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author | Paweł Kołodziejski | 2003-04-16 07:11:04 +0000 |
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committer | Paweł Kołodziejski | 2003-04-16 07:11:04 +0000 |
commit | dc64134a7477d603b25123c9e8e9f6fbb7640230 (patch) | |
tree | 2f586dd77bfa5da5c2ed88b9aec44fd19e85b6ad /scumm/actor.cpp | |
parent | 9b739fcf0d6095aacecb3f48f670bfa2306be9d7 (diff) | |
download | scummvm-rg350-dc64134a7477d603b25123c9e8e9f6fbb7640230.tar.gz scummvm-rg350-dc64134a7477d603b25123c9e8e9f6fbb7640230.tar.bz2 scummvm-rg350-dc64134a7477d603b25123c9e8e9f6fbb7640230.zip |
fixed actor palette for nonblocked games
svn-id: r7014
Diffstat (limited to 'scumm/actor.cpp')
-rw-r--r-- | scumm/actor.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp index 8943fc6b34..7b38c06ea4 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -1215,6 +1215,9 @@ void Actor::setActorCostume(int c) { if (_vm->_features & GF_NEW_COSTUMES) { for (i = 0; i < 256; i++) palette[i] = 0xFF; + } else if (_vm->_features & GF_OLD_BUNDLE) { + for (i = 0; i < 16; i++) + palette[i] = i; } else { for (i = 0; i < 32; i++) palette[i] = 0xFF; |