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authorTravis Howell2005-09-02 01:41:53 +0000
committerTravis Howell2005-09-02 01:41:53 +0000
commita33603e0ebab1966395f440dbd98e11b82be6e51 (patch)
tree1fade8b0d5094deec5f8c0c2c304a0fbb88b200a /scumm/imuse_digi/dimuse_sndmgr.cpp
parentefae5f30ea94f255e755bf0802cc88c97501d0b9 (diff)
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Match original games, only the music file is essential in COMI.
svn-id: r18728
Diffstat (limited to 'scumm/imuse_digi/dimuse_sndmgr.cpp')
-rw-r--r--scumm/imuse_digi/dimuse_sndmgr.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/scumm/imuse_digi/dimuse_sndmgr.cpp b/scumm/imuse_digi/dimuse_sndmgr.cpp
index 4c47ddaf16..9dd8b20e02 100644
--- a/scumm/imuse_digi/dimuse_sndmgr.cpp
+++ b/scumm/imuse_digi/dimuse_sndmgr.cpp
@@ -265,7 +265,7 @@ bool ImuseDigiSndMgr::openMusicBundle(soundStruct *sound, int disk) {
sound->bundle = new BundleMgr(_cacheBundleDir);
if (_vm->_gameId == GID_CMI) {
if (_vm->_features & GF_DEMO) {
- result = sound->bundle->open("music.bun", sound->compressed, false);
+ result = sound->bundle->open("music.bun", sound->compressed);
} else {
char musicfile[20];
if (disk == -1)
@@ -278,13 +278,13 @@ bool ImuseDigiSndMgr::openMusicBundle(soundStruct *sound, int disk) {
// sound->bundle->closeFile();
// }
- result = sound->bundle->open(musicfile, sound->compressed);
+ result = sound->bundle->open(musicfile, sound->compressed, true);
// FIXME: Shouldn't we only set _disk if result == true?
_disk = (byte)_vm->VAR(_vm->VAR_CURRENTDISK);
}
} else if (_vm->_gameId == GID_DIG)
- result = sound->bundle->open("digmusic.bun", sound->compressed);
+ result = sound->bundle->open("digmusic.bun", sound->compressed, true);
else
error("ImuseDigiSndMgr::openMusicBundle() Don't know which bundle file to load");