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authorTravis Howell2003-12-15 14:59:24 +0000
committerTravis Howell2003-12-15 14:59:24 +0000
commita284d93fe01c10f903f9db2c74e557244472716e (patch)
treecbd60ae9cbe616927a34fbce3314347e6ea699b6 /scumm
parentbee21ec3f8d04511c46e898542f1153ccba2dc8b (diff)
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Stops zak losing his body.
svn-id: r11654
Diffstat (limited to 'scumm')
-rw-r--r--scumm/actor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp
index 60a3ff0bc6..aee774b485 100644
--- a/scumm/actor.cpp
+++ b/scumm/actor.cpp
@@ -471,7 +471,7 @@ void Actor::startAnimActor(int f) {
animProgress = 0;
cost.animCounter = 0;
needRedraw = true;
- if (f == initFrame)
+ if (_vm->_version >= 3 && f == initFrame)
cost.reset();
_vm->cost_decodeData(this, f, (uint) - 1);
}