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author | Max Horn | 2003-05-22 09:58:33 +0000 |
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committer | Max Horn | 2003-05-22 09:58:33 +0000 |
commit | c78664cbc9086ed19b89b5e2810e9457ef473894 (patch) | |
tree | 862945c694f20cf405176d956e5eba94194617f9 /scumm | |
parent | 061228688e32d2f25bb2960eebb6f8163f19631b (diff) | |
download | scummvm-rg350-c78664cbc9086ed19b89b5e2810e9457ef473894.tar.gz scummvm-rg350-c78664cbc9086ed19b89b5e2810e9457ef473894.tar.bz2 scummvm-rg350-c78664cbc9086ed19b89b5e2810e9457ef473894.zip |
renamed talkFrame1/talkFrame2 to talkStartFrame/talkStopFrame
svn-id: r7819
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/actor.cpp | 22 | ||||
-rw-r--r-- | scumm/actor.h | 2 | ||||
-rw-r--r-- | scumm/saveload.cpp | 4 | ||||
-rw-r--r-- | scumm/script_v5.cpp | 8 | ||||
-rw-r--r-- | scumm/script_v6.cpp | 8 | ||||
-rw-r--r-- | scumm/script_v8.cpp | 10 | ||||
-rw-r--r-- | scumm/sound.cpp | 2 | ||||
-rw-r--r-- | scumm/string.cpp | 2 |
8 files changed, 29 insertions, 29 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp index 54ec3e8a76..0508c6679a 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -82,14 +82,14 @@ void Actor::initActor(int mode) { initFrame = 2; walkFrame = 0; standFrame = 1; - talkFrame1 = 5; - talkFrame2 = 4; + talkStartFrame = 5; + talkStopFrame = 4; } else { initFrame = 1; walkFrame = 2; standFrame = 3; - talkFrame1 = 4; - talkFrame2 = 5; + talkStartFrame = 4; + talkStopFrame = 5; } walk_script = 0; @@ -439,10 +439,10 @@ void Actor::startAnimActor(int f) { f = standFrame; break; case 1004: - f = talkFrame1; + f = talkStartFrame; break; case 1005: - f = talkFrame2; + f = talkStopFrame; break; } @@ -469,10 +469,10 @@ void Actor::startAnimActor(int f) { f = standFrame; break; case 0x3B: - f = talkFrame1; + f = talkStartFrame; break; case 0x3C: - f = talkFrame2; + f = talkStopFrame; break; } @@ -756,7 +756,7 @@ void Actor::showActor() { startAnimActor(initFrame); if (_vm->_features & GF_AFTER_V2) { startAnimActor(standFrame); - startAnimActor(talkFrame2); + startAnimActor(talkStopFrame); } costumeNeedsInit = false; } @@ -1094,7 +1094,7 @@ void Scumm::actorTalk() { stopTalk(); VAR(VAR_TALK_ACTOR) = a->number; if (!_string[0].no_talk_anim) { - a->startAnimActor(a->talkFrame1); + a->startAnimActor(a->talkStartFrame); _useTalkAnims = true; } oldact = VAR(VAR_TALK_ACTOR); @@ -1130,7 +1130,7 @@ void Scumm::stopTalk() { if (act && act < 0x80) { Actor *a = derefActorSafe(act, "stopTalk"); if ((a->isInCurrentRoom() && _useTalkAnims) || (_features & GF_NEW_COSTUMES)) { - a->startAnimActor(a->talkFrame2); + a->startAnimActor(a->talkStopFrame); _useTalkAnims = false; } VAR(VAR_TALK_ACTOR) = 0xFF; diff --git a/scumm/actor.h b/scumm/actor.h index 7cf3d80af8..123bb1f557 100644 --- a/scumm/actor.h +++ b/scumm/actor.h @@ -90,7 +90,7 @@ public: byte moving; bool ignoreBoxes; byte forceClip; - byte initFrame, walkFrame, standFrame, talkFrame1, talkFrame2; + byte initFrame, walkFrame, standFrame, talkStartFrame, talkStopFrame; bool needRedraw, needBgReset, costumeNeedsInit, visible; byte shadow_mode; bool flip; diff --git a/scumm/saveload.cpp b/scumm/saveload.cpp index ddaf33b244..deaa01bbfe 100644 --- a/scumm/saveload.cpp +++ b/scumm/saveload.cpp @@ -296,8 +296,8 @@ void Scumm::saveOrLoad(Serializer *s, uint32 savegameVersion) { MKLINE(Actor, initFrame, sleByte, VER_V8), MKLINE(Actor, walkFrame, sleByte, VER_V8), MKLINE(Actor, standFrame, sleByte, VER_V8), - MKLINE(Actor, talkFrame1, sleByte, VER_V8), - MKLINE(Actor, talkFrame2, sleByte, VER_V8), + MKLINE(Actor, talkStartFrame, sleByte, VER_V8), + MKLINE(Actor, talkStopFrame, sleByte, VER_V8), MKLINE(Actor, speedx, sleUint16, VER_V8), MKLINE(Actor, speedy, sleUint16, VER_V8), MKLINE(Actor, cost.animCounter1, sleUint16, VER_V8), diff --git a/scumm/script_v5.cpp b/scumm/script_v5.cpp index c2381534dd..7d0377d566 100644 --- a/scumm/script_v5.cpp +++ b/scumm/script_v5.cpp @@ -434,8 +434,8 @@ void Scumm_v5::o5_actorSet() { a->walkFrame = getVarOrDirectByte(0x80); break; case 5: /* talkanim */ - a->talkFrame1 = getVarOrDirectByte(0x80); - a->talkFrame2 = getVarOrDirectByte(0x40); + a->talkStartFrame = getVarOrDirectByte(0x80); + a->talkStopFrame = getVarOrDirectByte(0x40); break; case 6: /* standanim */ a->standFrame = getVarOrDirectByte(0x80); @@ -457,8 +457,8 @@ void Scumm_v5::o5_actorSet() { a->initFrame = 1; a->walkFrame = 2; a->standFrame = 3; - a->talkFrame1 = 4; - a->talkFrame2 = 5; + a->talkStartFrame = 4; + a->talkStopFrame = 5; break; case 11: /* palette */ i = getVarOrDirectByte(0x80); diff --git a/scumm/script_v6.cpp b/scumm/script_v6.cpp index 8ac3b69b5a..fbe380ff5c 100644 --- a/scumm/script_v6.cpp +++ b/scumm/script_v6.cpp @@ -1626,8 +1626,8 @@ void Scumm_v6::o6_actorOps() { a->walkFrame = pop(); break; case 80: /* actor-talkframe */ - a->talkFrame2 = pop(); - a->talkFrame1 = pop(); + a->talkStopFrame = pop(); + a->talkStartFrame = pop(); break; case 81: /* actor-standframe */ a->standFrame = pop(); @@ -1650,8 +1650,8 @@ void Scumm_v6::o6_actorOps() { a->initFrame = 1; a->walkFrame = 2; a->standFrame = 3; - a->talkFrame1 = 4; - a->talkFrame2 = 5; + a->talkStartFrame = 4; + a->talkStopFrame = 5; break; case 86: /* actor-palette */ j = pop(); diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp index e43c15e207..d2f816afa3 100644 --- a/scumm/script_v8.cpp +++ b/scumm/script_v8.cpp @@ -1043,15 +1043,15 @@ void Scumm_v8::o8_actorOps() { a->initFrame = 1; a->walkFrame = 2; a->standFrame = 3; - a->talkFrame1 = 4; - a->talkFrame2 = 5; + a->talkStartFrame = 4; + a->talkStopFrame = 5; break; case 0x68: // SO_ACTOR_ANIMATION_INIT Initialize animation a->initFrame = pop(); break; case 0x69: // SO_ACTOR_ANIMATION_TALK Set actor animation to talk animation - a->talkFrame2 = pop(); - a->talkFrame1 = pop(); + a->talkStopFrame = pop(); + a->talkStartFrame = pop(); break; case 0x6A: // SO_ACTOR_ANIMATION_WALK Set actor animation to walk animation a->walkFrame = pop(); @@ -1611,7 +1611,7 @@ void Scumm_v8::o8_kernelGetFunctions() { { Actor *a = derefActorSafe(args[1], "actorTalkAnimation"); assert(a); - push(a->talkFrame1); + push(a->talkStartFrame); } break; case 0xDD: // getMasterSFXVol diff --git a/scumm/sound.cpp b/scumm/sound.cpp index f87ffec927..8520e31c83 100644 --- a/scumm/sound.cpp +++ b/scumm/sound.cpp @@ -500,7 +500,7 @@ void Sound::processSfxQueues() { a->startAnimActor(_talk_sound_frame); _talk_sound_frame = -1; } else - a->startAnimActor(b ? a->talkFrame2 : a->talkFrame1); + a->startAnimActor(b ? a->talkStopFrame : a->talkStartFrame); } } } diff --git a/scumm/string.cpp b/scumm/string.cpp index ffce2e0097..e802259786 100644 --- a/scumm/string.cpp +++ b/scumm/string.cpp @@ -327,7 +327,7 @@ void Scumm::CHARSET_1() { if (has_talk_sound) _sound->talkSound(talk_sound_a, talk_sound_b, 2, frme); if (a && has_anim) - a->startAnimActor(frme != -1 ? frme : a->talkFrame1); + a->startAnimActor(frme != -1 ? frme : a->talkStartFrame); _charsetBufPos = buffer - _charsetBuffer; |