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author | Travis Howell | 2003-12-15 14:59:24 +0000 |
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committer | Travis Howell | 2003-12-15 14:59:24 +0000 |
commit | a284d93fe01c10f903f9db2c74e557244472716e (patch) | |
tree | cbd60ae9cbe616927a34fbce3314347e6ea699b6 /scumm/actor.cpp | |
parent | bee21ec3f8d04511c46e898542f1153ccba2dc8b (diff) | |
download | scummvm-rg350-a284d93fe01c10f903f9db2c74e557244472716e.tar.gz scummvm-rg350-a284d93fe01c10f903f9db2c74e557244472716e.tar.bz2 scummvm-rg350-a284d93fe01c10f903f9db2c74e557244472716e.zip |
Stops zak losing his body.
svn-id: r11654
Diffstat (limited to 'scumm/actor.cpp')
-rw-r--r-- | scumm/actor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp index 60a3ff0bc6..aee774b485 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -471,7 +471,7 @@ void Actor::startAnimActor(int f) { animProgress = 0; cost.animCounter = 0; needRedraw = true; - if (f == initFrame) + if (_vm->_version >= 3 && f == initFrame) cost.reset(); _vm->cost_decodeData(this, f, (uint) - 1); } |