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authorMax Horn2004-06-27 22:03:38 +0000
committerMax Horn2004-06-27 22:03:38 +0000
commitb7f9e2137bcccf0928c8116333db5a8a6536e94a (patch)
treef4682dd7ccd10d293c9037090570f9412cb670be /scumm/imuse_digi/dimuse_sndmgr.cpp
parentdf984b3824c596c7f7e6a12e33bbbe0b2b470586 (diff)
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Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to pass getGameDataPath() on to File::open()
svn-id: r14088
Diffstat (limited to 'scumm/imuse_digi/dimuse_sndmgr.cpp')
-rw-r--r--scumm/imuse_digi/dimuse_sndmgr.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/scumm/imuse_digi/dimuse_sndmgr.cpp b/scumm/imuse_digi/dimuse_sndmgr.cpp
index 7e5a6b2513..94ebc7e03b 100644
--- a/scumm/imuse_digi/dimuse_sndmgr.cpp
+++ b/scumm/imuse_digi/dimuse_sndmgr.cpp
@@ -224,7 +224,7 @@ bool ImuseDigiSndMgr::openMusicBundle(soundStruct *sound, int disk) {
sound->bundle = new BundleMgr(_cacheBundleDir);
if (_vm->_gameId == GID_CMI) {
if (_vm->_features & GF_DEMO) {
- result = sound->bundle->openFile("music.bun", _vm->getGameDataPath());
+ result = sound->bundle->openFile("music.bun");
} else {
char musicfile[20];
if (disk == -1)
@@ -238,14 +238,14 @@ bool ImuseDigiSndMgr::openMusicBundle(soundStruct *sound, int disk) {
// sound->bundle->closeFile();
// }
- result = sound->bundle->openFile(musicfile, _vm->getGameDataPath());
+ result = sound->bundle->openFile(musicfile);
if (result == false)
- result = sound->bundle->openFile("music.bun", _vm->getGameDataPath());
+ result = sound->bundle->openFile("music.bun");
_disk = (byte)_vm->VAR(_vm->VAR_CURRENTDISK);
}
} else if (_vm->_gameId == GID_DIG)
- result = sound->bundle->openFile("digmusic.bun", _vm->getGameDataPath());
+ result = sound->bundle->openFile("digmusic.bun");
else
error("ImuseDigiSndMgr::openMusicBundle() Don't know which bundle file to load");
@@ -258,7 +258,7 @@ bool ImuseDigiSndMgr::openVoiceBundle(soundStruct *sound, int disk) {
sound->bundle = new BundleMgr(_cacheBundleDir);
if (_vm->_gameId == GID_CMI) {
if (_vm->_features & GF_DEMO) {
- result = sound->bundle->openFile("voice.bun", _vm->getGameDataPath());
+ result = sound->bundle->openFile("voice.bun");
} else {
char voxfile[20];
if (disk == -1)
@@ -272,14 +272,14 @@ bool ImuseDigiSndMgr::openVoiceBundle(soundStruct *sound, int disk) {
// sound->bundle->closeFile();
// }
- result = sound->bundle->openFile(voxfile, _vm->getGameDataPath());
+ result = sound->bundle->openFile(voxfile);
if (result == false)
- result = sound->bundle->openFile("voice.bun", _vm->getGameDataPath());
+ result = sound->bundle->openFile("voice.bun");
_disk = (byte)_vm->VAR(_vm->VAR_CURRENTDISK);
}
} else if (_vm->_gameId == GID_DIG)
- result = sound->bundle->openFile("digvoice.bun", _vm->getGameDataPath());
+ result = sound->bundle->openFile("digvoice.bun");
else
error("ImuseDigiSndMgr::openVoiceBundle() Don't know which bundle file to load");