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author | Max Horn | 2003-06-01 18:20:38 +0000 |
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committer | Max Horn | 2003-06-01 18:20:38 +0000 |
commit | 3d77f7230e66438ace5a302d2154865acc3bd38d (patch) | |
tree | 2d7d021b7573372edfd78f4b13312e3460295a6c /scumm/actor.h | |
parent | 393e749785ffe11c6d5cbac3a74568950bcc07a1 (diff) | |
download | scummvm-rg350-3d77f7230e66438ace5a302d2154865acc3bd38d.tar.gz scummvm-rg350-3d77f7230e66438ace5a302d2154865acc3bd38d.tar.bz2 scummvm-rg350-3d77f7230e66438ace5a302d2154865acc3bd38d.zip |
Enabled walk sounds in Indy3EGA/ZakEGA; cleanup (bug #747068)
svn-id: r8249
Diffstat (limited to 'scumm/actor.h')
-rw-r--r-- | scumm/actor.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/actor.h b/scumm/actor.h index 1c47484f18..f9715ca87c 100644 --- a/scumm/actor.h +++ b/scumm/actor.h @@ -50,8 +50,8 @@ struct ActorWalkData { struct CostumeData { byte active[16]; - uint16 animCounter1; - byte animCounter2; + uint16 animCounter; + byte soundCounter; uint16 stopped; uint16 curpos[16]; uint16 start[16]; |