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author | Max Horn | 2003-05-15 22:41:35 +0000 |
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committer | Max Horn | 2003-05-15 22:41:35 +0000 |
commit | 7baef4ad4eb5768e3222cfe85d3b716cd65f4705 (patch) | |
tree | d99078aef64e66a10dff9af15de5b5724799e6c6 /scumm/gfx.cpp | |
parent | a8603e5bfc286dc286d20831ae3f025be0a4940c (diff) | |
download | scummvm-rg350-7baef4ad4eb5768e3222cfe85d3b716cd65f4705.tar.gz scummvm-rg350-7baef4ad4eb5768e3222cfe85d3b716cd65f4705.tar.bz2 scummvm-rg350-7baef4ad4eb5768e3222cfe85d3b716cd65f4705.zip |
make some more use of ScummVM::Point; cleanup
svn-id: r7549
Diffstat (limited to 'scumm/gfx.cpp')
-rw-r--r-- | scumm/gfx.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index a45f9fae1c..45da9e7b4a 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -601,8 +601,8 @@ void Scumm::drawFlashlight() { // Calculate the area of the flashlight if (_gameId == GID_ZAK256) { - x = _virtual_mouse_x; - y = _virtual_mouse_y; + x = _virtualMouse.x; + y = _virtualMouse.y; } else { Actor *a = a = derefActorSafe(VAR(VAR_EGO), "drawFlashlight"); x = a->x; |