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authorMax Horn2003-01-06 02:10:45 +0000
committerMax Horn2003-01-06 02:10:45 +0000
commitc80f0824901ff5399b34ec96e69afc45e1461e2a (patch)
tree1e25dcaee71079e74edc58865b3c06f3edf313fc /scumm/actor.cpp
parent82edaeaaf1646fd11cc736f0d0e8ea63c098965e (diff)
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fix talking in The Dig
svn-id: r6345
Diffstat (limited to 'scumm/actor.cpp')
-rw-r--r--scumm/actor.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp
index 16fe2b5019..e0f85b2ad9 100644
--- a/scumm/actor.cpp
+++ b/scumm/actor.cpp
@@ -1029,9 +1029,11 @@ void Actor::drawActorCostume()
ar.draw_top = top = 0x7fffffff;
ar.draw_bottom = bottom = 0;
- if (ar.drawCostume(cost)) {
- needBgReset = true;
- needRedraw = true;
+ if (ar.drawCostume()) {
+ // FIXME: this breaks talking in The Dig. But why?
+ // Note that I originally added this to correct some redraw issues.
+ //needBgReset = true;
+ //needRedraw = true;
}
top = ar.draw_top;
bottom = ar.draw_bottom;