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author | Travis Howell | 2003-09-24 06:56:30 +0000 |
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committer | Travis Howell | 2003-09-24 06:56:30 +0000 |
commit | 4a62eb3e3b75944bca5af3bbab9e05dfecd77dcd (patch) | |
tree | fcd1210b4b896122ade69adf498a7054e23cd8d4 /scumm/debugger.cpp | |
parent | 09a01e4cbeada86167d83608cd0dcd77d7a0168f (diff) | |
download | scummvm-rg350-4a62eb3e3b75944bca5af3bbab9e05dfecd77dcd.tar.gz scummvm-rg350-4a62eb3e3b75944bca5af3bbab9e05dfecd77dcd.tar.bz2 scummvm-rg350-4a62eb3e3b75944bca5af3bbab9e05dfecd77dcd.zip |
More Amiga V2/V3 sound updates from _Q_:
1. A Player_MOD class, basically acts as a simplified mixer that mixes at 60Hz intervals (or whatever interval you specify), this gives smooth music playback in player_v3a
2. Some changes to player_v3a as a result of #1, including reduced music volume
3. player_v2a, and the necessary additions to scummvm.cpp/scumm.h
svn-id: r10392
Diffstat (limited to 'scumm/debugger.cpp')
-rw-r--r-- | scumm/debugger.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/debugger.cpp b/scumm/debugger.cpp index ea35395804..62c5200493 100644 --- a/scumm/debugger.cpp +++ b/scumm/debugger.cpp @@ -361,7 +361,7 @@ bool ScummDebugger::Cmd_Restart(int argc, const char **argv) { } bool ScummDebugger::Cmd_IMuse(int argc, const char **argv) { - if (!_s->_imuse && !_s->_playerV2) { + if (!_s->_imuse && !_s->_musicEngine) { Debug_Printf("No iMuse engine is active.\n"); return true; } |