diff options
author | Vincent Hamm | 2002-04-23 23:58:31 +0000 |
---|---|---|
committer | Vincent Hamm | 2002-04-23 23:58:31 +0000 |
commit | 20e9ad5e2339a777c6fde7c8897bf5c256e2883b (patch) | |
tree | 6a39cec7072c47b6fa5f280002cfbe717bf921c1 /scumm.h | |
parent | 72798160d86c7d1e9231642168e5ecc9418abb5f (diff) | |
download | scummvm-rg350-20e9ad5e2339a777c6fde7c8897bf5c256e2883b.tar.gz scummvm-rg350-20e9ad5e2339a777c6fde7c8897bf5c256e2883b.tar.bz2 scummvm-rg350-20e9ad5e2339a777c6fde7c8897bf5c256e2883b.zip |
Major V7 update with vertical scrolling. Added a few scumm vars related to scrolling. Dig inventory isn't displayed where it should. I hope it doesn't break anything else in other game...
svn-id: r4066
Diffstat (limited to 'scumm.h')
-rw-r--r-- | scumm.h | 7 |
1 files changed, 5 insertions, 2 deletions
@@ -1145,8 +1145,8 @@ public: void getGraphicsPerformance(); void initScreens(int a, int b, int w, int h); - void initVirtScreen(int slot, int top, int height, bool twobufs, bool fourextra); - void initBGBuffers(); + void initVirtScreen(int slot, int number, int top, int width, int height, bool twobufs, bool fourextra); + void initBGBuffers(int height); void initCycl(byte *ptr); // Color cycle void createSpecialPalette(int16 a, int16 b, int16 c, int16 d, int16 e, int16 colorMin, int16 colorMax); @@ -1692,6 +1692,9 @@ public: byte VAR_CAMERA_SPEED_Y; byte VAR_CAMERA_ACCEL_X; byte VAR_CAMERA_ACCEL_Y; + byte VAR_CAMERA_DEST_X; + byte VAR_CAMERA_DEST_Y; + byte VAR_CAMERA_FOLLOWED_ACTOR; byte VAR_LEFTBTN_DOWN; byte VAR_RIGHTBTN_DOWN; |