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author | Paweł Kołodziejski | 2003-04-16 07:11:04 +0000 |
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committer | Paweł Kołodziejski | 2003-04-16 07:11:04 +0000 |
commit | dc64134a7477d603b25123c9e8e9f6fbb7640230 (patch) | |
tree | 2f586dd77bfa5da5c2ed88b9aec44fd19e85b6ad /scumm/costume.cpp | |
parent | 9b739fcf0d6095aacecb3f48f670bfa2306be9d7 (diff) | |
download | scummvm-rg350-dc64134a7477d603b25123c9e8e9f6fbb7640230.tar.gz scummvm-rg350-dc64134a7477d603b25123c9e8e9f6fbb7640230.tar.bz2 scummvm-rg350-dc64134a7477d603b25123c9e8e9f6fbb7640230.zip |
fixed actor palette for nonblocked games
svn-id: r7014
Diffstat (limited to 'scumm/costume.cpp')
-rw-r--r-- | scumm/costume.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/scumm/costume.cpp b/scumm/costume.cpp index 1155f80b8f..50192f54ad 100644 --- a/scumm/costume.cpp +++ b/scumm/costume.cpp @@ -1333,6 +1333,9 @@ void CostumeRenderer::setPalette(byte *palette) { int i; byte color; + if (_vm->_features & GF_OLD_BUNDLE) + palette[_loaded._ptr[8]] = palette[0]; + for (i = 0; i < _loaded._numColors; i++) { if ((_vm->_vars[_vm->VAR_CURRENT_LIGHTS] & LIGHTMODE_actor_color) || (_vm->_features & GF_AFTER_V6)) { color = palette[i]; |