aboutsummaryrefslogtreecommitdiff
path: root/scumm/actor.cpp
diff options
context:
space:
mode:
authorMax Horn2003-05-22 09:58:33 +0000
committerMax Horn2003-05-22 09:58:33 +0000
commitc78664cbc9086ed19b89b5e2810e9457ef473894 (patch)
tree862945c694f20cf405176d956e5eba94194617f9 /scumm/actor.cpp
parent061228688e32d2f25bb2960eebb6f8163f19631b (diff)
downloadscummvm-rg350-c78664cbc9086ed19b89b5e2810e9457ef473894.tar.gz
scummvm-rg350-c78664cbc9086ed19b89b5e2810e9457ef473894.tar.bz2
scummvm-rg350-c78664cbc9086ed19b89b5e2810e9457ef473894.zip
renamed talkFrame1/talkFrame2 to talkStartFrame/talkStopFrame
svn-id: r7819
Diffstat (limited to 'scumm/actor.cpp')
-rw-r--r--scumm/actor.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp
index 54ec3e8a76..0508c6679a 100644
--- a/scumm/actor.cpp
+++ b/scumm/actor.cpp
@@ -82,14 +82,14 @@ void Actor::initActor(int mode) {
initFrame = 2;
walkFrame = 0;
standFrame = 1;
- talkFrame1 = 5;
- talkFrame2 = 4;
+ talkStartFrame = 5;
+ talkStopFrame = 4;
} else {
initFrame = 1;
walkFrame = 2;
standFrame = 3;
- talkFrame1 = 4;
- talkFrame2 = 5;
+ talkStartFrame = 4;
+ talkStopFrame = 5;
}
walk_script = 0;
@@ -439,10 +439,10 @@ void Actor::startAnimActor(int f) {
f = standFrame;
break;
case 1004:
- f = talkFrame1;
+ f = talkStartFrame;
break;
case 1005:
- f = talkFrame2;
+ f = talkStopFrame;
break;
}
@@ -469,10 +469,10 @@ void Actor::startAnimActor(int f) {
f = standFrame;
break;
case 0x3B:
- f = talkFrame1;
+ f = talkStartFrame;
break;
case 0x3C:
- f = talkFrame2;
+ f = talkStopFrame;
break;
}
@@ -756,7 +756,7 @@ void Actor::showActor() {
startAnimActor(initFrame);
if (_vm->_features & GF_AFTER_V2) {
startAnimActor(standFrame);
- startAnimActor(talkFrame2);
+ startAnimActor(talkStopFrame);
}
costumeNeedsInit = false;
}
@@ -1094,7 +1094,7 @@ void Scumm::actorTalk() {
stopTalk();
VAR(VAR_TALK_ACTOR) = a->number;
if (!_string[0].no_talk_anim) {
- a->startAnimActor(a->talkFrame1);
+ a->startAnimActor(a->talkStartFrame);
_useTalkAnims = true;
}
oldact = VAR(VAR_TALK_ACTOR);
@@ -1130,7 +1130,7 @@ void Scumm::stopTalk() {
if (act && act < 0x80) {
Actor *a = derefActorSafe(act, "stopTalk");
if ((a->isInCurrentRoom() && _useTalkAnims) || (_features & GF_NEW_COSTUMES)) {
- a->startAnimActor(a->talkFrame2);
+ a->startAnimActor(a->talkStopFrame);
_useTalkAnims = false;
}
VAR(VAR_TALK_ACTOR) = 0xFF;