim2,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ /* C4 */
+ &Scumm::o6_abs,
+ &Scumm::o6_distObjectObject,
+ &Scumm::o6_distObjectPt,
+ &Scumm::o6_distPtPt,
+ /* C8 */
+ &Scumm::o6_kernelFunction,
+ &Scumm::o6_miscOps,
+ &Scumm::o6_breakMaybe,
+ &Scumm::o6_pickOneOf,
+ /* CC */
+ &Scumm::o6_pickOneOfDefault,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ /* D0 */
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_getAnimateVariable,
+ &Scumm::o6_invalid,
+ /* D4 */
+ &Scumm::o6_invalid,
+ &Scumm::o6_jumpToScript,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ /* D8 */
+ &Scumm::o6_isRoomScriptRunning,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ /* DC */
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ /* E0 */
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ /* E4 */
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ /* E8 */
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ /* EC */
+ &Scumm::o6_getActorPriority,
+ &Scumm::o6_getObjectNewDir,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ /* F0 */
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ /* F4 */
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ /* F8 */
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ /* FC */
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
+ &Scumm::o6_invalid,
};
- static const char* opcode_lookup[] = {
- /* 00 */
- "o6_pushByte",
- "o6_pushWord",
- "o6_pushByteVar",
- "o6_pushWordVar",
- /* 04 */
- "o6_invalid",
- "o6_invalid",
- "o6_byteArrayRead",
- "o6_wordArrayRead",
- /* 08 */
- "o6_invalid",
- "o6_invalid",
- "o6_byteArrayIndexedRead",
- "o6_wordArrayIndexedRead",
- /* 0C */
- "o6_dup",
- "o6_zero",
- "o6_eq",
- "o6_neq",
- /* 10 */
- "o6_gt",
- "o6_lt",
- "o6_le",
- "o6_ge",
- /* 14 */
- "o6_add",
- "o6_sub",
- "o6_mul",
- "o6_div",
- /* 18 */
- "o6_land",
- "o6_lor",
- "o6_kill",
- "o6_invalid",
- /* 1C */
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- /* 20 */
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- /* 24 */
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- /* 28 */
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- /* 2C */
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- /* 30 */
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- /* 34 */
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- /* 38 */
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- /* 3C */
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- /* 40 */
- "o6_invalid",
- "o6_invalid",
- "o6_writeByteVar",
- "o6_writeWordVar",
- /* 44 */
- "o6_invalid",
- "o6_invalid",
- "o6_byteArrayWrite",
- "o6_wordArrayWrite",
- /* 48 */
- "o6_invalid",
- "o6_invalid",
- "o6_byteArrayIndexedWrite",
- "o6_wordArrayIndexedWrite",
- /* 4C */
- "o6_invalid",
- "o6_invalid",
- "o6_byteVarInc",
- "o6_wordVarInc",
- /* 50 */
- "o6_invalid",
- "o6_invalid",
- "o6_byteArrayInc",
- "o6_wordArrayInc",
- /* 54 */
- "o6_invalid",
- "o6_invalid",
- "o6_byteVarDec",
- "o6_wordVarDec",
- /* 58 */
- "o6_invalid",
- "o6_invalid",
- "o6_byteArrayDec",
- "o6_wordArrayDec",
- /* 5C */
- "o6_jumpTrue",
- "o6_jumpFalse",
- "o6_startScriptEx",
- "o6_startScript",
- /* 60 */
- "o6_startObject",
- "o6_setObjectState",
- "o6_setObjectXY",
- "o6_drawBlastObject",
- /* 64 */
- "o6_invalid",
- "o6_stopObjectCode",
- "o6_stopObjectCode",
- "o6_endCutscene",
- /* 68 */
- "o6_cutScene",
- "o6_stopMusic",
- "o6_freezeUnfreeze",
- "o6_cursorCommand",
- /* 6C */
- "o6_breakHere",
- "o6_ifClassOfIs",
- "o6_setClass",
- "o6_getState",
- /* 70 */
- "o6_setState",
- "o6_setOwner",
- "o6_getOwner",
- "o6_jump",
- /* 74 */
- "o6_startSound",
- "o6_stopSound",
- "o6_startMusic",
- "o6_stopObjectScript",
- /* 78 */
- "o6_panCameraTo",
- "o6_actorFollowCamera",
- "o6_setCameraAt",
- "o6_loadRoom",
- /* 7C */
- "o6_stopScript",
- "o6_walkActorToObj",
- "o6_walkActorTo",
- "o6_putActorInRoom",
- /* 80 */
- "o6_putActorAtObject",
- "o6_faceActor",
- "o6_animateActor",
- "o6_doSentence",
- /* 84 */
- "o6_pickupObject",
- "o6_loadRoomWithEgo",
- "o6_invalid",
- "o6_getRandomNumber",
- /* 88 */
- "o6_getRandomNumberRange",
- "o6_invalid",
- "o6_getActorMoving",
- "o6_getScriptRunning",
- /* 8C */
- "o6_getActorRoom",
- "o6_getObjectX",
- "o6_getObjectY",
- "o6_getObjectOldDir",
- /* 90 */
- "o6_getActorWalkBox",
- "o6_getActorCostume",
- "o6_findInventory",
- "o6_getInventoryCount",
- /* 94 */
- "o6_getVerbFromXY",
- "o6_beginOverride",
- "o6_endOverride",
- "o6_setObjectName",
- /* 98 */
- "o6_isSoundRunning",
- "o6_setBoxFlags",
- "o6_createBoxMatrix",
- "o6_resourceRoutines",
- /* 9C */
- "o6_roomOps",
- "o6_actorSet",
- "o6_verbOps",
- "o6_getActorFromXY",
- /* A0 */
- "o6_findObject",
- "o6_pseudoRoom",
- "o6_getActorElevation",
- "o6_getVerbEntrypoint",
- /* A4 */
- "o6_arrayOps",
- "o6_saveRestoreVerbs",
- "o6_drawBox",
- "o6_invalid",
- /* A8 */
- "o6_getActorWidth",
- "o6_wait",
- "o6_getActorScaleX",
- "o6_getActorAnimCounter1",
- /* AC */
- "o6_soundKludge",
- "o6_isAnyOf",
- "o6_quitPauseRestart",
- "o6_isActorInBox",
- /* B0 */
- "o6_delay",
- "o6_delayLonger",
- "o6_delayVeryLong",
- "o6_stopSentence",
- /* B4 */
- "o6_print_0",
- "o6_print_1",
- "o6_print_2",
- "o6_print_3",
- /* B8 */
- "o6_printActor",
- "o6_printEgo",
- "o6_talkActor",
- "o6_talkEgo",
- /* BC */
- "o6_dim",
- "o6_invalid",
- "o6_runVerbCodeQuick",
- "o6_runScriptQuick",
- /* C0 */
- "o6_dim2",
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- /* C4 */
- "o6_abs",
- "o6_distObjectObject",
- "o6_distObjectPt",
- "o6_distPtPt",
- /* C8 */
- "o6_kernelFunction",
- "o6_miscOps",
- "o6_breakMaybe",
- "o6_pickOneOf",
- /* CC */
- "o6_pickOneOfDefault",
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- /* D0 */
- "o6_invalid",
- "o6_invalid",
- "o6_getAnimateVariable",
- "o6_invalid",
- /* D4 */
- "o6_invalid",
- "o6_jumpToScript",
- "o6_invalid",
- "o6_invalid",
- /* D8 */
- "o6_isRoomScriptRunning",
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- /* DC */
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- /* E0 */
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- /* E4 */
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- /* E8 */
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- /* EC */
- "o6_invalid",
- "o6_getObjectNewDir",
- "o6_invalid",
- "o6_invalid",
- /* F0 */
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- /* F4 */
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- /* F8 */
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- /* FC */
- "o6_invalid",
- "o6_invalid",
- "o6_invalid",
- "o6_invalid"
+ static const char *opcode_lookup[] = {
+ /* 00 */
+ "o6_pushByte",
+ "o6_pushWord",
+ "o6_pushByteVar",
+ "o6_pushWordVar",
+ /* 04 */
+ "o6_invalid",
+ "o6_invalid",
+ "o6_byteArrayRead",
+ "o6_wordArrayRead",
+ /* 08 */
+ "o6_invalid",
+ "o6_invalid",
+ "o6_byteArrayIndexedRead",
+ "o6_wordArrayIndexedRead",
+ /* 0C */
+ "o6_dup",
+ "o6_zero",
+ "o6_eq",
+ "o6_neq",
+ /* 10 */
+ "o6_gt",
+ "o6_lt",
+ "o6_le",
+ "o6_ge",
+ /* 14 */
+ "o6_add",
+ "o6_sub",
+ "o6_mul",
+ "o6_div",
+ /* 18 */
+ "o6_land",
+ "o6_lor",
+ "o6_kill",
+ "o6_invalid",
+ /* 1C */
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ /* 20 */
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ /* 24 */
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ /* 28 */
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ /* 2C */
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ /* 30 */
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ /* 34 */
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ /* 38 */
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ /* 3C */
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ /* 40 */
+ "o6_invalid",
+ "o6_invalid",
+ "o6_writeByteVar",
+ "o6_writeWordVar",
+ /* 44 */
+ "o6_invalid",
+ "o6_invalid",
+ "o6_byteArrayWrite",
+ "o6_wordArrayWrite",
+ /* 48 */
+ "o6_invalid",
+ "o6_invalid",
+ "o6_byteArrayIndexedWrite",
+ "o6_wordArrayIndexedWrite",
+ /* 4C */
+ "o6_invalid",
+ "o6_invalid",
+ "o6_byteVarInc",
+ "o6_wordVarInc",
+ /* 50 */
+ "o6_invalid",
+ "o6_invalid",
+ "o6_byteArrayInc",
+ "o6_wordArrayInc",
+ /* 54 */
+ "o6_invalid",
+ "o6_invalid",
+ "o6_byteVarDec",
+ "o6_wordVarDec",
+ /* 58 */
+ "o6_invalid",
+ "o6_invalid",
+ "o6_byteArrayDec",
+ "o6_wordArrayDec",
+ /* 5C */
+ "o6_jumpTrue",
+ "o6_jumpFalse",
+ "o6_startScriptEx",
+ "o6_startScript",
+ /* 60 */
+ "o6_startObject",
+ "o6_setObjectState",
+ "o6_setObjectXY",
+ "o6_drawBlastObject",
+ /* 64 */
+ "o6_invalid",
+ "o6_stopObjectCode",
+ "o6_stopObjectCode",
+ "o6_endCutscene",
+ /* 68 */
+ "o6_cutScene",
+ "o6_stopMusic",
+ "o6_freezeUnfreeze",
+ "o6_cursorCommand",
+ /* 6C */
+ "o6_breakHere",
+ "o6_ifClassOfIs",
+ "o6_setClass",
+ "o6_getState",
+ /* 70 */
+ "o6_setState",
+ "o6_setOwner",
+ "o6_getOwner",
+ "o6_jump",
+ /* 74 */
+ "o6_startSound",
+ "o6_stopSound",
+ "o6_startMusic",
+ "o6_stopObjectScript",
+ /* 78 */
+ "o6_panCameraTo",
+ "o6_actorFollowCamera",
+ "o6_setCameraAt",
+ "o6_loadRoom",
+ /* 7C */
+ "o6_stopScript",
+ "o6_walkActorToObj",
+ "o6_walkActorTo",
+ "o6_putActorInRoom",
+ /* 80 */
+ "o6_putActorAtObject",
+ "o6_faceActor",
+ "o6_animateActor",
+ "o6_doSentence",
+ /* 84 */
+ "o6_pickupObject",
+ "o6_loadRoomWithEgo",
+ "o6_invalid",
+ "o6_getRandomNumber",
+ /* 88 */
+ "o6_getRandomNumberRange",
+ "o6_invalid",
+ "o6_getActorMoving",
+ "o6_getScriptRunning",
+ /* 8C */
+ "o6_getActorRoom",
+ "o6_getObjectX",
+ "o6_getObjectY",
+ "o6_getObjectOldDir",
+ /* 90 */
+ "o6_getActorWalkBox",
+ "o6_getActorCostume",
+ "o6_findInventory",
+ "o6_getInventoryCount",
+ /* 94 */
+ "o6_getVerbFromXY",
+ "o6_beginOverride",
+ "o6_endOverride",
+ "o6_setObjectName",
+ /* 98 */
+ "o6_isSoundRunning",
+ "o6_setBoxFlags",
+ "o6_createBoxMatrix",
+ "o6_resourceRoutines",
+ /* 9C */
+ "o6_roomOps",
+ "o6_actorSet",
+ "o6_verbOps",
+ "o6_getActorFromXY",
+ /* A0 */
+ "o6_findObject",
+ "o6_pseudoRoom",
+ "o6_getActorElevation",
+ "o6_getVerbEntrypoint",
+ /* A4 */
+ "o6_arrayOps",
+ "o6_saveRestoreVerbs",
+ "o6_drawBox",
+ "o6_invalid",
+ /* A8 */
+ "o6_getActorWidth",
+ "o6_wait",
+ "o6_getActorScaleX",
+ "o6_getActorAnimCounter1",
+ /* AC */
+ "o6_soundKludge",
+ "o6_isAnyOf",
+ "o6_quitPauseRestart",
+ "o6_isActorInBox",
+ /* B0 */
+ "o6_delay",
+ "o6_delayLonger",
+ "o6_delayVeryLong",
+ "o6_stopSentence",
+ /* B4 */
+ "o6_print_0",
+ "o6_print_1",
+ "o6_print_2",
+ "o6_print_3",
+ /* B8 */
+ "o6_printActor",
+ "o6_printEgo",
+ "o6_talkActor",
+ "o6_talkEgo",
+ /* BC */
+ "o6_dim",
+ "o6_invalid",
+ "o6_runVerbCodeQuick",
+ "o6_runScriptQuick",
+ /* C0 */
+ "o6_dim2",
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ /* C4 */
+ "o6_abs",
+ "o6_distObjectObject",
+ "o6_distObjectPt",
+ "o6_distPtPt",
+ /* C8 */
+ "o6_kernelFunction",
+ "o6_miscOps",
+ "o6_breakMaybe",
+ "o6_pickOneOf",
+ /* CC */
+ "o6_pickOneOfDefault",
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ /* D0 */
+ "o6_invalid",
+ "o6_invalid",
+ "o6_getAnimateVariable",
+ "o6_invalid",
+ /* D4 */
+ "o6_invalid",
+ "o6_jumpToScript",
+ "o6_invalid",
+ "o6_invalid",
+ /* D8 */
+ "o6_isRoomScriptRunning",
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ /* DC */
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ /* E0 */
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ /* E4 */
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ /* E8 */
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ /* EC */
+ "o6_invalid",
+ "o6_getObjectNewDir",
+ "o6_invalid",
+ "o6_invalid",
+ /* F0 */
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ /* F4 */
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ /* F8 */
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ /* FC */
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid",
+ "o6_invalid"
};
_opcodes = opcode_list;
_opcodes_lookup = opcode_lookup;
}
-void Scumm::o6_bompWindow() { // Set BOMP processing window
+void Scumm::o6_bompWindow()
+{ // Set BOMP processing window
int a, b, c, d;
-
+
d = pop();
c = pop();
b = pop();
a = pop();
-
- warning("o6_bompWindow(%d, %d, %d, %d)", a, b, c, d);
+
+ warning("o6_bompWindow(%d, %d, %d, %d)", a, b, c, d);
// sub_274EF(a, b, c, d);
}
-int Scumm::popRoomAndObj(int *room) {
+int Scumm::popRoomAndObj(int *room)
+{
int obj;
if (_features & GF_HAS_ROOMTABLE) {
@@ -701,42 +704,47 @@ int Scumm::popRoomAndObj(int *room) {
}
-int Scumm::readArray(int array, int idx, int base) {
- ArrayHeader *ah = (ArrayHeader*)getResourceAddress(rtString, readVar(array));
+int Scumm::readArray(int array, int idx, int base)
+{
+ ArrayHeader *ah =
+ (ArrayHeader *)getResourceAddress(rtString, readVar(array));
- if (ah==NULL) {
- error("readArray: invalid array %d (%d)", array, readVar(array));
+ if (ah == NULL) {
+ error("readArray: invalid array %d (%d)", array, readVar(array));
}
- base += idx*ah->dim1_size;
+ base += idx * ah->dim1_size;
- assert(base>=0 && base < ah->dim1_size*ah->dim2_size);
+ assert(base >= 0 && base < ah->dim1_size * ah->dim2_size);
- if (ah->type==4) {
+ if (ah->type == 4) {
return ah->data[base];
} else {
- return (int16)READ_LE_UINT16(ah->data + base*2);
+ return (int16) READ_LE_UINT16(ah->data + base * 2);
}
}
-void Scumm::writeArray(int array, int idx, int base, int value) {
- ArrayHeader *ah = (ArrayHeader*)getResourceAddress(rtString, readVar(array));
+void Scumm::writeArray(int array, int idx, int base, int value)
+{
+ ArrayHeader *ah =
+ (ArrayHeader *)getResourceAddress(rtString, readVar(array));
assert(ah);
- base += idx*ah->dim1_size;
+ base += idx * ah->dim1_size;
- assert(base>=0 && base < ah->dim1_size*ah->dim2_size);
+ assert(base >= 0 && base < ah->dim1_size * ah->dim2_size);
- if (ah->type==4) {
+ if (ah->type == 4) {
ah->data[base] = value;
} else {
- ((uint16*)ah->data)[base] = TO_LE_16(value);
+ ((uint16 *)ah->data)[base] = TO_LE_16(value);
}
}
-int Scumm::getStackList(int16 *args, uint maxnum) {
+int Scumm::getStackList(int16 * args, uint maxnum)
+{
uint num, i;
- for (i=0; i<maxnum; i++)
+ for (i = 0; i < maxnum; i++)
args[i] = 0;
num = pop();
@@ -745,297 +753,352 @@ int Scumm::getStackList(int16 *args, uint maxnum) {
error("Too many items %d in stack list, max %d", num, maxnum);
i = num;
- while (((int)--i)>=0) {
+ while (((int)--i) >= 0) {
args[i] = pop();
}
return num;
}
-void Scumm::o6_pushByte() {
+void Scumm::o6_pushByte()
+{
push(fetchScriptByte());
}
-void Scumm::o6_pushWord() {
- push((int16)fetchScriptWord());
+void Scumm::o6_pushWord()
+{
+ push((int16) fetchScriptWord());
}
-void Scumm::o6_pushByteVar() {
+void Scumm::o6_pushByteVar()
+{
push(readVar(fetchScriptByte()));
}
-void Scumm::o6_pushWordVar() {
+void Scumm::o6_pushWordVar()
+{
push(readVar(fetchScriptWord()));
}
-void Scumm::o6_invalid() {
- error("Invalid opcode '%x' at %x", _opcode, _scriptPointer - _scriptOrgPointer);
+void Scumm::o6_invalid()
+{
+ error("Invalid opcode '%x' at %x", _opcode,
+ _scriptPointer - _scriptOrgPointer);
}
-void Scumm::o6_byteArrayRead() {
+void Scumm::o6_byteArrayRead()
+{
int base = pop();
push(readArray(fetchScriptByte(), 0, base));
}
-void Scumm::o6_wordArrayRead() {
+void Scumm::o6_wordArrayRead()
+{
int base = pop();
push(readArray(fetchScriptWord(), 0, base));
}
-void Scumm::o6_byteArrayIndexedRead() {
+void Scumm::o6_byteArrayIndexedRead()
+{
int base = pop();
int idx = pop();
push(readArray(fetchScriptByte(), idx, base));
}
-void Scumm::o6_wordArrayIndexedRead() {
+void Scumm::o6_wordArrayIndexedRead()
+{
int base = pop();
int idx = pop();
push(readArray(fetchScriptWord(), idx, base));
}
-void Scumm::o6_dup() {
+void Scumm::o6_dup()
+{
int a = pop();
push(a);
push(a);
}
-void Scumm::o6_zero() {
- push( pop() == 0 );
+void Scumm::o6_zero()
+{
+ push(pop() == 0);
}
-void Scumm::o6_eq() {
- push( pop() == pop() );
+void Scumm::o6_eq()
+{
+ push(pop() == pop());
}
-void Scumm::o6_neq() {
- push( pop() != pop() );
+void Scumm::o6_neq()
+{
+ push(pop() != pop());
}
-void Scumm::o6_gt() {
+void Scumm::o6_gt()
+{
int a = pop();
- push( pop() > a );
+ push(pop() > a);
}
-void Scumm::o6_lt() {
+void Scumm::o6_lt()
+{
int a = pop();
- push( pop() < a );
+ push(pop() < a);
}
-void Scumm::o6_le() {
+void Scumm::o6_le()
+{
int a = pop();
- push( pop() <= a );
+ push(pop() <= a);
}
-void Scumm::o6_ge() {
+void Scumm::o6_ge()
+{
int a = pop();
- push( pop() >= a );
+ push(pop() >= a);
}
-void Scumm::o6_add() {
+void Scumm::o6_add()
+{
int a = pop();
- push( pop() + a );
+ push(pop() + a);
}
-void Scumm::o6_sub() {
+void Scumm::o6_sub()
+{
int a = pop();
- push( pop() - a );
+ push(pop() - a);
}
-void Scumm::o6_mul() {
+void Scumm::o6_mul()
+{
int a = pop();
- push( pop() * a );
+ push(pop() * a);
}
-void Scumm::o6_div() {
+void Scumm::o6_div()
+{
int a = pop();
- if (a==0) error("division by zero");
- push( pop() / a );
+ if (a == 0)
+ error("division by zero");
+ push(pop() / a);
}
-void Scumm::o6_land() {
+void Scumm::o6_land()
+{
int a = pop();
- push( pop() && a );
+ push(pop() && a);
}
-void Scumm::o6_lor() {
+void Scumm::o6_lor()
+{
int a = pop();
- push( pop() || a );
+ push(pop() || a);
}
-void Scumm::o6_kill() {
+void Scumm::o6_kill()
+{
pop();
}
-void Scumm::o6_writeByteVar() {
+void Scumm::o6_writeByteVar()
+{
writeVar(fetchScriptByte(), pop());
}
-void Scumm::o6_writeWordVar() {
+void Scumm::o6_writeWordVar()
+{
writeVar(fetchScriptWord(), pop());
}
-void Scumm::o6_byteArrayWrite() {
+void Scumm::o6_byteArrayWrite()
+{
int a = pop();
writeArray(fetchScriptByte(), 0, pop(), a);
}
-void Scumm::o6_wordArrayWrite() {
+void Scumm::o6_wordArrayWrite()
+{
int a = pop();
writeArray(fetchScriptWord(), 0, pop(), a);
}
-void Scumm::o6_byteArrayIndexedWrite() {
+void Scumm::o6_byteArrayIndexedWrite()
+{
int val = pop();
int base = pop();
writeArray(fetchScriptByte(), pop(), base, val);
}
-void Scumm::o6_wordArrayIndexedWrite() {
+void Scumm::o6_wordArrayIndexedWrite()
+{
int val = pop();
int base = pop();
writeArray(fetchScriptWord(), pop(), base, val);
}
-void Scumm::o6_byteVarInc() {
+void Scumm::o6_byteVarInc()
+{
int var = fetchScriptByte();
- writeVar(var,readVar(var)+1);
+ writeVar(var, readVar(var) + 1);
}
-void Scumm::o6_wordVarInc() {
+void Scumm::o6_wordVarInc()
+{
int var = fetchScriptWord();
- writeVar(var,readVar(var)+1);
+ writeVar(var, readVar(var) + 1);
}
-void Scumm::o6_byteArrayInc() {
+void Scumm::o6_byteArrayInc()
+{
int var = fetchScriptByte();
int base = pop();
writeArray(var, 0, base, readArray(var, 0, base) + 1);
}
-void Scumm::o6_wordArrayInc() {
+void Scumm::o6_wordArrayInc()
+{
int var = fetchScriptWord();
int base = pop();
writeArray(var, 0, base, readArray(var, 0, base) + 1);
}
-void Scumm::o6_byteVarDec() {
+void Scumm::o6_byteVarDec()
+{
int var = fetchScriptByte();
- writeVar(var,readVar(var)-1);
+ writeVar(var, readVar(var) - 1);
}
-void Scumm::o6_wordVarDec() {
+void Scumm::o6_wordVarDec()
+{
int var = fetchScriptWord();
- writeVar(var,readVar(var)-1);
+ writeVar(var, readVar(var) - 1);
}
-void Scumm::o6_byteArrayDec() {
+void Scumm::o6_byteArrayDec()
+{
int var = fetchScriptByte();
int base = pop();
writeArray(var, 0, base, readArray(var, 0, base) - 1);
}
-void Scumm::o6_wordArrayDec() {
+void Scumm::o6_wordArrayDec()
+{
int var = fetchScriptWord();
int base = pop();
writeArray(var, 0, base, readArray(var, 0, base) - 1);
}
-void Scumm::o6_jumpTrue() {
+void Scumm::o6_jumpTrue()
+{
if (pop())
o6_jump();
else
fetchScriptWord();
}
-void Scumm::o6_jumpFalse() {
+void Scumm::o6_jumpFalse()
+{
if (!pop())
o6_jump();
else
fetchScriptWord();
}
-void Scumm::o6_jump() {
- _scriptPointer += (int16)fetchScriptWord();
+void Scumm::o6_jump()
+{
+ _scriptPointer += (int16) fetchScriptWord();
}
-void Scumm::o6_startScriptEx() {
+void Scumm::o6_startScriptEx()
+{
int16 args[16];
- int script,flags;
+ int script, flags;
- getStackList(args,sizeof(args)/sizeof(args[0]));
+ getStackList(args, sizeof(args) / sizeof(args[0]));
script = pop();
flags = pop();
- runScript(script, flags&1, flags&2, args);
+ runScript(script, flags & 1, flags & 2, args);
}
-void Scumm::o6_jumpToScript() {
+void Scumm::o6_jumpToScript()
+{
int16 args[16];
- int script,flags;
+ int script, flags;
- getStackList(args,sizeof(args)/sizeof(args[0]));
+ getStackList(args, sizeof(args) / sizeof(args[0]));
script = pop();
flags = pop();
o6_stopObjectCode();
- runScript(script, flags&1, flags&2, args);
+ runScript(script, flags & 1, flags & 2, args);
}
-void Scumm::o6_startScript() {
+void Scumm::o6_startScript()
+{
int16 args[16];
int script;
- getStackList(args,sizeof(args)/sizeof(args[0]));
+ getStackList(args, sizeof(args) / sizeof(args[0]));
script = pop();
runScript(script, 0, 0, args);
}
-void Scumm::o6_startObject() {
+void Scumm::o6_startObject()
+{
int16 args[16];
- int script,entryp;
+ int script, entryp;
int flags;
- getStackList(args,sizeof(args)/sizeof(args[0]));
+ getStackList(args, sizeof(args) / sizeof(args[0]));
entryp = pop();
script = pop();
flags = pop();
- runVerbCode(script, entryp, flags&1, flags&2, args);
+ runVerbCode(script, entryp, flags & 1, flags & 2, args);
}
-void Scumm::o6_setObjectState() {
+void Scumm::o6_setObjectState()
+{
int a = pop();
int b = pop();
- if (a==0) a=1;
-// debug(1, "setObjectState(%d,%d)", a, b);
-
+ if (a == 0)
+ a = 1;
+// debug(1, "setObjectState(%d,%d)", a, b);
+
setObjectState(b, a, -1, -1);
}
-void Scumm::o6_setObjectXY() {
+void Scumm::o6_setObjectXY()
+{
int y = pop();
int x = pop();
int obj = pop();
-// debug(1, "setObjectXY(%d,%d,%d)", obj, x, y);
+// debug(1, "setObjectXY(%d,%d,%d)", obj, x, y);
setObjectState(obj, 1, x, y);
}
-void Scumm::o6_stopObjectCode() {
+void Scumm::o6_stopObjectCode()
+{
stopObjectCode();
}
-void Scumm::o6_endCutscene() {
+void Scumm::o6_endCutscene()
+{
endCutscene();
}
-void Scumm::o6_cutScene() {
+void Scumm::o6_cutScene()
+{
int16 args[16];
- getStackList(args,sizeof(args)/sizeof(args[0]));
+ getStackList(args, sizeof(args) / sizeof(args[0]));
cutscene(args);
}
-void Scumm::o6_stopMusic() {
+void Scumm::o6_stopMusic()
+{
stopAllSounds();
}
-void Scumm::o6_freezeUnfreeze() {
+void Scumm::o6_freezeUnfreeze()
+{
int a = pop();
if (a)
freezeScripts(a);
@@ -1043,11 +1106,12 @@ void Scumm::o6_freezeUnfreeze() {
unfreezeScripts();
}
-void Scumm::o6_cursorCommand() {
- int a,i;
+void Scumm::o6_cursorCommand()
+{
+ int a, i;
int16 args[16];
- switch(fetchScriptByte()) {
+ switch (fetchScriptByte()) {
case 0x90:
_cursorState = 1;
verbMouseOver(0);
@@ -1078,22 +1142,23 @@ void Scumm::o6_cursorCommand() {
case 0x97:
_userPut--;
break;
- case 0x99: {
- int room,obj = popRoomAndObj(&room);
- setCursorImg(obj,room, 1);
- break;
- }
+ case 0x99:{
+ int room, obj = popRoomAndObj(&room);
+ setCursorImg(obj, room, 1);
+ break;
+ }
case 0x9A:
a = pop();
- setCursorHotspot2(pop(),a);
+ setCursorHotspot2(pop(), a);
break;
- case 0x9C: /* init charset */
+ case 0x9C: /* init charset */
initCharset(pop());
break;
- case 0x9D: /* set charset colors */
- getStackList(args,sizeof(args)/sizeof(args[0]));
- for (i=0; i<16; i++)
- charset._colorMap[i] = _charsetData[string[1].t_charset][i] = (unsigned char)args[i];
+ case 0x9D: /* set charset colors */
+ getStackList(args, sizeof(args) / sizeof(args[0]));
+ for (i = 0; i < 16; i++)
+ charset._colorMap[i] = _charsetData[string[1].t_charset][i] =
+ (unsigned char)args[i];
break;
case 0xD6:
makeCursorColorTransparent(pop());
@@ -1106,56 +1171,61 @@ void Scumm::o6_cursorCommand() {
_vars[VAR_USERPUT] = _userPut;
}
-void Scumm::o6_breakHere() {
+void Scumm::o6_breakHere()
+{
updateScriptPtr();
_currentScript = 0xFF;
}
-void Scumm::o6_ifClassOfIs() {
+void Scumm::o6_ifClassOfIs()
+{
int16 args[16];
- int num,obj,cls;
+ int num, obj, cls;
bool b;
int cond = 1;
- num = getStackList(args,sizeof(args)/sizeof(args[0]));
+ num = getStackList(args, sizeof(args) / sizeof(args[0]));
obj = pop();
- while (--num>=0) {
+ while (--num >= 0) {
cls = args[num];
b = getClass(obj, cls);
- if (cls&0x80 && !b || !(cls&0x80) && b)
+ if (cls & 0x80 && !b || !(cls & 0x80) && b)
cond = 0;
}
push(cond);
}
-void Scumm::o6_setClass() {
+void Scumm::o6_setClass()
+{
int16 args[16];
- int num,obj,cls;
+ int num, obj, cls;
- num = getStackList(args,sizeof(args)/sizeof(args[0]));
+ num = getStackList(args, sizeof(args) / sizeof(args[0]));
obj = pop();
- while (--num>=0) {
+ while (--num >= 0) {
cls = args[num];
- if (cls==0)
+ if (cls == 0)
_classData[num] = 0;
- else if (cls&0x80)
+ else if (cls & 0x80)
putClass(obj, cls, 1);
else
putClass(obj, cls, 0);
}
}
-void Scumm::o6_getState() {
+void Scumm::o6_getState()
+{
push(getState(pop()));
}
-void Scumm::o6_setState() {
+void Scumm::o6_setState()
+{
int state = pop();
int obj = pop();
-// debug(1, "setState(%d,%d)", obj, state);
+// debug(1, "setState(%d,%d)", obj, state);
putState(obj, state);
removeObjectFromRoom(obj);
@@ -1163,112 +1233,125 @@ void Scumm::o6_setState() {
clearDrawObjectQueue();
}
-void Scumm::o6_setOwner() {
+void Scumm::o6_setOwner()
+{
int owner = pop();
int obj = pop();
setOwnerOf(obj, owner);
}
-void Scumm::o6_getOwner() {
+void Scumm::o6_getOwner()
+{
push(getOwner(pop()));
}
-void Scumm::o6_startSound() {
+void Scumm::o6_startSound()
+{
addSoundToQueue(pop());
}
-void Scumm::o6_stopSound() {
+void Scumm::o6_stopSound()
+{
stopSound(pop());
}
-void Scumm::o6_startMusic() {
+void Scumm::o6_startMusic()
+{
addSoundToQueue(pop());
}
-void Scumm::o6_stopObjectScript() {
+void Scumm::o6_stopObjectScript()
+{
stopObjectScript(pop());
}
-void Scumm::o6_panCameraTo() {
- if(_features & GF_AFTER_V7) {
+void Scumm::o6_panCameraTo()
+{
+ if (_features & GF_AFTER_V7) {
int y = pop();
int x = pop();
- panCameraTo(x,y);
+ panCameraTo(x, y);
} else {
panCameraTo(pop(), 0);
}
}
-void Scumm::o6_actorFollowCamera() {
- if(_features & GF_AFTER_V7)
+void Scumm::o6_actorFollowCamera()
+{
+ if (_features & GF_AFTER_V7)
setCameraFollows(derefActorSafe(pop(), "actorFollowCamera"));
else
actorFollowCamera(pop());
}
-void Scumm::o6_setCameraAt() {
- if(_features & GF_AFTER_V7) {
- int x,y;
+void Scumm::o6_setCameraAt()
+{
+ if (_features & GF_AFTER_V7) {
+ int x, y;
camera._follows = 0;
y = pop();
x = pop();
-
- setCameraAt(x,y);
+
+ setCameraAt(x, y);
} else {
setCameraAtEx(pop());
- }
+ }
}
-void Scumm::o6_loadRoom() {
+void Scumm::o6_loadRoom()
+{
int room;
/* Begin: Autosave
- _saveLoadSlot = 0;
- sprintf(_saveLoadName, "Autosave", _saveLoadSlot);
- _saveLoadFlag = 1;
- _saveLoadCompatible = false;
- End: Autosave */
+ _saveLoadSlot = 0;
+ sprintf(_saveLoadName, "Autosave", _saveLoadSlot);
+ _saveLoadFlag = 1;
+ _saveLoadCompatible = false;
+ End: Autosave */
room = pop();
startScene(room, 0, 0);
_fullRedraw = 1;
}
-void Scumm::o6_stopScript() {
+void Scumm::o6_stopScript()
+{
int script = pop();
- if (script==0)
+ if (script == 0)
stopObjectCode();
else
stopScriptNr(script);
}
-void Scumm::o6_walkActorToObj() {
- int obj,dist;
+void Scumm::o6_walkActorToObj()
+{
+ int obj, dist;
Actor *a, *a2;
int x;
dist = pop();
obj = pop();
a = derefActorSafe(pop(), "o6_walkActorToObj");
- if (!a) return;
+ if (!a)
+ return;
if (obj >= NUM_ACTORS) {
- if (whereIsObject(obj)==WIO_NOT_FOUND)
+ if (whereIsObject(obj) == WIO_NOT_FOUND)
return;
getObjectXYPos(obj);
startWalkActor(a, _xPos, _yPos, _dir);
} else {
a2 = derefActorSafe(obj, "o6_walkActorToObj(2)");
- if (!a2) return;
- if (a2->room != _currentRoom ||
- a->room != _currentRoom)
- return;
- if (dist==0) {
+ if (!a2)
+ return;
+ if (a2->room != _currentRoom || a->room != _currentRoom)
+ return;
+ if (dist == 0) {
dist = a2->scalex * a2->width / 0xFF;
- dist += dist>>1;
+ dist += dist >> 1;
}
x = a2->x;
if (x < a->x)
@@ -1279,14 +1362,16 @@ void Scumm::o6_walkActorToObj() {
}
}
-void Scumm::o6_walkActorTo() {
- int x,y;
+void Scumm::o6_walkActorTo()
+{
+ int x, y;
y = pop();
x = pop();
startWalkActor(derefActorSafe(pop(), "o6_walkActorTo"), x, y, -1);
}
-void Scumm::o6_putActorInRoom() {
+void Scumm::o6_putActorInRoom()
+{
int room, x, y;
Actor *a;
@@ -1297,10 +1382,11 @@ void Scumm::o6_putActorInRoom() {
if (!a)
return;
- if (room==0xFF) {
+ if (room == 0xFF) {
room = a->room;
} else {
- if (a->visible && _currentRoom != room && _vars[VAR_TALK_ACTOR]==a->number) {
+ if (a->visible && _currentRoom != room
+ && _vars[VAR_TALK_ACTOR] == a->number) {
clearMsgQueue();
}
if (room != 0)
@@ -1310,14 +1396,15 @@ void Scumm::o6_putActorInRoom() {
}
-void Scumm::o6_putActorAtObject() {
- int room,obj,x,y;
+void Scumm::o6_putActorAtObject()
+{
+ int room, obj, x, y;
Actor *a;
- obj=popRoomAndObj(&room);
+ obj = popRoomAndObj(&room);
a = derefActorSafe(pop(), "o6_putActorAtObject");
- if (whereIsObject(obj)!=WIO_NOT_FOUND) {
+ if (whereIsObject(obj) != WIO_NOT_FOUND) {
getObjectXYPos(obj);
x = _xPos;
y = _yPos;
@@ -1330,18 +1417,20 @@ void Scumm::o6_putActorAtObject() {
putActor(a, x, y, room);
}
-void Scumm::o6_faceActor() {
- int act,obj;
+void Scumm::o6_faceActor()
+{
+ int act, obj;
obj = pop();
act = pop();
faceActorToObj(act, obj);
}
-void Scumm::o6_animateActor() {
+void Scumm::o6_animateActor()
+{
int anim = pop();
int act = pop();
- if (_gameId==GID_TENTACLE && act==593) {
+ if (_gameId == GID_TENTACLE && act == 593) {
warning("o6_animateActor(%d,%d): fixed tentacle bug", act, anim);
return;
}
@@ -1349,57 +1438,60 @@ void Scumm::o6_animateActor() {
animateActor(act, anim);
}
-void Scumm::o6_doSentence() {
- int a,b,c;
+void Scumm::o6_doSentence()
+{
+ int a, b, c;
a = pop();
- pop(); //dummy pop
+ pop(); //dummy pop
b = pop();
c = pop();
- doSentence(c,b,a);
+ doSentence(c, b, a);
}
-void Scumm::o6_pickupObject() {
+void Scumm::o6_pickupObject()
+{
int obj, room;
int i;
- obj=popRoomAndObj(&room);
- if (room==0)
+ obj = popRoomAndObj(&room);
+ if (room == 0)
room = _roomResource;
- for(i=1; i<_maxInventoryItems; i++) {
+ for (i = 1; i < _maxInventoryItems; i++) {
if (_inventory[i] == (uint16)obj) {
putOwner(obj, _vars[VAR_EGO]);
runHook(obj);
return;
}
}
-
+
addObjectToInventory(obj, room);
putOwner(obj, _vars[VAR_EGO]);
putClass(obj, 32, 1);
putState(obj, 1);
removeObjectFromRoom(obj);
clearDrawObjectQueue();
- runHook(obj); /* Difference */
+ runHook(obj); /* Difference */
}
-void Scumm::o6_loadRoomWithEgo() {
+void Scumm::o6_loadRoomWithEgo()
+{
Actor *a;
- int room,obj,x,y;
+ int room, obj, x, y;
/* Begin: Autosave
- _saveLoadSlot = 0;
- sprintf(_saveLoadName, "Autosave", _saveLoadSlot);
- _saveLoadFlag = 1;
- _saveLoadCompatible = false;
- End: Autosave */
+ _saveLoadSlot = 0;
+ sprintf(_saveLoadName, "Autosave", _saveLoadSlot);
+ _saveLoadFlag = 1;
+ _saveLoadCompatible = false;
+ End: Autosave */
y = pop();
x = pop();
-
- obj=popRoomAndObj(&room);
+
+ obj = popRoomAndObj(&room);
a = derefActorSafe(_vars[VAR_EGO], "o_loadRoomWithEgo");
@@ -1411,101 +1503,119 @@ void Scumm::o6_loadRoomWithEgo() {
_vars[VAR_WALKTO_OBJ] = 0;
/* startScene maybe modifies VAR_EGO, i hope not */
-
- if(!(_features & GF_AFTER_V7)) {
+
+ if (!(_features & GF_AFTER_V7)) {
camera._dest.x = camera._cur.x = a->x;
setCameraFollows(a);
}
- _fullRedraw=1;
+ _fullRedraw = 1;
if (x != -1) {
startWalkActor(a, x, y, -1);
}
}
-void Scumm::o6_getRandomNumber() {
+void Scumm::o6_getRandomNumber()
+{
int rnd;
- rnd = getRandomNumber(pop()+1);
+ rnd = getRandomNumber(pop() + 1);
_vars[VAR_V6_RANDOM_NR] = rnd;
push(rnd);
}
-void Scumm::o6_getRandomNumberRange() {
+void Scumm::o6_getRandomNumberRange()
+{
int max = pop();
int min = pop();
- int rnd = getRandomNumber(max-min+1) + min;
+ int rnd = getRandomNumber(max - min + 1) + min;
_vars[VAR_V6_RANDOM_NR] = rnd;
push(rnd);
}
-void Scumm::o6_getActorMoving() {
- push(derefActorSafe(pop(),"o6_getActorMoving")->moving);
+void Scumm::o6_getActorMoving()
+{
+ push(derefActorSafe(pop(), "o6_getActorMoving")->moving);
}
-void Scumm::o6_getScriptRunning() {
+void Scumm::o6_getScriptRunning()
+{
push(isScriptRunning(pop()));
}
-void Scumm::o6_isRoomScriptRunning() {
+void Scumm::o6_isRoomScriptRunning()
+{
push(isRoomScriptRunning(pop()));
}
-void Scumm::o6_getActorRoom() {
- push(derefActorSafe(pop(),"o6_getActorRoom")->room);
+void Scumm::o6_getActorRoom()
+{
+ push(derefActorSafe(pop(), "o6_getActorRoom")->room);
}
-void Scumm::o6_getObjectX() {
+void Scumm::o6_getObjectX()
+{
push(getObjX(pop()));
}
-void Scumm::o6_getObjectY() {
+void Scumm::o6_getObjectY()
+{
push(getObjY(pop()));
}
-void Scumm::o6_getObjectOldDir() {
+void Scumm::o6_getObjectOldDir()
+{
push(getObjOldDir(pop()));
}
-void Scumm::o6_getObjectNewDir() {
+void Scumm::o6_getObjectNewDir()
+{
push(getObjNewDir(pop()));
}
-void Scumm::o6_getActorWalkBox() {
- Actor *a = derefActorSafe(pop(),"o6_getActorWalkBox");
+void Scumm::o6_getActorWalkBox()
+{
+ Actor *a = derefActorSafe(pop(), "o6_getActorWalkBox");
push(a->ignoreBoxes ? 0 : a->walkbox);
}
-void Scumm::o6_getActorCostume() {
- push(derefActorSafe(pop(),"o6_getActorCostume")->costume);
+void Scumm::o6_getActorCostume()
+{
+ push(derefActorSafe(pop(), "o6_getActorCostume")->costume);
}
-void Scumm::o6_findInventory() {
+void Scumm::o6_findInventory()
+{
int idx = pop();
int owner = pop();
- push(findInventory(owner,idx));
+ push(findInventory(owner, idx));
}
-void Scumm::o6_getInventoryCount() {
+void Scumm::o6_getInventoryCount()
+{
push(getInventoryCount(pop()));
}
-void Scumm::o6_getVerbFromXY() {
+void Scumm::o6_getVerbFromXY()
+{
int y = pop();
int x = pop();
- int over = checkMouseOver(x,y);
+ int over = checkMouseOver(x, y);
if (over)
over = _verbs[over].verbid;
push(over);
}
-void Scumm::o6_beginOverride() {
+void Scumm::o6_beginOverride()
+{
beginOverride();
}
-void Scumm::o6_endOverride() {
+void Scumm::o6_endOverride()
+{
endOverride();
}
-void Scumm::o6_setObjectName() {
+void Scumm::o6_setObjectName()
+{
int obj = pop();
int i;
@@ -1515,7 +1625,7 @@ void Scumm::o6_setObjectName() {
if (!getOBCDFromObject(obj))
error("Can't set name of object %d", obj);
- for (i=1; i<50; i++) {
+ for (i = 1; i < 50; i++) {
if (_newNames[i] == obj) {
nukeResource(rtObjectName, i);
_newNames[i] = 0;
@@ -1523,7 +1633,7 @@ void Scumm::o6_setObjectName() {
}
}
- for (i=1; i<50; i++) {
+ for (i = 1; i < 50; i++) {
if (_newNames[i] == 0) {
loadPtrToResource(rtObjectName, i, NULL);
_newNames[i] = obj;
@@ -1535,157 +1645,166 @@ void Scumm::o6_setObjectName() {
error("New name of %d overflows name table (max = %d)", obj, 50);
}
-void Scumm::o6_isSoundRunning() {
+void Scumm::o6_isSoundRunning()
+{
int snd = pop();
if (snd)
snd = isSoundRunning(snd);
push(snd);
}
-void Scumm::o6_setBoxFlags() {
+void Scumm::o6_setBoxFlags()
+{
int16 table[65];
- int num,value;
+ int num, value;
value = pop();
- num = getStackList(table,sizeof(table)/sizeof(table[0]));
+ num = getStackList(table, sizeof(table) / sizeof(table[0]));
- while (--num>=0) {
+ while (--num >= 0) {
setBoxFlags(table[num], value);
}
}
-void Scumm::o6_createBoxMatrix() {
+void Scumm::o6_createBoxMatrix()
+{
createBoxMatrix();
}
-void Scumm::o6_resourceRoutines() {
+void Scumm::o6_resourceRoutines()
+{
int resid;
- switch(fetchScriptByte()) {
- case 100: /* load script */
+ switch (fetchScriptByte()) {
+ case 100: /* load script */
resid = pop();
- if(_features & GF_AFTER_V7)
+ if (_features & GF_AFTER_V7)
if (resid >= _numGlobalScripts)
break;
ensureResourceLoaded(rtScript, resid);
break;
- case 101: /* load sound */
+ case 101: /* load sound */
resid = pop();
ensureResourceLoaded(rtSound, resid);
break;
- case 102: /* load costume */
+ case 102: /* load costume */
resid = pop();
ensureResourceLoaded(rtCostume, resid);
break;
- case 103: /* load room */
+ case 103: /* load room */
resid = pop();
ensureResourceLoaded(rtRoom, resid);
break;
- case 104: /* nuke script */
+ case 104: /* nuke script */
resid = pop();
- if(_features & GF_AFTER_V7)
+ if (_features & GF_AFTER_V7)
if (resid >= _numGlobalScripts)
break;
setResourceCounter(rtScript, resid, 0x7F);
debug(5, "nuke script %d", resid);
break;
- case 105: /* nuke sound */
+ case 105: /* nuke sound */
resid = pop();
setResourceCounter(rtSound, resid, 0x7F);
break;
- case 106: /* nuke costume */
+ case 106: /* nuke costume */
resid = pop();
setResourceCounter(rtCostume, resid, 0x7F);
break;
- case 107: /* nuke room */
+ case 107: /* nuke room */
resid = pop();
setResourceCounter(rtRoom, resid, 0x7F);
break;
- case 108: /* lock script */
+ case 108: /* lock script */
resid = pop();
if (resid >= _numGlobalScripts)
break;
- lock(rtScript,resid);
+ lock(rtScript, resid);
break;
- case 109:/* lock sound */
+ case 109: /* lock sound */
resid = pop();
- lock(rtSound,resid);
+ lock(rtSound, resid);
break;
- case 110:/* lock costume */
+ case 110: /* lock costume */
resid = pop();
- lock(rtCostume,resid);
+ lock(rtCostume, resid);
break;
- case 111:/* lock room */
+ case 111: /* lock room */
resid = pop();
if (resid > 0x7F)
- resid = _resourceMapper[resid&0x7F];
- lock(rtRoom,resid);
+ resid = _resourceMapper[resid & 0x7F];
+ lock(rtRoom, resid);
break;
- case 112:/* unlock script */
+ case 112: /* unlock script */
resid = pop();
if (resid >= _numGlobalScripts)
break;
- unlock(rtScript,resid);
+ unlock(rtScript, resid);
break;
- case 113:/* unlock sound */
+ case 113: /* unlock sound */
resid = pop();
- unlock(rtSound,resid);
+ unlock(rtSound, resid);
break;
- case 114:/* unlock costume */
+ case 114: /* unlock costume */
resid = pop();
- unlock(rtCostume,resid);
+ unlock(rtCostume, resid);
break;
- case 115:/* unlock room */
+ case 115: /* unlock room */
resid = pop();
if (resid > 0x7F)
- resid = _resourceMapper[resid&0x7F];
- unlock(rtRoom,resid);
+ resid = _resourceMapper[resid & 0x7F];
+ unlock(rtRoom, resid);
break;
- case 116:/* clear heap */
+ case 116: /* clear heap */
/* this is actually a scumm message */
error("clear heap not working yet");
break;
- case 117:/* load charset */
+ case 117: /* load charset */
resid = pop();
loadCharset(resid);
break;
- case 118:/* nuke charset */
+ case 118: /* nuke charset */
warning("popping extra argument in nukeCharset");
resid = pop();
nukeCharset(resid);
break;
- case 119: {/* load fl object */
- int room,obj = popRoomAndObj(&room);
- loadFlObject(obj,room);
- break;
- }
+ case 119:{ /* load fl object */
+ int room, obj = popRoomAndObj(&room);
+ loadFlObject(obj, room);
+ break;
+ }
default:
error("o6_resourceRoutines: default case");
}
}
-void Scumm::o6_roomOps() {
- int a,b,c,d,e;
+void Scumm::o6_roomOps()
+{
+ int a, b, c, d, e;
- switch(fetchScriptByte()) {
- case 172: /* room scroll */
+ switch (fetchScriptByte()) {
+ case 172: /* room scroll */
b = pop();
a = pop();
- if (a < 160) a=160;
- if (b < 160) b=160;
- if (a > _scrWidth-160) a=_scrWidth-160;
- if (b > _scrWidth-160) b=_scrWidth-160;
+ if (a < 160)
+ a = 160;
+ if (b < 160)
+ b = 160;
+ if (a > _scrWidth - 160)
+ a = _scrWidth - 160;
+ if (b > _scrWidth - 160)
+ b = _scrWidth - 160;
_vars[VAR_CAMERA_MIN_X] = a;
_vars[VAR_CAMERA_MAX_X] = b;
break;
- case 174: /* set screen */
+ case 174: /* set screen */
b = pop();
a = pop();
- initScreens(0,a,320,b);
+ initScreens(0, a, 320, b);
break;
- case 175: /* set palette color */
+ case 175: /* set palette color */
d = pop();
c = pop();
b = pop();
@@ -1693,11 +1812,11 @@ void Scumm::o6_roomOps() {
setPalColor(d, a, b, c);
break;
- case 176: /* shake on */
+ case 176: /* shake on */
setShake(1);
break;
- case 177: /* shake off */
+ case 177: /* shake off */
setShake(0);
break;
@@ -1705,7 +1824,7 @@ void Scumm::o6_roomOps() {
c = pop();
b = pop();
a = pop();
- darkenPalette(b,c,a,a,a);
+ darkenPalette(b, c, a, a, a);
break;
case 180:
@@ -1719,7 +1838,7 @@ void Scumm::o6_roomOps() {
a = pop();
if (a) {
_switchRoomEffect = (byte)(a);
- _switchRoomEffect2 = (byte)(a>>8);
+ _switchRoomEffect2 = (byte)(a >> 8);
} else {
screenEffect(_newEffect);
}
@@ -1751,7 +1870,7 @@ void Scumm::o6_roomOps() {
error("load string not implemented");
break;
- case 186: /* palmanip? */
+ case 186: /* palmanip? */
d = pop();
c = pop();
b = pop();
@@ -1759,14 +1878,14 @@ void Scumm::o6_roomOps() {
unkRoomFunc4(a, b, c, d, 1);
break;
- case 187: /* color cycle delay */
+ case 187: /* color cycle delay */
b = pop();
a = pop();
checkRange(16, 1, a, "o6_roomOps: 187: color cycle out of range (%d)");
- _colorCycle[a-1].delay = (b!=0) ? 0x4000 / (b*0x4C) : 0;
+ _colorCycle[a - 1].delay = (b != 0) ? 0x4000 / (b * 0x4C) : 0;
break;
- case 213: /* set palette */
+ case 213: /* set palette */
setPalette(pop());
break;
@@ -1775,43 +1894,45 @@ void Scumm::o6_roomOps() {
}
}
-void Scumm::o6_actorSet() {
+void Scumm::o6_actorSet()
+{
Actor *a;
- int i,j,k;
+ int i, j, k;
int16 args[8];
byte b;
b = fetchScriptByte();
- if (b==197) {
+ if (b == 197) {
_curActor = pop();
return;
}
-
+
a = derefActorSafe(_curActor, "o6_actorSet");
- if (!a) return;
+ if (!a)
+ return;
- switch(b) {
- case 76: /* actor-costume */
+ switch (b) {
+ case 76: /* actor-costume */
setActorCostume(a, pop());
break;
- case 77: /* actor-speed */
+ case 77: /* actor-speed */
j = pop();
i = pop();
setActorWalkSpeed(a, i, j);
break;
- case 78: /* actor-sound */
- k = getStackList(args, sizeof(args)/sizeof(args[0]));
- for (i=0; i<k; i++)
+ case 78: /* actor-sound */
+ k = getStackList(args, sizeof(args) / sizeof(args[0]));
+ for (i = 0; i < k; i++)
a->sound[i] = args[i];
break;
- case 79: /* actor-walkframe */
+ case 79: /* actor-walkframe */
a->walkFrame = pop();
break;
- case 80: /* actor-talkframe */
+ case 80: /* actor-talkframe */
a->talkFrame2 = pop();
a->talkFrame1 = pop();
break;
- case 81: /* actor-standframe */
+ case 81: /* actor-standframe */
a->standFrame = pop();
break;
case 82:
@@ -1822,32 +1943,32 @@ void Scumm::o6_actorSet() {
case 83:
initActor(a, 0);
break;
- case 84: /* actor-elevation */
+ case 84: /* actor-elevation */
a->elevation = pop();
a->needRedraw = true;
a->needBgReset = true;
break;
- case 85: /* actor-defaultanims */
+ case 85: /* actor-defaultanims */
a->initFrame = 1;
a->walkFrame = 2;
a->standFrame = 3;
a->talkFrame1 = 4;
a->talkFrame2 = 5;
break;
- case 86: /* actor-palette */
+ case 86: /* actor-palette */
j = pop();
i = pop();
checkRange(31, 0, i, "Illegal palet slot %d");
a->palette[i] = j;
a->needRedraw = true;
break;
- case 87: /* actor-talkcolor */
+ case 87: /* actor-talkcolor */
a->talkColor = pop();
break;
- case 88: /* actor-name */
+ case 88: /* actor-name */
loadPtrToResource(rtActorName, a->number, NULL);
break;
- case 89: /* actor-initframe */
+ case 89: /* actor-initframe */
a->initFrame = pop();
break;
case 91:
@@ -1868,8 +1989,8 @@ void Scumm::o6_actorSet() {
case 95:
a->ignoreBoxes = 1;
a->forceClip = 0;
-FixRooms:;
- if (a->room==_currentRoom)
+ FixRooms:;
+ if (a->room == _currentRoom)
putActor(a, a->x, a->y, a->room);
break;
case 96:
@@ -1887,70 +2008,71 @@ FixRooms:;
a->new_1 = pop();
a->new_2 = pop();
break;
- case 198: /* set anim variable */
- i = pop(); /* value */
+ case 198: /* set anim variable */
+ i = pop(); /* value */
setAnimVar(a, pop(), i);
break;
case 215:
a->new_3 = 1;
- break;
+ break;
case 216:
a->new_3 = 0;
break;
case 217:
initActor(a, 2);
break;
- case 227: /* actor_layer */
+ case 227: /* actor_layer */
a->layer = pop();
break;
- case 228: /* walk script */
+ case 228: /* walk script */
a->walk_script = pop();
break;
- case 235: /* talk_script */
+ case 235: /* talk_script */
a->talk_script = pop();
break;
- case 229: /* stand */
+ case 229: /* stand */
stopActorMoving(a);
startAnimActor(a, a->standFrame);
break;
- case 230: /* set direction */
- a->moving&=~4;
+ case 230: /* set direction */
+ a->moving &= ~4;
fixActorDirection(a, pop());
break;
- case 231: /* turn to direction */
+ case 231: /* turn to direction */
turnToDirection(a, pop());
break;
- case 233: /* freeze actor */
- a->moving|=0x80;
+ case 233: /* freeze actor */
+ a->moving |= 0x80;
break;
- case 234: /* unfreeze actor */
- a->moving&=~0x7f;
+ case 234: /* unfreeze actor */
+ a->moving &= ~0x7f;
break;
default:
error("o6_actorset: default case %d", b);
}
}
-void Scumm::o6_verbOps() {
- int slot,a,b;
+void Scumm::o6_verbOps()
+{
+ int slot, a, b;
VerbSlot *vs;
byte *ptr, op;
-
+
op = fetchScriptByte();
- if(op==196) {
+ if (op == 196) {
_curVerb = pop();
_curVerbSlot = getVerbSlot(_curVerb, 0);
- checkRange(_maxVerbs-1,0,_curVerbSlot,"Illegal new verb slot %d");
+ checkRange(_maxVerbs - 1, 0, _curVerbSlot, "Illegal new verb slot %d");
return;
}
vs = &_verbs[_curVerbSlot];
slot = _curVerbSlot;
- switch(op) {
- case 124: /* load img */
+ switch (op) {
+ case 124: /* load img */
a = pop();
if (_curVerbSlot) {
- setVerbObject(_roomResource,a,slot);
- vs->type=1;
+ setVerbObject(_roomResource, a, slot);
+ vs->type = 1;
}
break;
case 125:
@@ -1979,12 +2101,12 @@ void Scumm::o6_verbOps() {
break;
case 132:
slot = getVerbSlot(_curVerb, 0);
- if (slot==0) {
- for (slot=1; slot<_maxVerbs; slot++) {
- if(_verbs[slot].verbid==0)
+ if (slot == 0) {
+ for (slot = 1; slot < _maxVerbs; slot++) {
+ if (_verbs[slot].verbid == 0)
break;
}
- if (slot==_maxVerbs)
+ if (slot == _maxVerbs)
error("Too many verbs");
_curVerbSlot = slot;
}
@@ -2015,8 +2137,8 @@ void Scumm::o6_verbOps() {
break;
case 137:
a = pop();
- if (a==0) {
- ptr = (byte*)"";
+ if (a == 0) {
+ ptr = (byte *)"";
} else {
ptr = getStringAddress(a);
}
@@ -2045,48 +2167,54 @@ void Scumm::o6_verbOps() {
}
}
-void Scumm::o6_getActorFromXY() {
+void Scumm::o6_getActorFromXY()
+{
int y = pop();
int x = pop();
- push(getActorFromPos(x,y));
+ push(getActorFromPos(x, y));
}
-void Scumm::o6_findObject() {
+void Scumm::o6_findObject()
+{
int y = pop();
int x = pop();
- int r = findObject(x,y);
+ int r = findObject(x, y);
push(r);
}
-void Scumm::o6_pseudoRoom() {
+void Scumm::o6_pseudoRoom()
+{
int16 list[100];
- int num,a,value;
+ int num, a, value;
- num = getStackList(list,sizeof(list)/sizeof(list[0]));
+ num = getStackList(list, sizeof(list) / sizeof(list[0]));
value = pop();
- while (--num>=0) {
+ while (--num >= 0) {
a = list[num];
if (a > 0x7F)
- _resourceMapper[a&0x7F] = value;
+ _resourceMapper[a & 0x7F] = value;
}
}
-void Scumm::o6_getActorElevation() {
- push(derefActorSafe(pop(),"o6_getActorElevation")->elevation);
+void Scumm::o6_getActorElevation()
+{
+ push(derefActorSafe(pop(), "o6_getActorElevation")->elevation);
}
-void Scumm::o6_getVerbEntrypoint() {
+void Scumm::o6_getVerbEntrypoint()
+{
int e = pop();
int v = pop();
- push(getVerbEntrypoint(v,e));
+ push(getVerbEntrypoint(v, e));
}
-void Scumm::o6_arrayOps() {
- int a,b,c,d,num;
+void Scumm::o6_arrayOps()
+{
+ int a, b, c, d, num;
int16 list[128];
- switch(fetchScriptByte()) {
+ switch (fetchScriptByte()) {
case 205:
a = fetchScriptWord();
pop();
@@ -2097,23 +2225,23 @@ void Scumm::o6_arrayOps() {
b = pop();
c = pop();
d = readVar(a);
- if (d==0) {
- defineArray(a, 5, 0, b+c);
+ if (d == 0) {
+ defineArray(a, 5, 0, b + c);
}
while (c--) {
- writeArray(a, 0, b+c, pop());
+ writeArray(a, 0, b + c, pop());
}
break;
case 212:
a = fetchScriptWord();
b = pop();
- num = getStackList(list,sizeof(list)/sizeof(list[0]));
+ num = getStackList(list, sizeof(list) / sizeof(list[0]));
d = readVar(a);
- if (d==0)
+ if (d == 0)
error("Must DIM a two dimensional array before assigning");
c = pop();
- while (--num>=0) {
- writeArray(a, c, b+num, list[num]);
+ while (--num >= 0) {
+ writeArray(a, c, b + num, list[num]);
}
break;
default:
@@ -2121,19 +2249,20 @@ void Scumm::o6_arrayOps() {
}
}
-void Scumm::o6_saveRestoreVerbs() {
- int a,b,c;
- int slot,slot2;
+void Scumm::o6_saveRestoreVerbs()
+{
+ int a, b, c;
+ int slot, slot2;
c = pop();
b = pop();
a = pop();
- switch(fetchScriptByte()) {
+ switch (fetchScriptByte()) {
case 141:
- while (a<=b) {
- slot = getVerbSlot(a,0);
- if (slot && _verbs[slot].saveid==0) {
+ while (a <= b) {
+ slot = getVerbSlot(a, 0);
+ if (slot && _verbs[slot].saveid == 0) {
_verbs[slot].saveid = c;
drawVerb(slot, 0);
verbMouseOver(0);
@@ -2142,13 +2271,13 @@ void Scumm::o6_saveRestoreVerbs() {
}
break;
case 142:
- while (a<=b) {
+ while (a <= b) {
slot = getVerbSlot(a, c);
if (slot) {
- slot2 = getVerbSlot(a,0);
+ slot2 = getVerbSlot(a, 0);
if (slot2)
killVerb(slot2);
- slot = getVerbSlot(a,c);
+ slot = getVerbSlot(a, c);
_verbs[slot].saveid = 0;
drawVerb(slot, 0);
verbMouseOver(0);
@@ -2157,8 +2286,8 @@ void Scumm::o6_saveRestoreVerbs() {
}
break;
case 143:
- while (a<=b) {
- slot = getVerbSlot(a,c);
+ while (a <= b) {
+ slot = getVerbSlot(a, c);
if (slot)
killVerb(slot);
a++;
@@ -2169,8 +2298,9 @@ void Scumm::o6_saveRestoreVerbs() {
}
}
-void Scumm::o6_drawBox() {
- int x,y,x2,y2,color;
+void Scumm::o6_drawBox()
+{
+ int x, y, x2, y2, color;
color = pop();
y2 = pop();
x2 = pop();
@@ -2179,63 +2309,64 @@ void Scumm::o6_drawBox() {
drawBox(x, y, x2, y2, color);
}
-void Scumm::o6_getActorWidth() {
- push(derefActorSafe(pop(),"o6_getActorWidth")->width);
+void Scumm::o6_getActorWidth()
+{
+ push(derefActorSafe(pop(), "o6_getActorWidth")->width);
}
-void Scumm::o6_wait() {
- switch(fetchScriptByte()) {
- case 168: {
- int offs = (int16)fetchScriptWord();
- if (derefActorSafe(pop(), "o6_wait")->moving) {
- _scriptPointer += offs;
- o6_breakHere();
+void Scumm::o6_wait()
+{
+ switch (fetchScriptByte()) {
+ case 168:{
+ int offs = (int16) fetchScriptWord();
+ if (derefActorSafe(pop(), "o6_wait")->moving) {
+ _scriptPointer += offs;
+ o6_breakHere();
+ }
+ return;
}
- return;
- }
case 169:
if (_vars[VAR_HAVE_MSG])
break;
return;
case 170:
- if(!(_features & GF_AFTER_V7)) {
- if (camera._cur.x>>3 != camera._dest.x>>3)
+ if (!(_features & GF_AFTER_V7)) {
+ if (camera._cur.x >> 3 != camera._dest.x >> 3)
break;
} else {
- if (camera._dest.x != camera._cur.x ||
- camera._dest.y != camera._cur.y)
- break;
+ if (camera._dest.x != camera._cur.x || camera._dest.y != camera._cur.y)
+ break;
}
return;
case 171:
if (_sentenceNum) {
- if (sentence[_sentenceNum-1].unk &&
- !isScriptInUse(_vars[VAR_SENTENCE_SCRIPT]) )
+ if (sentence[_sentenceNum - 1].unk &&
+ !isScriptInUse(_vars[VAR_SENTENCE_SCRIPT]))
return;
break;
}
if (!isScriptInUse(_vars[VAR_SENTENCE_SCRIPT]))
return;
break;
- case 226: { /* wait until actor drawn */
- Actor *a = derefActorSafe(pop(), "o6_wait:226");
- int offs = (int16)fetchScriptWord();
- if (a->room==_currentRoom && a->needRedraw) {
- _scriptPointer += offs;
- o6_breakHere();
+ case 226:{ /* wait until actor drawn */
+ Actor *a = derefActorSafe(pop(), "o6_wait:226");
+ int offs = (int16) fetchScriptWord();
+ if (a->room == _currentRoom && a->needRedraw) {
+ _scriptPointer += offs;
+ o6_breakHere();
+ }
+ return;
}
- return;
- }
- case 232: { /* wait until actor stops turning */
- Actor *a = derefActorSafe(pop(), "o6_wait:226");
- int offs = (int16)fetchScriptWord();
- if (a->room==_currentRoom && a->moving&4) {
- _scriptPointer += offs;
- o6_breakHere();
+ case 232:{ /* wait until actor stops turning */
+ Actor *a = derefActorSafe(pop(), "o6_wait:226");
+ int offs = (int16) fetchScriptWord();
+ if (a->room == _currentRoom && a->moving & 4) {
+ _scriptPointer += offs;
+ o6_breakHere();
+ }
+ return;
}
- return;
- }
default:
error("o6_wait: default case");
}
@@ -2244,34 +2375,39 @@ void Scumm::o6_wait() {
o6_breakHere();
}
-void Scumm::o6_getActorScaleX() {
- push(derefActorSafe(pop(),"o6_getActorScale")->scalex);
+void Scumm::o6_getActorScaleX()
+{
+ push(derefActorSafe(pop(), "o6_getActorScale")->scalex);
}
-void Scumm::o6_getActorAnimCounter1() {
- push(derefActorSafe(pop(),"o6_getActorAnimCounter")->cost.animCounter1);
+void Scumm::o6_getActorAnimCounter1()
+{
+ push(derefActorSafe(pop(), "o6_getActorAnimCounter")->cost.animCounter1);
}
-void Scumm::o6_getAnimateVariable() {
+void Scumm::o6_getAnimateVariable()
+{
int var = pop();
- push(getAnimVar(derefActorSafe(pop(),"o6_getAnimateVariable"), var));
+ push(getAnimVar(derefActorSafe(pop(), "o6_getAnimateVariable"), var));
}
-void Scumm::o6_soundKludge() {
+void Scumm::o6_soundKludge()
+{
int16 list[16];
- getStackList(list,sizeof(list)/sizeof(list[0]));
+ getStackList(list, sizeof(list) / sizeof(list[0]));
soundKludge(list);
}
-void Scumm::o6_isAnyOf() {
+void Scumm::o6_isAnyOf()
+{
int16 list[100];
int num;
int16 val;
- num = getStackList(list,sizeof(list)/sizeof(list[0]));
+ num = getStackList(list, sizeof(list) / sizeof(list[0]));
val = pop();
- while (--num>=0) {
+ while (--num >= 0) {
if (list[num] == val) {
push(1);
return;
@@ -2281,8 +2417,9 @@ void Scumm::o6_isAnyOf() {
return;
}
-void Scumm::o6_quitPauseRestart() {
- switch(fetchScriptByte()) {
+void Scumm::o6_quitPauseRestart()
+{
+ switch (fetchScriptByte()) {
case 158:
pauseGame(false);
break;
@@ -2294,92 +2431,105 @@ void Scumm::o6_quitPauseRestart() {
}
}
-void Scumm::o6_isActorInBox() {
+void Scumm::o6_isActorInBox()
+{
int box = pop();
Actor *a = derefActorSafe(pop(), "o6_isActorInBox");
push(checkXYInBoxBounds(box, a->x, a->y));
}
-void Scumm::o6_delay() {
+void Scumm::o6_delay()
+{
uint32 delay = (uint16)pop();
vm.slot[_currentScript].delay = delay;
vm.slot[_currentScript].status = 1;
o6_breakHere();
}
-void Scumm::o6_delayLonger() {
+void Scumm::o6_delayLonger()
+{
uint32 delay = (uint16)pop() * 60;
vm.slot[_currentScript].delay = delay;
vm.slot[_currentScript].status = 1;
o6_breakHere();
}
-void Scumm::o6_delayVeryLong() {
+void Scumm::o6_delayVeryLong()
+{
uint32 delay = (uint16)pop() * 3600;
vm.slot[_currentScript].delay = delay;
vm.slot[_currentScript].status = 1;
o6_breakHere();
}
-void Scumm::o6_stopSentence() {
+void Scumm::o6_stopSentence()
+{
_sentenceNum = 0;
stopScriptNr(_vars[VAR_SENTENCE_SCRIPT]);
clearClickedStatus();
}
-void Scumm::o6_print_0() {
+void Scumm::o6_print_0()
+{
_actorToPrintStrFor = 0xFF;
- decodeParseString2(0,0);
+ decodeParseString2(0, 0);
}
-void Scumm::o6_print_1() {
- decodeParseString2(1,0);
+void Scumm::o6_print_1()
+{
+ decodeParseString2(1, 0);
}
-void Scumm::o6_print_2() {
- decodeParseString2(2,0);
+void Scumm::o6_print_2()
+{
+ decodeParseString2(2, 0);
}
-void Scumm::o6_print_3() {
- decodeParseString2(3,0);
+void Scumm::o6_print_3()
+{
+ decodeParseString2(3, 0);
}
-void Scumm::o6_printActor() {
- decodeParseString2(0,1);
+void Scumm::o6_printActor()
+{
+ decodeParseString2(0, 1);
}
-void Scumm::o6_printEgo() {
+void Scumm::o6_printEgo()
+{
push(_vars[VAR_EGO]);
- decodeParseString2(0,1);
+ decodeParseString2(0, 1);
}
-void Scumm::o6_talkActor() {
+void Scumm::o6_talkActor()
+{
_actorToPrintStrFor = pop();
_messagePtr = _scriptPointer;
-
+
if (_scriptPointer[0] == '/') {
char *pointer = strtok((char *)_scriptPointer, "/");
int bunsize = strlen(pointer) + 2;
playBundleSound(pointer);
_scriptPointer += bunsize;
- _messagePtr = _scriptPointer;
+ _messagePtr = _scriptPointer;
}
-
+
setStringVars(0);
actorTalk();
_scriptPointer = _messagePtr;
}
-void Scumm::o6_talkEgo() {
+void Scumm::o6_talkEgo()
+{
_actorToPrintStrFor = (unsigned char)_vars[VAR_EGO];
_messagePtr = _scriptPointer;
-
+
if (_scriptPointer[0] == '/') {
char *pointer = strtok((char *)_scriptPointer, "/");
int bunsize = strlen(pointer) + 2;
playBundleSound(pointer);
_scriptPointer += bunsize;
- _messagePtr = _scriptPointer;
+ _messagePtr = _scriptPointer;
}
setStringVars(0);
@@ -2387,10 +2537,11 @@ void Scumm::o6_talkEgo() {
_scriptPointer = _messagePtr;
}
-void Scumm::o6_dim() {
+void Scumm::o6_dim()
+{
int data;
- switch(fetchScriptByte()) {
+ switch (fetchScriptByte()) {
case 199:
data = 5;
break;
@@ -2416,26 +2567,29 @@ void Scumm::o6_dim() {
defineArray(fetchScriptWord(), data, 0, pop());
}
-void Scumm::o6_runVerbCodeQuick() {
+void Scumm::o6_runVerbCodeQuick()
+{
int16 args[16];
- int script,entryp;
- getStackList(args,sizeof(args)/sizeof(args[0]));
+ int script, entryp;
+ getStackList(args, sizeof(args) / sizeof(args[0]));
entryp = pop();
script = pop();
runVerbCode(script, entryp, 0, 1, args);
}
-void Scumm::o6_runScriptQuick() {
+void Scumm::o6_runScriptQuick()
+{
int16 args[16];
int script;
- getStackList(args,sizeof(args)/sizeof(args[0]));
+ getStackList(args, sizeof(args) / sizeof(args[0]));
script = pop();
runScript(script, 0, 1, args);
}
-void Scumm::o6_dim2() {
- int a,b,data;
- switch(fetchScriptByte()) {
+void Scumm::o6_dim2()
+{
+ int a, b, data;
+ switch (fetchScriptByte()) {
case 199:
data = 5;
break;
@@ -2460,28 +2614,32 @@ void Scumm::o6_dim2() {
defineArray(fetchScriptWord(), data, a, b);
}
-void Scumm::o6_abs() {
+void Scumm::o6_abs()
+{
push(abs(pop()));
}
-void Scumm::o6_distObjectObject() {
- int a,b;
+void Scumm::o6_distObjectObject()
+{
+ int a, b;
b = pop();
a = pop();
push(getDistanceBetween(true, a, 0, true, b, 0));
}
-void Scumm::o6_distObjectPt() {
- int a,b,c;
+void Scumm::o6_distObjectPt()
+{
+ int a, b, c;
c = pop();
b = pop();
a = pop();
push(getDistanceBetween(true, a, 0, false, b, c));
}
-void Scumm::o6_distPtPt() {
- int a,b,c,d;
+void Scumm::o6_distPtPt()
+{
+ int a, b, c, d;
d = pop();
c = pop();
b = pop();
@@ -2489,15 +2647,17 @@ void Scumm::o6_distPtPt() {
push(getDistanceBetween(false, a, b, false, c, d));
}
-void Scumm::o6_dummy_stacklist() {
+void Scumm::o6_dummy_stacklist()
+{
error("opcode o6_dummy_stacklist invalid");
}
-void Scumm::o6_drawBlastObject() {
+void Scumm::o6_drawBlastObject()
+{
int16 args[16];
- int a,b,c,d,e;
+ int a, b, c, d, e;
- getStackList(args,sizeof(args)/sizeof(args[0]));
+ getStackList(args, sizeof(args) / sizeof(args[0]));
e = pop();
d = pop();
c = pop();
@@ -2506,40 +2666,44 @@ void Scumm::o6_drawBlastObject() {
enqueueObject(a, b, c, d, e, 0xFF, 0xFF, 1, 0);
}
-void Scumm::o6_miscOps() {
+void Scumm::o6_miscOps()
+{
int16 args[30];
int i;
Actor *a;
- getStackList(args,sizeof(args)/sizeof(args[0]));
+ getStackList(args, sizeof(args) / sizeof(args[0]));
- if(_features & GF_AFTER_V7) {
- switch(args[0]) {
+ if (_features & GF_AFTER_V7) {
+ switch (args[0]) {
case 4:
grabCursor(args[1], args[2], args[3], args[4]);
break;
case 6:
SmushPlayer localSp;
- localSp.sm=this;
- localSp.startVideo(args[1], getStringAddress(_vars[0xf6/2]));
+ localSp.sm = this;
+ localSp.startVideo(args[1], getStringAddress(_vars[0xf6 / 2]));
break;
case 7:
warning("o6_miscOps: stub7()");
break;
case 10:
- warning("o6_miscOps: stub10(%d,%d,%d,%d)",args[1],args[2],args[3],args[4]);
+ warning("o6_miscOps: stub10(%d,%d,%d,%d)", args[1], args[2], args[3],
+ args[4]);
break;
case 11:
warning("o6_miscOps: stub11(%d)", args[1]);
break;
case 12:
- setCursorImg(args[1], (uint) -1, args[2]);
+ setCursorImg(args[1], (uint) - 1, args[2]);
break;
case 13:
- warning("o6_miscOps: stub13(%d,%d,%d,%d)",args[1],args[2],args[3],args[4]);
+ warning("o6_miscOps: stub13(%d,%d,%d,%d)", args[1], args[2], args[3],
+ args[4]);
break;
case 14:
- remapActor(derefActorSafe(args[1], "o6_miscOps:14"), args[2],args[3],args[4],args[5]);
+ remapActor(derefActorSafe(args[1], "o6_miscOps:14"), args[2], args[3],
+ args[4], args[5]);
break;
case 15:
_insaneFlag = args[1];
@@ -2551,7 +2715,8 @@ void Scumm::o6_miscOps() {
//warning("o6_miscOps: drawString(%s,charset=%d,color=%d,x=%d,y=%d)",buf, args[1],args[2],args[3],args[4]);
break;
case 17:
- warning("o6_miscOps: stub17(%d,%d,%d,%d)",args[1],args[2],args[3],args[4]);
+ warning("o6_miscOps: stub17(%d,%d,%d,%d)", args[1], args[2], args[3],
+ args[4]);
break;
case 18:
warning("o6_miscOps: stub18(%d,%d)", args[1], args[2]);
@@ -2563,10 +2728,11 @@ void Scumm::o6_miscOps() {
a->needRedraw = true;
break;
case 108:
- setupShadowPalette(args[1],args[2],args[3],args[4],args[5],args[6]);
+ setupShadowPalette(args[1], args[2], args[3], args[4], args[5],
+ args[6]);
break;
case 109:
- setupShadowPalette(0, args[1],args[2],args[3],args[4],args[5]);
+ setupShadowPalette(0, args[1], args[2], args[3], args[4], args[5]);
break;
case 114:
warning("o6_miscOps: stub114()");
@@ -2575,10 +2741,12 @@ void Scumm::o6_miscOps() {
freezeScripts(2);
break;
case 118:
- enqueueObject(args[1],args[2],args[3],args[4],args[5],args[6],args[7],args[8], 3);
+ enqueueObject(args[1], args[2], args[3], args[4], args[5], args[6],
+ args[7], args[8], 3);
break;
case 119:
- enqueueObject(args[1],args[2],args[3],args[4],args[5],args[6],args[7],args[8], 0);
+ enqueueObject(args[1], args[2], args[3], args[4], args[5], args[6],
+ args[7], args[8], 0);
break;
case 120:
warning("o6_miscOps: stub120(%d,%d)", args[1], args[2]);
@@ -2588,7 +2756,7 @@ void Scumm::o6_miscOps() {
break;
}
} else {
- switch(args[0]) {
+ switch (args[0]) {
case 3:
warning("o6_miscOps: nothing in 3");
break;
@@ -2601,7 +2769,7 @@ void Scumm::o6_miscOps() {
case 6:
_fullRedraw = 1;
redrawBGAreas();
- for (i=0; i<NUM_ACTORS; i++)
+ for (i = 0; i < NUM_ACTORS; i++)
derefActor(i)->needRedraw = true;
processActors();
screenEffect(args[1]);
@@ -2613,24 +2781,25 @@ void Scumm::o6_miscOps() {
unkMiscOp9();
break;
- case 104: /* samnmax */
+ case 104: /* samnmax */
nukeFlObjects(args[2], args[3]);
break;
-
+
case 106:
error("stub o6_miscOps_106()");
break;
-
- case 107: /* set actor scale */
+
+ case 107: /* set actor scale */
a = derefActorSafe(args[1], "o6_miscops: 107");
a->scalex = (unsigned char)args[2];
a->needBgReset = true;
a->needRedraw = true;
break;
- case 108: /* shadow palette? */
+ case 108: /* shadow palette? */
case 109:
- warning("stub o6_miscOps_108(%d,%d,%d,%d,%d,%d,%d)",args[1], args[2], args[3], args[4], args[5],0,256);
+ warning("stub o6_miscOps_108(%d,%d,%d,%d,%d,%d,%d)", args[1], args[2],
+ args[3], args[4], args[5], 0, 256);
break;
case 110:
@@ -2642,51 +2811,49 @@ void Scumm::o6_miscOps() {
a->shadow_mode = args[2] + args[3];
break;
- case 112: /* palette shift? */
+ case 112: /* palette shift? */
warning("stub o6_miscOps_112(%d,%d,%d,%d,%d,%d,%d)",
- args[1], args[2], args[3], args[4], args[5],
- args[6], args[7]);
+ args[1], args[2], args[3], args[4], args[5], args[6], args[7]);
break;
-
- case 114: /* palette? */
+
+ case 114: /* palette? */
warning("stub o6_miscOps_114()");
break;
-
+
case 117:
warning("stub o6_miscOps_117()");
break;
case 118:
error("stub o6_miscOps_118(%d,%d,%d,%d,%d,%d,%d)",
- args[1], args[2], args[3], args[4], args[5],
- args[6], args[7]);
+ args[1], args[2], args[3], args[4], args[5], args[6], args[7]);
break;
-
+
case 119:
enqueueObject(args[1], args[2], args[3], args[4], args[5],
- args[6], args[7], args[8], 0);
+ args[6], args[7], args[8], 0);
break;
case 120:
- swapPalColors(args[1],args[2]);
+ swapPalColors(args[1], args[2]);
break;
case 121:
error("stub o6_miscOps_121(%d)", args[1]);
- break;
+ break;
case 122:
- warning("stub o6_miscOps_122(%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d)",
- args[1],args[2],args[3],args[4],
- args[5],args[6],args[7],args[8],
- args[9],args[10],args[11],args[12]);
+ warning("stub o6_miscOps_122(%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d)",
+ args[1], args[2], args[3], args[4],
+ args[5], args[6], args[7], args[8],
+ args[9], args[10], args[11], args[12]);
break;
case 123:
- swapPalColors(args[1],args[2]);
+ swapPalColors(args[1], args[2]);
break;
- case 124: /* samnmax */
+ case 124: /* samnmax */
warning("o6_miscOps: _saveSound=%d", args[1]);
_saveSound = args[1];
break;
@@ -2697,14 +2864,15 @@ void Scumm::o6_miscOps() {
}
}
-void Scumm::o6_kernelFunction() {
+void Scumm::o6_kernelFunction()
+{
int16 args[30];
int i;
Actor *a;
- getStackList(args,sizeof(args)/sizeof(args[0]));
-
- switch(args[0]) {
+ getStackList(args, sizeof(args) / sizeof(args[0]));
+
+ switch (args[0]) {
case 113:
// Do something to [1] x [2] (x/y)
warning("o6_kernelFunction: stub113(%d,%d)", args[1], args[2]);
@@ -2718,7 +2886,7 @@ void Scumm::o6_kernelFunction() {
push(checkXYInBoxBounds(args[3], args[1], args[2]));
break;
case 206:
- push(remapPaletteColor(args[1],args[2],args[3],(uint)-1));
+ push(remapPaletteColor(args[1], args[2], args[3], (uint) - 1));
break;
case 207:
i = getObjectIndex(pop());
@@ -2745,14 +2913,11 @@ void Scumm::o6_kernelFunction() {
push(a->frame);
break;
case 215:
- if(_extraBoxFlags[args[1]]&0x00FF==0x00C0)
- {
+ if (_extraBoxFlags[args[1]] & 0x00FF == 0x00C0) {
push(_extraBoxFlags[args[1]]);
- }
- else
- {
- byte* temp = (byte*)getBoxBaseAddr(args[1]);
- push((byte)(*(temp+17)));
+ } else {
+ byte *temp = (byte *)getBoxBaseAddr(args[1]);
+ push((byte)(*(temp + 17)));
}
break;
default:
@@ -2760,7 +2925,8 @@ void Scumm::o6_kernelFunction() {
}
}
-void Scumm::o6_breakMaybe() {
+void Scumm::o6_breakMaybe()
+{
ScriptSlot *ss = &vm.slot[_currentScript];
if (ss->newfield == 0) {
ss->newfield = pop();
@@ -2773,37 +2939,40 @@ void Scumm::o6_breakMaybe() {
}
}
-void Scumm::o6_pickOneOf() {
+void Scumm::o6_pickOneOf()
+{
int16 args[100];
- int i,num;
+ int i, num;
- num = getStackList(args,sizeof(args)/sizeof(args[0]));
+ num = getStackList(args, sizeof(args) / sizeof(args[0]));
i = pop();
- if (i<0 || i>=num)
+ if (i < 0 || i >= num)
error("o6_pickOneOf: out of range");
push(args[i]);
}
-void Scumm::o6_pickOneOfDefault() {
+void Scumm::o6_pickOneOfDefault()
+{
int16 args[100];
- int i,num,def;
+ int i, num, def;
def = pop();
- num = getStackList(args,sizeof(args)/sizeof(args[0]));
+ num = getStackList(args, sizeof(args) / sizeof(args[0]));
i = pop();
- if (i<0 || i>=num)
+ if (i < 0 || i >= num)
i = def;
else
i = args[i];
push(i);
}
-void Scumm::decodeParseString2(int m, int n) {
+void Scumm::decodeParseString2(int m, int n)
+{
byte b;
b = fetchScriptByte();
-
- switch(b) {
+
+ switch (b) {
case 65:
string[m].ypos = pop();
string[m].xpos = pop();
@@ -2833,26 +3002,34 @@ void Scumm::decodeParseString2(int m, int n) {
case 74:
string[m].no_talk_anim = true;
break;
- case 75: {
- _messagePtr = _scriptPointer;
-
- if (_scriptPointer[0] == '/') {
- char *pointer = strtok((char *)_scriptPointer, "/");
- int bunsize = strlen(pointer) + 2;
- playBundleSound(pointer);
- _scriptPointer += bunsize;
- _messagePtr = _scriptPointer;
- }
-
- switch(m) {
- case 0: actorTalk(); break;
- case 1: drawString(1); break;
- case 2: unkMessage1(); break;
- case 3: unkMessage2(); break;
+ case 75:{
+ _messagePtr = _scriptPointer;
+
+ if (_scriptPointer[0] == '/') {
+ char *pointer = strtok((char *)_scriptPointer, "/");
+ int bunsize = strlen(pointer) + 2;
+ playBundleSound(pointer);
+ _scriptPointer += bunsize;
+ _messagePtr = _scriptPointer;
+ }
+
+ switch (m) {
+ case 0:
+ actorTalk();
+ break;
+ case 1:
+ drawString(1);
+ break;
+ case 2:
+ unkMessage1();
+ break;
+ case 3:
+ unkMessage2();
+ break;
+ }
+ _scriptPointer = _messagePtr;
+ return;
}
- _scriptPointer = _messagePtr;
- return;
- }
case 0xFE:
setStringVars(m);
if (n)
@@ -2877,7 +3054,7 @@ void Scumm::o6_getActorPriority()
{
Actor *a;
- a=derefActorSafe(pop(),"getActorPriority");
+ a = derefActorSafe(pop(), "getActorPriority");
push(a->layer);
}