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author | Eugene Sandulenko | 2005-03-16 03:20:32 +0000 |
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committer | Eugene Sandulenko | 2005-03-16 03:20:32 +0000 |
commit | f86768fee8aabb448152092b95a0a0b08e59eb63 (patch) | |
tree | 0fc24b4274f3b1bca8033e174034d848a9d9452f /scumm/gfx.h | |
parent | dd71f57aeb2d921e89d4409a2548bddc4280a2d3 (diff) | |
download | scummvm-rg350-f86768fee8aabb448152092b95a0a0b08e59eb63.tar.gz scummvm-rg350-f86768fee8aabb448152092b95a0a0b08e59eb63.tar.bz2 scummvm-rg350-f86768fee8aabb448152092b95a0a0b08e59eb63.zip |
Preliminary support for NES charsets. Colors are wrong and we get glitches
caused by too narrow screen. Also text clearing doesn't work.
svn-id: r17164
Diffstat (limited to 'scumm/gfx.h')
-rw-r--r-- | scumm/gfx.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/gfx.h b/scumm/gfx.h index d32682e5bb..5d61c1da40 100644 --- a/scumm/gfx.h +++ b/scumm/gfx.h @@ -229,7 +229,7 @@ protected: byte _C64MaskMap[4096], _C64MaskChar[4096]; bool _C64ObjectMode; - byte _NESPatTable[4096], _NESNametable[16][64], _NESAttributes[64], _NESPalette[16]; + byte _NESNametable[16][64], _NESAttributes[64]; byte _NESBaseTiles; byte _NESNametableObj[16][64]; int _NESObj_x; |