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author | Max Horn | 2004-11-20 23:49:11 +0000 |
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committer | Max Horn | 2004-11-20 23:49:11 +0000 |
commit | fa97d4ad897452e0ee2d975c4bf4dda45737e4c3 (patch) | |
tree | 1f7d1789c69003b7210936f3c3749d4cf4d7cccf /scumm/input.cpp | |
parent | 5d9b35510d7d6aad9408e12aaebed2a79e3ed826 (diff) | |
download | scummvm-rg350-fa97d4ad897452e0ee2d975c4bf4dda45737e4c3.tar.gz scummvm-rg350-fa97d4ad897452e0ee2d975c4bf4dda45737e4c3.tar.bz2 scummvm-rg350-fa97d4ad897452e0ee2d975c4bf4dda45737e4c3.zip |
Removing walkthrough stuff again (talked to aquadran about this, he had no objections)
svn-id: r15849
Diffstat (limited to 'scumm/input.cpp')
-rw-r--r-- | scumm/input.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/scumm/input.cpp b/scumm/input.cpp index 100e5813f0..ed809142d7 100644 --- a/scumm/input.cpp +++ b/scumm/input.cpp @@ -65,8 +65,6 @@ void ScummEngine::parseEvents() { _debugger->attach(); else if (event.kbd.keycode == 's') resourceStats(); - else if (event.kbd.keycode == 'w') - _walkthroughDialog->runModal(); else _keyPressed = event.kbd.ascii; // Normal key press, pass on to the game. } else if (event.kbd.flags & OSystem::KBD_ALT) { |