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author | Paweł Kołodziejski | 2003-03-06 17:58:13 +0000 |
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committer | Paweł Kołodziejski | 2003-03-06 17:58:13 +0000 |
commit | 093428ae9a6a1fd33003a8a0827d7410501a74cb (patch) | |
tree | 00a37a896d37505db01dd69a162627df49e4990c /scumm/imuse.cpp | |
parent | 90680fe9bb614c1c5b7030821445e294c937f152 (diff) | |
download | scummvm-rg350-093428ae9a6a1fd33003a8a0827d7410501a74cb.tar.gz scummvm-rg350-093428ae9a6a1fd33003a8a0827d7410501a74cb.tar.bz2 scummvm-rg350-093428ae9a6a1fd33003a8a0827d7410501a74cb.zip |
and more cleanup
svn-id: r6718
Diffstat (limited to 'scumm/imuse.cpp')
-rw-r--r-- | scumm/imuse.cpp | 485 |
1 files changed, 154 insertions, 331 deletions
diff --git a/scumm/imuse.cpp b/scumm/imuse.cpp index bad1859448..56b53c0e8c 100644 --- a/scumm/imuse.cpp +++ b/scumm/imuse.cpp @@ -44,8 +44,6 @@ #define MDPG_TAG "MDpg" #define MDHD_TAG "MDhd" - - // Put IMUSE specific classes here, instead of in a .h file // they will only be used from this file, so it will reduce // compile time. @@ -53,7 +51,6 @@ class IMuseDriver; struct Part; - struct HookDatas { byte _jump, _transpose; byte _part_onoff[16]; @@ -190,14 +187,12 @@ struct CommandQueue { uint16 array[8]; }; - struct IsNoteCmdData { byte chan; byte note; byte vel; }; - struct Part { int _slot; IMuseDriver *_drv; @@ -237,7 +232,7 @@ struct Part { void off(); void silence(); void set_instrument(uint b); - void set_instrument(byte * data); + void set_instrument(byte *data); void load_global_instrument (byte b); void set_transpose(int8 transpose); @@ -259,7 +254,6 @@ struct Part { void fix_after_load(); void update_pris(); - void changed(uint16 what); }; @@ -270,8 +264,6 @@ struct ImTrigger { byte command [4]; }; - - // IMuseDriver class class IMuseDriver { @@ -306,7 +298,6 @@ private: byte _midi_chorus_last[16]; int8 _midi_pan_last[16]; - void midiPitchBend(byte chan, int16 pitchbend); void midiPitchBendFactor (byte chan, byte factor); void midiVolume(byte chan, byte volume); @@ -346,8 +337,6 @@ public: byte get_hardware_type() { return 5; } }; - - // WARNING: This is the internal variant of the IMUSE class. // imuse.h contains a public version of the same class. // the public version, only contains a set of methods. @@ -480,16 +469,13 @@ public: static IMuseInternal *create(OSystem *syst, MidiDriver *midi, SoundMixer *mixer); }; - - //////////////////////////////////////// // // IMUSE helper functions // //////////////////////////////////////// -static int clamp(int val, int min, int max) -{ +static int clamp(int val, int min, int max) { if (val < min) return min; if (val > max) @@ -497,8 +483,7 @@ static int clamp(int val, int min, int max) return val; } -static int transpose_clamp(int a, int b, int c) -{ +static int transpose_clamp(int a, int b, int c) { if (b > a) a += (b - a + 11) / 12 * 12; if (c < a) @@ -506,8 +491,7 @@ static int transpose_clamp(int a, int b, int c) return a; } -static uint32 get_delta_time(byte **s) -{ +static uint32 get_delta_time(byte **s) { byte *d = *s, b; uint32 time = 0; do { @@ -518,13 +502,11 @@ static uint32 get_delta_time(byte **s) return time; } -static uint read_word(byte *a) -{ +static uint read_word(byte *a) { return (a[0] << 8) + a[1]; } -static void skip_midi_cmd(byte **song_ptr) -{ +static void skip_midi_cmd(byte **song_ptr) { byte *s, code; const byte num_skip[] = { @@ -549,8 +531,7 @@ static void skip_midi_cmd(byte **song_ptr) *song_ptr = s; } -static int is_note_cmd(byte **a, IsNoteCmdData * isnote) -{ +static int is_note_cmd(byte **a, IsNoteCmdData * isnote) { byte *s = *a; byte code; @@ -602,18 +583,15 @@ IMuseInternal::~IMuseInternal() { terminate(); } -void IMuseInternal::lock() -{ +void IMuseInternal::lock() { _locked++; } -void IMuseInternal::unlock() -{ +void IMuseInternal::unlock() { _locked--; } -byte *IMuseInternal::findTag(int sound, char *tag, int index) -{ +byte *IMuseInternal::findTag(int sound, char *tag, int index) { byte *ptr = NULL; int32 size, pos; @@ -642,8 +620,7 @@ byte *IMuseInternal::findTag(int sound, char *tag, int index) return NULL; } -bool IMuseInternal::isMT32(int sound) -{ +bool IMuseInternal::isMT32(int sound) { byte *ptr = NULL; uint32 tag; @@ -670,8 +647,7 @@ bool IMuseInternal::isMT32(int sound) return false; } -bool IMuseInternal::isGM(int sound) -{ +bool IMuseInternal::isGM(int sound) { byte *ptr = NULL; uint32 tag; @@ -700,8 +676,7 @@ bool IMuseInternal::isGM(int sound) return false; } -bool IMuseInternal::start_sound(int sound) -{ +bool IMuseInternal::start_sound(int sound) { Player *player; void *mdhd; @@ -749,8 +724,7 @@ bool IMuseInternal::start_sound(int sound) } -Player *IMuseInternal::allocate_player(byte priority) -{ +Player *IMuseInternal::allocate_player(byte priority) { Player *player = _players, *best = NULL; int i; byte bestpri = 255; @@ -771,8 +745,7 @@ Player *IMuseInternal::allocate_player(byte priority) return NULL; } -void IMuseInternal::init_players() -{ +void IMuseInternal::init_players() { Player *player = _players; int i; @@ -782,8 +755,7 @@ void IMuseInternal::init_players() } } -void IMuseInternal::init_sustaining_notes() -{ +void IMuseInternal::init_sustaining_notes() { SustainingNotes *next = NULL, *sn = _sustaining_notes; int i; @@ -797,8 +769,7 @@ void IMuseInternal::init_sustaining_notes() _sustain_notes_free = next; } -void IMuseInternal::init_volume_fader() -{ +void IMuseInternal::init_volume_fader() { VolumeFader *vf = _volume_fader; int i; @@ -808,8 +779,7 @@ void IMuseInternal::init_volume_fader() _active_volume_faders = false; } -void IMuseInternal::init_parts() -{ +void IMuseInternal::init_parts() { Part *part; int i; @@ -819,8 +789,7 @@ void IMuseInternal::init_parts() } } -int IMuseInternal::stop_sound(int sound) -{ +int IMuseInternal::stop_sound(int sound) { Player *player = _players; int i; int r = -1; @@ -834,8 +803,7 @@ int IMuseInternal::stop_sound(int sound) return r; } -int IMuseInternal::stop_all_sounds() -{ +int IMuseInternal::stop_all_sounds() { Player *player = _players; int i; @@ -846,8 +814,7 @@ int IMuseInternal::stop_all_sounds() return 0; } -void IMuseInternal::on_timer() -{ +void IMuseInternal::on_timer() { if (_locked || _paused) return; @@ -861,8 +828,7 @@ void IMuseInternal::on_timer() unlock(); } -void IMuseInternal::sequencer_timers() -{ +void IMuseInternal::sequencer_timers() { Player *player = _players; int i; @@ -872,8 +838,7 @@ void IMuseInternal::sequencer_timers() } } -void IMuseInternal::handle_marker(uint id, byte data) -{ +void IMuseInternal::handle_marker(uint id, byte data) { uint16 *p; uint pos; @@ -910,15 +875,13 @@ void IMuseInternal::handle_marker(uint id, byte data) _queue_end = pos; } -int IMuseInternal::get_channel_volume(uint a) -{ +int IMuseInternal::get_channel_volume(uint a) { if (a < 8) return _channel_volume_eff[a]; return (_master_volume * _music_volume / 255) >> 1; } -Part *IMuseInternal::allocate_part(byte pri) -{ +Part *IMuseInternal::allocate_part(byte pri) { Part *part, *best = NULL; int i; @@ -940,8 +903,7 @@ Part *IMuseInternal::allocate_part(byte pri) return best; } -void IMuseInternal::expire_sustain_notes() -{ +void IMuseInternal::expire_sustain_notes() { SustainingNotes *sn, *next; Player *player; uint32 counter; @@ -972,8 +934,7 @@ void IMuseInternal::expire_sustain_notes() } } -void IMuseInternal::expire_volume_faders() -{ +void IMuseInternal::expire_volume_faders() { VolumeFader *vf; int i; @@ -993,8 +954,7 @@ void IMuseInternal::expire_volume_faders() } } -void VolumeFader::on_timer(bool probe) -{ +void VolumeFader::on_timer(bool probe) { byte newvol; newvol = curvol + speed_hi; @@ -1022,8 +982,7 @@ void VolumeFader::on_timer(bool probe) } } -byte VolumeFader::fading_to() -{ +byte VolumeFader::fading_to() { byte newvol; byte orig_curvol; uint16 orig_speed_lo_counter, orig_num_steps; @@ -1052,8 +1011,7 @@ byte VolumeFader::fading_to() return newvol; } -int IMuseInternal::get_sound_status(int sound) -{ +int IMuseInternal::get_sound_status(int sound) { int i; Player *player; for (i = ARRAYSIZE(_players), player = _players; i != 0; i--, player++) { @@ -1074,8 +1032,7 @@ int IMuseInternal::get_sound_status(int sound) // it treats sounds that are fading out just the same as // other sounds. This is the method to use when determining // what resources to expire from memory. -bool IMuseInternal::get_sound_active(int sound) -{ +bool IMuseInternal::get_sound_active(int sound) { int i; Player *player; for (i = ARRAYSIZE(_players), player = _players; i != 0; i--, player++) { @@ -1085,8 +1042,7 @@ bool IMuseInternal::get_sound_active(int sound) return (get_queue_sound_status(sound) != 0); } -int IMuseInternal::get_queue_sound_status(int sound) -{ +int IMuseInternal::get_queue_sound_status(int sound) { uint16 *a; int i, j; @@ -1102,8 +1058,7 @@ int IMuseInternal::get_queue_sound_status(int sound) return 0; } -int IMuseInternal::set_volchan(int sound, int volchan) -{ +int IMuseInternal::set_volchan(int sound, int volchan) { int r; int i; int num; @@ -1147,8 +1102,7 @@ int IMuseInternal::set_volchan(int sound, int volchan) } } -int IMuseInternal::clear_queue() -{ +int IMuseInternal::clear_queue() { _queue_adding = false; _queue_cleared = true; _queue_pos = 0; @@ -1157,8 +1111,7 @@ int IMuseInternal::clear_queue() return 0; } -int IMuseInternal::enqueue_command(int a, int b, int c, int d, int e, int f, int g) -{ +int IMuseInternal::enqueue_command(int a, int b, int c, int d, int e, int f, int g) { uint16 *p; uint i; @@ -1194,8 +1147,7 @@ int IMuseInternal::enqueue_command(int a, int b, int c, int d, int e, int f, int } } -int IMuseInternal::query_queue(int param) -{ +int IMuseInternal::query_queue(int param) { switch (param) { case 0: // Get trigger count return _trigger_count; @@ -1212,13 +1164,11 @@ int IMuseInternal::query_queue(int param) } } -int IMuseInternal::get_music_volume() -{ +int IMuseInternal::get_music_volume() { return _music_volume; } -int IMuseInternal::set_music_volume(uint vol) -{ +int IMuseInternal::set_music_volume(uint vol) { if (vol > 255) vol = 255; else if (vol < 0) @@ -1236,8 +1186,7 @@ int IMuseInternal::set_music_volume(uint vol) return 0; } -int IMuseInternal::set_master_volume (uint vol) -{ +int IMuseInternal::set_master_volume (uint vol) { if (vol > 255) vol = 255; else if (vol < 0) @@ -1255,13 +1204,11 @@ int IMuseInternal::set_master_volume (uint vol) return 0; } -int IMuseInternal::get_master_volume() -{ +int IMuseInternal::get_master_volume() { return _master_volume; } -int IMuseInternal::terminate() -{ +int IMuseInternal::terminate() { if (_driver) { _driver->uninit(); delete _driver; @@ -1271,9 +1218,7 @@ int IMuseInternal::terminate() // Not implemented } - -int IMuseInternal::enqueue_trigger(int sound, int marker) -{ +int IMuseInternal::enqueue_trigger(int sound, int marker) { uint16 *p; uint pos; @@ -1297,8 +1242,7 @@ int IMuseInternal::enqueue_trigger(int sound, int marker) return 0; } -int32 IMuseInternal::do_command(int a, int b, int c, int d, int e, int f, int g, int h) -{ +int32 IMuseInternal::do_command(int a, int b, int c, int d, int e, int f, int g, int h) { int i; byte cmd = a & 0xFF; byte param = a >> 8; @@ -1576,8 +1520,7 @@ int IMuseInternal::set_channel_volume(uint chan, uint vol) return 0; } -void IMuseInternal::update_volumes() -{ +void IMuseInternal::update_volumes() { Player *player; int i; @@ -1587,16 +1530,14 @@ void IMuseInternal::update_volumes() } } -int IMuseInternal::set_volchan_entry(uint a, uint b) -{ +int IMuseInternal::set_volchan_entry(uint a, uint b) { if (a >= 8) return -1; _volchan_table[a] = b; return 0; } -int HookDatas::query_param(int param, byte chan) -{ +int HookDatas::query_param(int param, byte chan) { switch (param) { case 18: return _jump; @@ -1615,8 +1556,7 @@ int HookDatas::query_param(int param, byte chan) } } -int HookDatas::set(byte cls, byte value, byte chan) -{ +int HookDatas::set(byte cls, byte value, byte chan) { switch (cls) { case 0: _jump = value; @@ -1654,9 +1594,7 @@ int HookDatas::set(byte cls, byte value, byte chan) return 0; } - -VolumeFader *IMuseInternal::allocate_volume_fader() -{ +VolumeFader *IMuseInternal::allocate_volume_fader() { VolumeFader *vf; int i; @@ -1672,8 +1610,7 @@ VolumeFader *IMuseInternal::allocate_volume_fader() return vf; } -Player *IMuseInternal::get_player_byid(int id) -{ +Player *IMuseInternal::get_player_byid(int id) { int i; Player *player, *found = NULL; @@ -1687,15 +1624,13 @@ Player *IMuseInternal::get_player_byid(int id) return found; } -int IMuseInternal::get_volchan_entry(uint a) -{ +int IMuseInternal::get_volchan_entry(uint a) { if (a < 8) return _volchan_table[a]; return -1; } -uint32 IMuseInternal::property(int prop, uint32 value) -{ +uint32 IMuseInternal::property(int prop, uint32 value) { switch (prop) { case IMuse::PROP_TEMPO_BASE: _game_tempo = value; @@ -1704,24 +1639,18 @@ uint32 IMuseInternal::property(int prop, uint32 value) return 0; } -void IMuseInternal::setBase(byte **base) -{ +void IMuseInternal::setBase(byte **base) { _base_sounds = base; } - -IMuseInternal *IMuseInternal::create(OSystem *syst, MidiDriver *midi, SoundMixer *mixer) -{ +IMuseInternal *IMuseInternal::create(OSystem *syst, MidiDriver *midi, SoundMixer *mixer) { IMuseInternal *i = new IMuseInternal; i->initialize(syst, midi, mixer); return i; } - -int IMuseInternal::initialize(OSystem *syst, MidiDriver *midi, SoundMixer *mixer) -{ +int IMuseInternal::initialize(OSystem *syst, MidiDriver *midi, SoundMixer *mixer) { int i; - IMuseDriver *driv; if (midi == NULL) @@ -1753,16 +1682,14 @@ int IMuseInternal::initialize(OSystem *syst, MidiDriver *midi, SoundMixer *mixer return 0; } -void IMuseInternal::init_queue() -{ +void IMuseInternal::init_queue() { _queue_adding = false; _queue_pos = 0; _queue_end = 0; _trigger_count = 0; } -void IMuseInternal::pause(bool paused) -{ +void IMuseInternal::pause(bool paused) { int vol = _music_volume; if (paused) _music_volume = 0; @@ -1772,15 +1699,13 @@ void IMuseInternal::pause(bool paused) _paused = paused; } - //////////////////////////////////////// // // Player implementation // //////////////////////////////////////// -int Player::fade_vol(byte vol, int time) -{ +int Player::fade_vol(byte vol, int time) { VolumeFader *vf; int i; @@ -1810,8 +1735,7 @@ int Player::fade_vol(byte vol, int time) return 0; } -bool Player::is_fading_out() -{ +bool Player::is_fading_out() { VolumeFader *vf = _se->_volume_fader; int i; @@ -1822,8 +1746,7 @@ bool Player::is_fading_out() return false; } -void Player::clear() -{ +void Player::clear() { uninit_seq(); cancel_volume_fade(); uninit_parts(); @@ -1831,8 +1754,7 @@ void Player::clear() _ticks_per_beat = TICKS_PER_BEAT; } -bool Player::start_sound(int sound) -{ +bool Player::start_sound(int sound) { void *mdhd; mdhd = _se->findTag(sound, MDHD_TAG, 0); @@ -1868,13 +1790,11 @@ bool Player::start_sound(int sound) return true; } -void Player::hook_clear() -{ +void Player::hook_clear() { memset(&_hook, 0, sizeof(_hook)); } -int Player::start_seq_sound(int sound) -{ +int Player::start_seq_sound(int sound) { byte *ptr, *track_ptr; _song_index = sound; @@ -1907,8 +1827,7 @@ int Player::start_seq_sound(int sound) return 0; } -void Player::set_tempo(uint32 b) -{ +void Player::set_tempo(uint32 b) { uint32 i, j; i = _se->_game_tempo; @@ -1925,8 +1844,7 @@ void Player::set_tempo(uint32 b) set_speed(_speed); } -void Player::cancel_volume_fade() -{ +void Player::cancel_volume_fade() { VolumeFader *vf = _se->_volume_fader; int i; @@ -1936,8 +1854,7 @@ void Player::cancel_volume_fade() } } -void Player::uninit_parts() -{ +void Player::uninit_parts() { if (_parts && _parts->_player != this) error("asd"); while (_parts) @@ -1945,19 +1862,16 @@ void Player::uninit_parts() _se->_driver->update_pris(); // In case another player couldn't allocate all its parts } -void Player::uninit_seq() -{ +void Player::uninit_seq() { _abort = true; } -void Player::set_speed(byte speed) -{ +void Player::set_speed(byte speed) { _speed = speed; _timer_speed = (_tempo_eff * speed >> 7); } -byte *Player::parse_midi(byte *s) -{ +byte *Player::parse_midi(byte *s) { byte cmd, chan, note, velocity, control; uint value; Part *part; @@ -2091,8 +2005,7 @@ byte *Player::parse_midi(byte *s) return s; } -void Player::parse_sysex(byte *p, uint len) -{ +void Player::parse_sysex(byte *p, uint len) { byte code; byte a; uint b; @@ -2275,8 +2188,7 @@ void Player::parse_sysex(byte *p, uint len) } } -void Player::decode_sysex_bytes(byte *src, byte *dst, int len) -{ +void Player::decode_sysex_bytes(byte *src, byte *dst, int len) { while (len >= 0) { *dst++ = (src[0] << 4) | (src[1] & 0xF); src += 2; @@ -2284,8 +2196,7 @@ void Player::decode_sysex_bytes(byte *src, byte *dst, int len) } } -void Player::maybe_jump (byte cmd, uint track, uint beat, uint tick) -{ +void Player::maybe_jump (byte cmd, uint track, uint beat, uint tick) { // Is this the hook I'm waiting for? if (cmd && _hook._jump != cmd) return; @@ -2297,8 +2208,7 @@ void Player::maybe_jump (byte cmd, uint track, uint beat, uint tick) jump (track, beat, tick); } -void Player::maybe_set_transpose(byte *data) -{ +void Player::maybe_set_transpose(byte *data) { byte cmd; cmd = data[0]; @@ -2314,8 +2224,7 @@ void Player::maybe_set_transpose(byte *data) set_transpose(data[1], (int8)data[2]); } -void Player::maybe_part_onoff(byte *data) -{ +void Player::maybe_part_onoff(byte *data) { byte cmd, *p; uint chan; Part *part; @@ -2337,8 +2246,7 @@ void Player::maybe_part_onoff(byte *data) part->set_onoff(data[2] != 0); } -void Player::maybe_set_volume(byte *data) -{ +void Player::maybe_set_volume(byte *data) { byte cmd; byte *p; uint chan; @@ -2362,8 +2270,7 @@ void Player::maybe_set_volume(byte *data) part->set_vol(data[2]); } -void Player::maybe_set_program(byte *data) -{ +void Player::maybe_set_program(byte *data) { byte cmd; byte *p; uint chan; @@ -2386,8 +2293,7 @@ void Player::maybe_set_program(byte *data) part->set_program(data[2]); } -void Player::maybe_set_transpose_part(byte *data) -{ +void Player::maybe_set_transpose_part(byte *data) { byte cmd; byte *p; uint chan; @@ -2408,8 +2314,7 @@ void Player::maybe_set_transpose_part(byte *data) part_set_transpose(chan, data[2], (int8)data[3]); } -int Player::set_transpose(byte relative, int b) -{ +int Player::set_transpose(byte relative, int b) { Part *part; if (b > 24 || b < -24 || relative > 1) @@ -2426,23 +2331,19 @@ int Player::set_transpose(byte relative, int b) return 0; } -void Player::clear_active_notes() -{ +void Player::clear_active_notes() { memset(_se->_active_notes, 0, sizeof(_se->_active_notes)); } -void Player::clear_active_note(int chan, byte note) -{ +void Player::clear_active_note(int chan, byte note) { _se->_active_notes[note] &= ~(1 << chan); } -void Player::set_active_note(int chan, byte note) -{ +void Player::set_active_note(int chan, byte note) { _se->_active_notes[note] |= (1 << chan); } -void Player::part_set_transpose(uint8 chan, byte relative, int8 b) -{ +void Player::part_set_transpose(uint8 chan, byte relative, int8 b) { Part *part; if (b > 24 || b < -24) @@ -2456,8 +2357,7 @@ void Player::part_set_transpose(uint8 chan, byte relative, int8 b) part->set_transpose(b); } -void Player::key_on(uint8 chan, uint8 note, uint8 velocity) -{ +void Player::key_on(uint8 chan, uint8 note, uint8 velocity) { Part *part; part = get_part(chan); @@ -2467,8 +2367,7 @@ void Player::key_on(uint8 chan, uint8 note, uint8 velocity) part->key_on(note, velocity); } -void Player::key_off(uint8 chan, uint8 note) -{ +void Player::key_off(uint8 chan, uint8 note) { Part *part; for (part = _parts; part; part = part->_next) { @@ -2477,8 +2376,7 @@ void Player::key_off(uint8 chan, uint8 note) } } -bool Player::jump(uint track, uint beat, uint tick) -{ +bool Player::jump(uint track, uint beat, uint tick) { byte *mtrk, *cur_mtrk, *scanpos; uint32 topos, curpos, track_offs; @@ -2538,8 +2436,7 @@ bool Player::jump(uint track, uint beat, uint tick) return true; } -bool Player::set_loop(uint count, uint tobeat, uint totick, uint frombeat, uint fromtick) -{ +bool Player::set_loop(uint count, uint tobeat, uint totick, uint frombeat, uint fromtick) { if (tobeat + 1 >= frombeat) return false; @@ -2556,13 +2453,11 @@ bool Player::set_loop(uint count, uint tobeat, uint totick, uint frombeat, uint return true; } -void Player::clear_loop() -{ +void Player::clear_loop() { _loop_counter = 0; } -void Player::turn_off_pedals() -{ +void Player::turn_off_pedals() { Part *part; for (part = _parts; part; part = part->_next) { @@ -2571,8 +2466,7 @@ void Player::turn_off_pedals() } } -void Player::find_sustaining_notes(byte *a, byte *b, uint32 l) -{ +void Player::find_sustaining_notes(byte *a, byte *b, uint32 l) { uint32 pos; uint16 mask; uint16 *bitlist_ptr; @@ -2683,8 +2577,7 @@ void Player::find_sustaining_notes(byte *a, byte *b, uint32 l) sn->next->prev = sn; } -Part *Player::get_part(uint8 chan) -{ +Part *Player::get_part(uint8 chan) { Part *part; part = _parts; @@ -2706,8 +2599,7 @@ Part *Player::get_part(uint8 chan) return part; } -uint Player::update_actives() -{ +uint Player::update_actives() { Part *part; uint16 *active; int count = 0; @@ -2721,8 +2613,7 @@ uint Player::update_actives() return count; } -void Player::set_priority(int pri) -{ +void Player::set_priority(int pri) { Part *part; _priority = pri; @@ -2732,8 +2623,7 @@ void Player::set_priority(int pri) _se->_driver->update_pris(); } -void Player::set_pan(int pan) -{ +void Player::set_pan(int pan) { Part *part; _pan = pan; @@ -2742,8 +2632,7 @@ void Player::set_pan(int pan) } } -void Player::set_detune(int detune) -{ +void Player::set_detune(int detune) { Part *part; _detune = detune; @@ -2752,8 +2641,7 @@ void Player::set_detune(int detune) } } -int Player::scan(uint totrack, uint tobeat, uint totick) -{ +int Player::scan(uint totrack, uint tobeat, uint totick) { byte *mtrk, *scanptr; uint32 curpos, topos; uint32 pos; @@ -2807,8 +2695,7 @@ int Player::scan(uint totrack, uint tobeat, uint totick) return 0; } -void Player::turn_off_parts() -{ +void Player::turn_off_parts() { Part *part; for (part = _parts; part; part = part->_next) @@ -2816,8 +2703,7 @@ void Player::turn_off_parts() _se->_driver->update_pris(); } -void Player::play_active_notes() -{ +void Player::play_active_notes() { int i, j; uint mask; @@ -2831,8 +2717,7 @@ void Player::play_active_notes() } } -int Player::set_vol(byte vol) -{ +int Player::set_vol(byte vol) { Part *part; if (vol > 127) @@ -2848,8 +2733,7 @@ int Player::set_vol(byte vol) return 0; } -int Player::get_param(int param, byte chan) -{ +int Player::get_param(int param, byte chan) { switch (param) { case 0: return (byte)_priority; @@ -2896,8 +2780,7 @@ int Player::get_param(int param, byte chan) } } -int Player::query_part_param(int param, byte chan) -{ +int Player::query_part_param(int param, byte chan) { Part *part; part = _parts; @@ -2921,8 +2804,7 @@ int Player::query_part_param(int param, byte chan) return 129; } -void Player::sequencer_timer() -{ +void Player::sequencer_timer() { byte *mtrk; uint32 counter; byte *song_ptr; @@ -2967,8 +2849,7 @@ enum { TYPE_PLAYER = 2 }; -int IMuseInternal::saveReference(void *me_ref, byte type, void *ref) -{ +int IMuseInternal::saveReference(void *me_ref, byte type, void *ref) { IMuseInternal *me = (IMuseInternal *)me_ref; switch (type) { case TYPE_PART: @@ -2980,8 +2861,7 @@ int IMuseInternal::saveReference(void *me_ref, byte type, void *ref) } } -void *IMuseInternal::loadReference(void *me_ref, byte type, int ref) -{ +void *IMuseInternal::loadReference(void *me_ref, byte type, int ref) { IMuseInternal *me = (IMuseInternal *)me_ref; switch (type) { case TYPE_PART: @@ -2993,8 +2873,7 @@ void *IMuseInternal::loadReference(void *me_ref, byte type, int ref) } } -int IMuseInternal::save_or_load(Serializer *ser, Scumm *scumm) -{ +int IMuseInternal::save_or_load(Serializer *ser, Scumm *scumm) { const SaveLoadEntry mainEntries[] = { MKLINE(IMuseInternal, _queue_end, sleUint8, VER_V8), MKLINE(IMuseInternal, _queue_pos, sleUint8, VER_V8), @@ -3127,8 +3006,7 @@ int IMuseInternal::save_or_load(Serializer *ser, Scumm *scumm) #undef MKLINE #undef MKEND -void IMuseInternal::fix_parts_after_load() -{ +void IMuseInternal::fix_parts_after_load() { Part *part; int i; @@ -3140,8 +3018,7 @@ void IMuseInternal::fix_parts_after_load() // Only call this routine from the main thread, // since it uses getResourceAddress -void IMuseInternal::fix_players_after_load(Scumm *scumm) -{ +void IMuseInternal::fix_players_after_load(Scumm *scumm) { Player *player = _players; int i; @@ -3155,56 +3032,47 @@ void IMuseInternal::fix_players_after_load(Scumm *scumm) } } -void Part::set_detune(int8 detune) -{ +void Part::set_detune(int8 detune) { _detune_eff = clamp((_detune = detune) + _player->_detune, -128, 127); changed(IMuseDriver::pcMod); } -void Part::set_pitchbend(int value) -{ +void Part::set_pitchbend(int value) { _pitchbend = value; changed(IMuseDriver::pcMod); } -void Part::set_vol(uint8 vol) -{ +void Part::set_vol(uint8 vol) { _vol_eff = ((_vol = vol) + 1) * _player->_vol_eff >> 7; changed(IMuseDriver::pcVolume); } -void Part::set_pri(int8 pri) -{ +void Part::set_pri(int8 pri) { _pri_eff = clamp((_pri = pri) + _player->_priority, 0, 255); changed(IMuseDriver::pcPriority); } -void Part::set_pan(int8 pan) -{ +void Part::set_pan(int8 pan) { _pan_eff = clamp((_pan = pan) + _player->_pan, -64, 63); changed(IMuseDriver::pcPan); } -void Part::set_transpose(int8 transpose) -{ +void Part::set_transpose(int8 transpose) { _transpose_eff = transpose_clamp((_transpose = transpose) + _player->_transpose, -12, 12); changed(IMuseDriver::pcMod); } -void Part::set_pedal(bool value) -{ +void Part::set_pedal(bool value) { _pedal = value; changed(IMuseDriver::pcPedal); } -void Part::set_modwheel(uint value) -{ +void Part::set_modwheel(uint value) { _modwheel = value; changed(IMuseDriver::pcModwheel); } -void Part::set_chorus(uint chorus) -{ +void Part::set_chorus(uint chorus) { _chorus = chorus; changed(IMuseDriver::pcChorus); } @@ -3215,8 +3083,7 @@ void Part::set_effect_level(uint level) changed(IMuseDriver::pcEffectLevel); } -void Part::fix_after_load() -{ +void Part::fix_after_load() { set_transpose(_transpose); set_vol(_vol); set_detune(_detune); @@ -3226,8 +3093,7 @@ void Part::fix_after_load() changed (IMuseDriver::pcAll); } -void Part::set_pitchbend_factor(uint8 value) -{ +void Part::set_pitchbend_factor(uint8 value) { if (value > 12) return; set_pitchbend(0); @@ -3235,8 +3101,7 @@ void Part::set_pitchbend_factor(uint8 value) changed (IMuseDriver::pcPitchBendFactor); } -void Part::set_onoff(bool on) -{ +void Part::set_onoff(bool on) { if (_on != on) { _on = on; if (!on) @@ -3246,29 +3111,24 @@ void Part::set_onoff(bool on) } } -void Part::set_instrument(byte * data) -{ +void Part::set_instrument(byte * data) { _instrument.adlib (data); changed(IMuseDriver::pcProgram); } -void Part::load_global_instrument (byte slot) -{ +void Part::load_global_instrument (byte slot) { _drv->part_load_global_instrument (this, slot); } -void Part::key_on(byte note, byte velocity) -{ +void Part::key_on(byte note, byte velocity) { _drv->part_key_on(this, note, velocity); } -void Part::key_off(byte note) -{ +void Part::key_off(byte note) { _drv->part_key_off(this, note); } -void Part::init(IMuseDriver * driver) -{ +void Part::init(IMuseDriver * driver) { _drv = driver; _player = NULL; _next = NULL; @@ -3277,8 +3137,7 @@ void Part::init(IMuseDriver * driver) memset(_actives, 0, sizeof (_actives)); } -void Part::setup(Player *player) -{ +void Part::setup(Player *player) { _player = player; // Insert first into player's list @@ -3316,8 +3175,7 @@ void Part::setup(Player *player) changed (IMuseDriver::pcAll); } -void Part::uninit() -{ +void Part::uninit() { if (!_player) return; off(); @@ -3334,33 +3192,27 @@ void Part::uninit() _prev = NULL; } -void Part::off() -{ +void Part::off() { _drv->part_off(this); } -void Part::changed(uint16 what) -{ +void Part::changed(uint16 what) { _drv->part_changed(this, what); } -void Part::set_param(byte param, int value) -{ +void Part::set_param(byte param, int value) { _drv->part_set_param(this, param, value); } -void Part::update_pris() -{ +void Part::update_pris() { _drv->update_pris(); } -int Part::update_actives(uint16 *active) -{ +int Part::update_actives(uint16 *active) { return _drv->part_update_active(this, active); } -void Part::set_program(byte program) -{ +void Part::set_program(byte program) { if (_program != program || _bank != 0) { _program = program; _bank = 0; @@ -3369,23 +3221,20 @@ void Part::set_program(byte program) } } -void Part::set_instrument(uint b) -{ +void Part::set_instrument(uint b) { _bank = (byte)(b >> 8); _program = (byte)b; _instrument.program (_program, _player->_mt32emulate); changed(IMuseDriver::pcProgram); } - //////////////////////////////////////// // // General MIDI implementation of iMuse // //////////////////////////////////////// -IMuseDriver::IMuseDriver (MidiDriver *midi) -{ +IMuseDriver::IMuseDriver (MidiDriver *midi) { int i; // Initialize our "last" trackers with impossible @@ -3406,8 +3255,7 @@ IMuseDriver::IMuseDriver (MidiDriver *midi) _md = midi; } -void IMuseDriver::midiPitchBend(byte chan, int16 pitchbend) -{ +void IMuseDriver::midiPitchBend(byte chan, int16 pitchbend) { uint16 tmp; if (_midi_pitchbend_last[chan] != pitchbend) { @@ -3424,78 +3272,66 @@ void IMuseDriver::midiPitchBendFactor (byte chan, byte factor) { } } -void IMuseDriver::midiVolume(byte chan, byte volume) -{ +void IMuseDriver::midiVolume(byte chan, byte volume) { if (_midi_volume_last[chan] != volume) { _midi_volume_last[chan] = volume; _md->send(volume << 16 | 7 << 8 | 0xB0 | chan); } } -void IMuseDriver::midiPedal(byte chan, bool pedal) -{ +void IMuseDriver::midiPedal(byte chan, bool pedal) { if (_midi_pedal_last[chan] != pedal) { _midi_pedal_last[chan] = pedal; _md->send(pedal << 16 | 64 << 8 | 0xB0 | chan); } } -void IMuseDriver::midiModWheel(byte chan, byte modwheel) -{ +void IMuseDriver::midiModWheel(byte chan, byte modwheel) { if (_midi_modwheel_last[chan] != modwheel) { _midi_modwheel_last[chan] = modwheel; _md->send(modwheel << 16 | 1 << 8 | 0xB0 | chan); } } -void IMuseDriver::midiEffectLevel(byte chan, byte level) -{ +void IMuseDriver::midiEffectLevel(byte chan, byte level) { if (_midi_effectlevel_last[chan] != level) { _midi_effectlevel_last[chan] = level; _md->send(level << 16 | 91 << 8 | 0xB0 | chan); } } -void IMuseDriver::midiChorus(byte chan, byte chorus) -{ +void IMuseDriver::midiChorus(byte chan, byte chorus) { if (_midi_chorus_last[chan] != chorus) { _midi_chorus_last[chan] = chorus; _md->send(chorus << 16 | 93 << 8 | 0xB0 | chan); } } -void IMuseDriver::midiControl0(byte chan, byte value) -{ +void IMuseDriver::midiControl0(byte chan, byte value) { _md->send(value << 16 | 0 << 8 | 0xB0 | chan); } - -void IMuseDriver::midiPan(byte chan, int8 pan) -{ +void IMuseDriver::midiPan(byte chan, int8 pan) { if (_midi_pan_last[chan] != pan) { _midi_pan_last[chan] = pan; _md->send(((pan - 64) & 0x7F) << 16 | 10 << 8 | 0xB0 | chan); } } -void IMuseDriver::midiNoteOn(byte chan, byte note, byte velocity) -{ +void IMuseDriver::midiNoteOn(byte chan, byte note, byte velocity) { _md->send(velocity << 16 | note << 8 | 0x90 | chan); } -void IMuseDriver::midiNoteOff(byte chan, byte note) -{ +void IMuseDriver::midiNoteOff(byte chan, byte note) { _md->send(note << 8 | 0x80 | chan); } -void IMuseDriver::midiSilence(byte chan) -{ +void IMuseDriver::midiSilence(byte chan) { _md->send((64 << 8) | 0xB0 | chan); _md->send((123 << 8) | 0xB0 | chan); } -void IMuseDriver::part_key_on(Part *part, byte note, byte velocity) -{ +void IMuseDriver::part_key_on(Part *part, byte note, byte velocity) { MidiChannel *mc = part->_mc; part->_actives[note >> 4] |= (1 << (note & 0xF)); @@ -3511,8 +3347,7 @@ void IMuseDriver::part_key_on(Part *part, byte note, byte velocity) } } -void IMuseDriver::part_key_off(Part *part, byte note) -{ +void IMuseDriver::part_key_off(Part *part, byte note) { MidiChannel *mc = part->_mc; part->_actives[note >> 4] &= ~(1 << (note & 0xF)); @@ -3525,8 +3360,7 @@ void IMuseDriver::part_key_off(Part *part, byte note) } } -void IMuseDriver::init(IMuseInternal *eng, OSystem *syst) -{ +void IMuseDriver::init(IMuseInternal *eng, OSystem *syst) { int i; _system = syst; @@ -3550,13 +3384,11 @@ void IMuseDriver::timer_callback (void *) { g_scumm->_imuse->on_timer(); } -void IMuseDriver::uninit() -{ +void IMuseDriver::uninit() { _md->close(); } -void IMuseDriver::update_pris() -{ +void IMuseDriver::update_pris() { Part *part, *hipart; int i; byte hipri, lopri; @@ -3596,14 +3428,12 @@ void IMuseDriver::update_pris() } } -int IMuseDriver::part_update_active(Part *part, uint16 *active) -{ +int IMuseDriver::part_update_active(Part *part, uint16 *active) { int i, j; uint16 *act, mask, bits; int count = 0; bits = 1 << part->_chan; - act = part->_actives; for (i = 8; i; i--) { @@ -3622,24 +3452,21 @@ int IMuseDriver::part_update_active(Part *part, uint16 *active) return count; } -void IMuseDriver::set_instrument(uint slot, byte *data) -{ +void IMuseDriver::set_instrument(uint slot, byte *data) { if (slot < 32) { // memcpy(&_glob_instr[slot], data, sizeof(Instrument)); _glob_instr[slot].adlib (data); } } -void IMuseDriver::part_load_global_instrument (Part *part, byte slot) -{ +void IMuseDriver::part_load_global_instrument (Part *part, byte slot) { if (slot >= 32) return; _glob_instr [slot].copy_to (&part->_instrument); part->changed (pcProgram); } -void IMuseDriver::part_changed(Part *part, uint16 what) -{ +void IMuseDriver::part_changed(Part *part, uint16 what) { MidiChannel *mc; // Mark for re-schedule if program changed when in pre-state @@ -3690,8 +3517,7 @@ void IMuseDriver::part_changed(Part *part, uint16 what) } -void IMuseDriver::part_off(Part *part) -{ +void IMuseDriver::part_off(Part *part) { MidiChannel *mc = part->_mc; if (mc) { mc->allNotesOff(); @@ -3701,8 +3527,6 @@ void IMuseDriver::part_off(Part *part) } } - - //////////////////////////////////////////////////////////// // // IMuse implementation @@ -3740,8 +3564,7 @@ uint32 IMuse::property(int prop, uint32 value) { in(); uint32 ret = _target->pro // The IMuse::create method provides a front-end factory // for creating IMuseInternal without exposing that class // to the client. -IMuse *IMuse::create (OSystem *syst, MidiDriver *midi, SoundMixer *mixer) -{ +IMuse *IMuse::create (OSystem *syst, MidiDriver *midi, SoundMixer *mixer) { IMuseInternal *engine = IMuseInternal::create (syst, midi, mixer); if (midi) midi->property (MidiDriver::PROP_SMALLHEADER, (g_scumm->_features & GF_SMALL_HEADER) ? 1 : 0); |