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authorMax Horn2003-09-09 20:54:19 +0000
committerMax Horn2003-09-09 20:54:19 +0000
commitdeb4f6b78679527735225808161cc223d13dfa78 (patch)
tree367a5b2b81bac2a3d09ab237806088ec585bf0a7 /scumm/charset.cpp
parentd875bb69fe436fe071e9ad5363a203e99e793ed0 (diff)
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cleanup; fix for bug #795942 (COMI: text display off screen) and #785760 (COMI: Lockup/crash on Skull Island)
svn-id: r10144
Diffstat (limited to 'scumm/charset.cpp')
-rw-r--r--scumm/charset.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/charset.cpp b/scumm/charset.cpp
index 4ee6a4398d..0a8318bc31 100644
--- a/scumm/charset.cpp
+++ b/scumm/charset.cpp
@@ -1288,7 +1288,7 @@ void CharsetRendererNut::printChar(int chr) {
shadow_bottom = _top + height + 2;
_hasMask = true;
- _current->drawShadowChar(chr, _left, _top, _color, !_ignoreCharsetMask);
+ _current->drawShadowChar(chr, _left, _top - _vm->_screenTop, _color, !_ignoreCharsetMask);
_vm->updateDirtyRect(0, shadow_left, shadow_right, shadow_top, shadow_bottom, 0);
_left += width;