aboutsummaryrefslogtreecommitdiff
path: root/scumm
diff options
context:
space:
mode:
authorMax Horn2004-06-27 22:03:38 +0000
committerMax Horn2004-06-27 22:03:38 +0000
commitb7f9e2137bcccf0928c8116333db5a8a6536e94a (patch)
treef4682dd7ccd10d293c9037090570f9412cb670be /scumm
parentdf984b3824c596c7f7e6a12e33bbbe0b2b470586 (diff)
downloadscummvm-rg350-b7f9e2137bcccf0928c8116333db5a8a6536e94a.tar.gz
scummvm-rg350-b7f9e2137bcccf0928c8116333db5a8a6536e94a.tar.bz2
scummvm-rg350-b7f9e2137bcccf0928c8116333db5a8a6536e94a.zip
Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to pass getGameDataPath() on to File::open()
svn-id: r14088
Diffstat (limited to 'scumm')
-rw-r--r--scumm/imuse_digi/dimuse_bndmgr.cpp20
-rw-r--r--scumm/imuse_digi/dimuse_bndmgr.h8
-rw-r--r--scumm/imuse_digi/dimuse_sndmgr.cpp16
3 files changed, 22 insertions, 22 deletions
diff --git a/scumm/imuse_digi/dimuse_bndmgr.cpp b/scumm/imuse_digi/dimuse_bndmgr.cpp
index aeaa3efcef..a222eb91a9 100644
--- a/scumm/imuse_digi/dimuse_bndmgr.cpp
+++ b/scumm/imuse_digi/dimuse_bndmgr.cpp
@@ -40,19 +40,19 @@ BundleDirCache::~BundleDirCache() {
}
}
-BundleDirCache::AudioTable *BundleDirCache::getTable(const char *filename, const char *directory) {
- int slot = matchFile(filename, directory);
+BundleDirCache::AudioTable *BundleDirCache::getTable(const char *filename) {
+ int slot = matchFile(filename);
assert(slot != -1);
return _budleDirCache[slot].bundleTable;
}
-int32 BundleDirCache::getNumFiles(const char *filename, const char *directory) {
- int slot = matchFile(filename, directory);
+int32 BundleDirCache::getNumFiles(const char *filename) {
+ int slot = matchFile(filename);
assert(slot != -1);
return _budleDirCache[slot].numFiles;
}
-int BundleDirCache::matchFile(const char *filename, const char *directory) {
+int BundleDirCache::matchFile(const char *filename) {
int32 tag, offset;
bool found = false;
int freeSlot = -1;
@@ -71,7 +71,7 @@ int BundleDirCache::matchFile(const char *filename, const char *directory) {
if (!found) {
File file;
- if (file.open(filename, directory) == false) {
+ if (file.open(filename) == false) {
warning("BundleDirCache::matchFile() Can't open bundle file: %s", filename);
return false;
}
@@ -126,18 +126,18 @@ BundleMgr::~BundleMgr() {
closeFile();
}
-bool BundleMgr::openFile(const char *filename, const char *directory) {
+bool BundleMgr::openFile(const char *filename) {
if (_file.isOpen())
return true;
- if (_file.open(filename, directory) == false) {
+ if (_file.open(filename) == false) {
warning("BundleMgr::openFile() Can't open bundle file: %s", filename);
return false;
}
- _numFiles = _cache->getNumFiles(filename, directory);
+ _numFiles = _cache->getNumFiles(filename);
assert(_numFiles);
- _bundleTable = _cache->getTable(filename, directory);
+ _bundleTable = _cache->getTable(filename);
assert(_bundleTable);
_compTableLoaded = false;
_outputSize = 0;
diff --git a/scumm/imuse_digi/dimuse_bndmgr.h b/scumm/imuse_digi/dimuse_bndmgr.h
index 8c35be3522..071ee1d11c 100644
--- a/scumm/imuse_digi/dimuse_bndmgr.h
+++ b/scumm/imuse_digi/dimuse_bndmgr.h
@@ -40,14 +40,14 @@ private:
int32 numFiles;
} _budleDirCache[4];
- int matchFile(const char *filename, const char *directory);
+ int matchFile(const char *filename);
public:
BundleDirCache();
~BundleDirCache();
- AudioTable *getTable(const char *filename, const char *directory);
- int32 getNumFiles(const char *filename, const char *directory);
+ AudioTable *getTable(const char *filename);
+ int32 getNumFiles(const char *filename);
};
class BundleMgr {
@@ -78,7 +78,7 @@ public:
BundleMgr(BundleDirCache *_cache);
~BundleMgr();
- bool openFile(const char *filename, const char *directory);
+ bool openFile(const char *filename);
void closeFile();
int32 decompressSampleByName(const char *name, int32 offset, int32 size, byte **comp_final, bool header_outside);
int32 decompressSampleByIndex(int32 index, int32 offset, int32 size, byte **comp_final, int header_size, bool header_outside);
diff --git a/scumm/imuse_digi/dimuse_sndmgr.cpp b/scumm/imuse_digi/dimuse_sndmgr.cpp
index 7e5a6b2513..94ebc7e03b 100644
--- a/scumm/imuse_digi/dimuse_sndmgr.cpp
+++ b/scumm/imuse_digi/dimuse_sndmgr.cpp
@@ -224,7 +224,7 @@ bool ImuseDigiSndMgr::openMusicBundle(soundStruct *sound, int disk) {
sound->bundle = new BundleMgr(_cacheBundleDir);
if (_vm->_gameId == GID_CMI) {
if (_vm->_features & GF_DEMO) {
- result = sound->bundle->openFile("music.bun", _vm->getGameDataPath());
+ result = sound->bundle->openFile("music.bun");
} else {
char musicfile[20];
if (disk == -1)
@@ -238,14 +238,14 @@ bool ImuseDigiSndMgr::openMusicBundle(soundStruct *sound, int disk) {
// sound->bundle->closeFile();
// }
- result = sound->bundle->openFile(musicfile, _vm->getGameDataPath());
+ result = sound->bundle->openFile(musicfile);
if (result == false)
- result = sound->bundle->openFile("music.bun", _vm->getGameDataPath());
+ result = sound->bundle->openFile("music.bun");
_disk = (byte)_vm->VAR(_vm->VAR_CURRENTDISK);
}
} else if (_vm->_gameId == GID_DIG)
- result = sound->bundle->openFile("digmusic.bun", _vm->getGameDataPath());
+ result = sound->bundle->openFile("digmusic.bun");
else
error("ImuseDigiSndMgr::openMusicBundle() Don't know which bundle file to load");
@@ -258,7 +258,7 @@ bool ImuseDigiSndMgr::openVoiceBundle(soundStruct *sound, int disk) {
sound->bundle = new BundleMgr(_cacheBundleDir);
if (_vm->_gameId == GID_CMI) {
if (_vm->_features & GF_DEMO) {
- result = sound->bundle->openFile("voice.bun", _vm->getGameDataPath());
+ result = sound->bundle->openFile("voice.bun");
} else {
char voxfile[20];
if (disk == -1)
@@ -272,14 +272,14 @@ bool ImuseDigiSndMgr::openVoiceBundle(soundStruct *sound, int disk) {
// sound->bundle->closeFile();
// }
- result = sound->bundle->openFile(voxfile, _vm->getGameDataPath());
+ result = sound->bundle->openFile(voxfile);
if (result == false)
- result = sound->bundle->openFile("voice.bun", _vm->getGameDataPath());
+ result = sound->bundle->openFile("voice.bun");
_disk = (byte)_vm->VAR(_vm->VAR_CURRENTDISK);
}
} else if (_vm->_gameId == GID_DIG)
- result = sound->bundle->openFile("digvoice.bun", _vm->getGameDataPath());
+ result = sound->bundle->openFile("digvoice.bun");
else
error("ImuseDigiSndMgr::openVoiceBundle() Don't know which bundle file to load");