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author | Max Horn | 2005-05-08 21:18:37 +0000 |
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committer | Max Horn | 2005-05-08 21:18:37 +0000 |
commit | cf936916db8375a504ec8e10ff478cd8827b059d (patch) | |
tree | 1156c0c8678a7a1a47d1c5d8b227d71f92057134 /scumm/insane | |
parent | 0dffba3c436e4645556a77b9486580a79893c756 (diff) | |
download | scummvm-rg350-cf936916db8375a504ec8e10ff478cd8827b059d.tar.gz scummvm-rg350-cf936916db8375a504ec8e10ff478cd8827b059d.tar.bz2 scummvm-rg350-cf936916db8375a504ec8e10ff478cd8827b059d.zip |
Comply with our coding conventions
svn-id: r17972
Diffstat (limited to 'scumm/insane')
-rw-r--r-- | scumm/insane/insane.cpp | 2 | ||||
-rw-r--r-- | scumm/insane/insane_ben.cpp | 2 | ||||
-rw-r--r-- | scumm/insane/insane_enemy.cpp | 2 | ||||
-rw-r--r-- | scumm/insane/insane_scenes.cpp | 30 |
4 files changed, 18 insertions, 18 deletions
diff --git a/scumm/insane/insane.cpp b/scumm/insane/insane.cpp index 6daff38fda..7fc9afa308 100644 --- a/scumm/insane/insane.cpp +++ b/scumm/insane/insane.cpp @@ -767,7 +767,7 @@ void Insane::switchSceneIfNeeded(void) { _needSceneSwitch = false; loadSceneData(_temp2SceneId, 0, 1); - if(loadSceneData(_temp2SceneId, 0, 2)) { + if (loadSceneData(_temp2SceneId, 0, 2)) { setSceneCostumes(_temp2SceneId); _sceneData2Loaded = 0; _sceneData1Loaded = 0; diff --git a/scumm/insane/insane_ben.cpp b/scumm/insane/insane_ben.cpp index 2d12061772..1f56df116a 100644 --- a/scumm/insane/insane_ben.cpp +++ b/scumm/insane/insane_ben.cpp @@ -716,7 +716,7 @@ void Insane::actor02Reaction(int32 buttons) { smlayer_startSfx(74); break; default: - if(calcEnemyDamage(1, 0) == 1) + if (calcEnemyDamage(1, 0) == 1) smlayer_startSfx(73); break; } diff --git a/scumm/insane/insane_enemy.cpp b/scumm/insane/insane_enemy.cpp index a8e1f91cc4..7b70747af9 100644 --- a/scumm/insane/insane_enemy.cpp +++ b/scumm/insane/insane_enemy.cpp @@ -1772,7 +1772,7 @@ void Insane::actor12Reaction(int32 buttons) { smlayer_startSfx(74); break; case INV_HAND: - if(calcBenDamage(1, 0)) + if (calcBenDamage(1, 0)) smlayer_startSfx(73); break; } diff --git a/scumm/insane/insane_scenes.cpp b/scumm/insane/insane_scenes.cpp index c3b25be260..49a0035e7e 100644 --- a/scumm/insane/insane_scenes.cpp +++ b/scumm/insane/insane_scenes.cpp @@ -827,17 +827,17 @@ void Insane::procPostRendering(byte *renderBitmap, int32 codecparam, int32 setup int32 tmpSnd; bool needMore = false; - if(!_keyboardDisable) { + if (!_keyboardDisable) { switch (_currSceneId) { case 12: postCase11(renderBitmap, codecparam, setupsan12, setupsan13, curFrame, maxFrame); break; case 1: postCase0(renderBitmap, codecparam, setupsan12, setupsan13, curFrame, maxFrame); - if(!smlayer_isSoundRunning(88)) + if (!smlayer_isSoundRunning(88)) smlayer_startSfx(88); smlayer_soundSetPan(88, ((_actor[0].x+160)>>2)+64); - if(_tiresRustle) { + if (_tiresRustle) { if (!smlayer_isSoundRunning(87)) smlayer_startSfx(87); } else { @@ -850,12 +850,12 @@ void Insane::procPostRendering(byte *renderBitmap, int32 codecparam, int32 setup smlayer_stopSound(95); smlayer_stopSound(87); smlayer_stopSound(88); - if(!smlayer_isSoundRunning(88)) + if (!smlayer_isSoundRunning(88)) smlayer_startSfx(88); break; case 17: postCase16(renderBitmap, codecparam, setupsan12, setupsan13, curFrame, maxFrame); - if(!smlayer_isSoundRunning(88)) + if (!smlayer_isSoundRunning(88)) smlayer_startSfx(88); break; case 2: @@ -864,18 +864,18 @@ void Insane::procPostRendering(byte *renderBitmap, int32 codecparam, int32 setup case 3: postCase2(renderBitmap, codecparam, setupsan12, setupsan13, curFrame, maxFrame); needMore = true; - if(!smlayer_isSoundRunning(89)) { + if (!smlayer_isSoundRunning(89)) { smlayer_startSfx(89); smlayer_soundSetPriority(89, 100); } tmpSnd = _enemy[_currEnemy].sound; - if(!smlayer_isSoundRunning(tmpSnd)) { + if (!smlayer_isSoundRunning(tmpSnd)) { smlayer_startSfx(tmpSnd); smlayer_soundSetPriority(tmpSnd, 100); } smlayer_soundSetPan(89, ((_actor[0].x+160)>>2)+64); smlayer_soundSetPan(tmpSnd, ((_actor[1].x+160)>>2)+64); - if(!_tiresRustle) { + if (!_tiresRustle) { smlayer_stopSound(87); } else { if (!smlayer_isSoundRunning(87)) @@ -885,12 +885,12 @@ void Insane::procPostRendering(byte *renderBitmap, int32 codecparam, int32 setup case 21: postCase20(renderBitmap, codecparam, setupsan12, setupsan13, curFrame, maxFrame); needMore = true; - if(!smlayer_isSoundRunning(89)) { + if (!smlayer_isSoundRunning(89)) { smlayer_startSfx(89); smlayer_soundSetPriority(89, 100); } tmpSnd = _enemy[_currEnemy].sound; - if(!smlayer_isSoundRunning(tmpSnd)) { + if (!smlayer_isSoundRunning(tmpSnd)) { smlayer_startSfx(tmpSnd); smlayer_soundSetPriority(tmpSnd, 100); } @@ -900,13 +900,13 @@ void Insane::procPostRendering(byte *renderBitmap, int32 codecparam, int32 setup case 4: case 5: postCase3(renderBitmap, codecparam, setupsan12, setupsan13, curFrame, maxFrame); - if(!smlayer_isSoundRunning(88)) + if (!smlayer_isSoundRunning(88)) smlayer_startSfx(88); smlayer_soundSetPan(88, ((_actor[0].x+160)>>2)+64); break; case 6: postCase5(renderBitmap, codecparam, setupsan12, setupsan13, curFrame, maxFrame); - if(!smlayer_isSoundRunning(88)) + if (!smlayer_isSoundRunning(88)) smlayer_startSfx(88); smlayer_soundSetPan(88, ((_actor[0].x+160)>>2)+64); break; @@ -932,12 +932,12 @@ void Insane::procPostRendering(byte *renderBitmap, int32 codecparam, int32 setup case 13: postCase12(renderBitmap, codecparam, setupsan12, setupsan13, curFrame, maxFrame); needMore = true; - if(!smlayer_isSoundRunning(89)) { + if (!smlayer_isSoundRunning(89)) { smlayer_startSfx(89); smlayer_soundSetPriority(89, 100); } tmpSnd = _enemy[_currEnemy].sound; - if(!smlayer_isSoundRunning(tmpSnd)) { + if (!smlayer_isSoundRunning(tmpSnd)) { smlayer_startSfx(tmpSnd); smlayer_soundSetPriority(tmpSnd, 100); } @@ -945,7 +945,7 @@ void Insane::procPostRendering(byte *renderBitmap, int32 codecparam, int32 setup smlayer_soundSetPan(tmpSnd, ((_actor[1].x+160)>>2)+64); break; case 24: - if(!smlayer_isSoundRunning(90)) { + if (!smlayer_isSoundRunning(90)) { smlayer_startSfx(90); smlayer_soundSetPriority(90, 100); } |