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author | Paweł Kołodziejski | 2003-11-16 20:52:57 +0000 |
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committer | Paweł Kołodziejski | 2003-11-16 20:52:57 +0000 |
commit | d5eddef057f1e39c2685304502a7cf2753d5bb65 (patch) | |
tree | 27db48606bf0c6402b6cf9c0f13df5235b929fc2 /scumm/camera.cpp | |
parent | a169876a2f450eb022fb35ad16f3546ee4003f38 (diff) | |
download | scummvm-rg350-d5eddef057f1e39c2685304502a7cf2753d5bb65.tar.gz scummvm-rg350-d5eddef057f1e39c2685304502a7cf2753d5bb65.tar.bz2 scummvm-rg350-d5eddef057f1e39c2685304502a7cf2753d5bb65.zip |
changed some shift operators to *, /
svn-id: r11315
Diffstat (limited to 'scumm/camera.cpp')
-rw-r--r-- | scumm/camera.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/scumm/camera.cpp b/scumm/camera.cpp index a59bd4ec57..0357392ce9 100644 --- a/scumm/camera.cpp +++ b/scumm/camera.cpp @@ -99,7 +99,7 @@ void ScummEngine::setCameraFollows(Actor *a) { setCameraAt(camera._cur.x, 0); } - t = (a->_pos.x >> 3); + t = a->_pos.x / 8; if (t - _screenStartStrip < camera._leftTrigger || t - _screenStartStrip > camera._rightTrigger) setCameraAt(a->_pos.x, 0); @@ -178,7 +178,7 @@ void ScummEngine::moveCamera() { a = derefActor(camera._follows, "moveCamera"); actorx = a->_pos.x; - t = (actorx >> 3) - _screenStartStrip; + t = actorx / 8 - _screenStartStrip; if (t < camera._leftTrigger || t > camera._rightTrigger) { if (VAR_CAMERA_FAST_X != 0xFF && VAR(VAR_CAMERA_FAST_X)) { @@ -212,7 +212,7 @@ void ScummEngine::moveCamera() { } /* a is set a bit above */ - if (camera._movingToActor && (camera._cur.x >> 3) == (a->_pos.x >> 3)) { + if (camera._movingToActor && (camera._cur.x / 8) == (a->_pos.x / 8)) { camera._movingToActor = false; } @@ -330,13 +330,13 @@ void ScummEngine::cameraMoved() { if (_features & GF_NEW_CAMERA) { _screenLeft = camera._cur.x - (_screenWidth / 2); } else { - _screenLeft = _screenStartStrip << 3; + _screenLeft = _screenStartStrip * 8; } #ifdef V7_SMOOTH_SCROLLING_HACK virtscr[0].xstart = _screenLeft; #else - virtscr[0].xstart = _screenStartStrip << 3; + virtscr[0].xstart = _screenStartStrip * 8; #endif if (_charset->_hasMask && (_version >= 4 && _gameId != GID_LOOM256)) { |