aboutsummaryrefslogtreecommitdiff
path: root/scumm/nut_renderer.cpp
diff options
context:
space:
mode:
authorMax Horn2004-04-08 23:38:09 +0000
committerMax Horn2004-04-08 23:38:09 +0000
commit2b94290c9738f3c3988c4b8e00edfab1663516f3 (patch)
treed54c3464186d3f9966dee516fdbd3568b9304a06 /scumm/nut_renderer.cpp
parentecf6976890888d329c2762f74abe812545a23c54 (diff)
downloadscummvm-rg350-2b94290c9738f3c3988c4b8e00edfab1663516f3.tar.gz
scummvm-rg350-2b94290c9738f3c3988c4b8e00edfab1663516f3.tar.bz2
scummvm-rg350-2b94290c9738f3c3988c4b8e00edfab1663516f3.zip
cleanup
svn-id: r13506
Diffstat (limited to 'scumm/nut_renderer.cpp')
-rw-r--r--scumm/nut_renderer.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/scumm/nut_renderer.cpp b/scumm/nut_renderer.cpp
index 2bf61d05a9..d99d61f1a0 100644
--- a/scumm/nut_renderer.cpp
+++ b/scumm/nut_renderer.cpp
@@ -254,8 +254,6 @@ void NutRenderer::drawShadowChar(int c, int x, int y, byte color, bool useMask,
// This way we achieve the exact look as the original CMI had. However,
// the question remains whether they did it this way, too, or if there is
// some "font shadow" resource we don't know yet.
- // One problem remains: the fonts on the save/load screen don't have a
- // shadow. So how do we know whether to draw text with or without shadow?
int offsetX[7] = { -1, 0, 1, 0, 1, 2, 0 };
int offsetY[7] = { 0, -1, 0, 1, 2, 1, 0 };