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authorMax Horn2004-11-20 23:49:11 +0000
committerMax Horn2004-11-20 23:49:11 +0000
commitfa97d4ad897452e0ee2d975c4bf4dda45737e4c3 (patch)
tree1f7d1789c69003b7210936f3c3749d4cf4d7cccf /scumm
parent5d9b35510d7d6aad9408e12aaebed2a79e3ed826 (diff)
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Removing walkthrough stuff again (talked to aquadran about this, he had no objections)
svn-id: r15849
Diffstat (limited to 'scumm')
-rw-r--r--scumm/input.cpp2
-rw-r--r--scumm/scumm.cpp6
2 files changed, 0 insertions, 8 deletions
diff --git a/scumm/input.cpp b/scumm/input.cpp
index 100e5813f0..ed809142d7 100644
--- a/scumm/input.cpp
+++ b/scumm/input.cpp
@@ -65,8 +65,6 @@ void ScummEngine::parseEvents() {
_debugger->attach();
else if (event.kbd.keycode == 's')
resourceStats();
- else if (event.kbd.keycode == 'w')
- _walkthroughDialog->runModal();
else
_keyPressed = event.kbd.ascii; // Normal key press, pass on to the game.
} else if (event.kbd.flags & OSystem::KBD_ALT) {
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp
index 3fc1f0e94d..f8abc97773 100644
--- a/scumm/scumm.cpp
+++ b/scumm/scumm.cpp
@@ -897,8 +897,6 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS
}
_midi = gs.midi;
-
- _walkthroughDialog->setGameName(detector->_game.name);
}
ScummEngine::~ScummEngine() {
@@ -945,8 +943,6 @@ ScummEngine::~ScummEngine() {
free(_languageIndex);
delete _debugger;
-
- _walkthroughDialog->destroy();
}
ScummEngine_v6::ScummEngine_v6(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16])
@@ -990,8 +986,6 @@ void ScummEngine::mainInit() {
// Initialize backend
_system->initSize(_screenWidth, _screenHeight);
- _walkthroughDialog->create();
-
int cd_num = ConfMan.getInt("cdrom");
if (cd_num >= 0 && (_features & GF_AUDIOTRACKS))
_system->openCD(cd_num);