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author | Max Horn | 2002-05-10 13:45:32 +0000 |
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committer | Max Horn | 2002-05-10 13:45:32 +0000 |
commit | 8dbcdc661f574fe85412f4081574a1ed075410fc (patch) | |
tree | e4c384fa155c032b95883d8e1990adc086b6e472 /scumm.h | |
parent | dc0fef7cc961a7811a18f064905bf4650b0cf5bf (diff) | |
download | scummvm-rg350-8dbcdc661f574fe85412f4081574a1ed075410fc.tar.gz scummvm-rg350-8dbcdc661f574fe85412f4081574a1ed075410fc.tar.bz2 scummvm-rg350-8dbcdc661f574fe85412f4081574a1ed075410fc.zip |
renamed fixActorDirection to setActorDirection; fixed a bug causing wrong actor directions
svn-id: r4260
Diffstat (limited to 'scumm.h')
-rw-r--r-- | scumm.h | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -1066,7 +1066,7 @@ public: void startAnimActorEx(Actor *a, int frame, int direction); int getProgrDirChange(Actor *a, int mode); void initActorCostumeData(Actor *a); - void fixActorDirection(Actor *a, int direction); + void setActorDirection(Actor *a, int direction); int getActorXYPos(Actor *a); void adjustActorPos(Actor *a); |