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author | Eugene Sandulenko | 2004-03-01 21:36:15 +0000 |
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committer | Eugene Sandulenko | 2004-03-01 21:36:15 +0000 |
commit | 581e8f515a851b2d9200922f774dec6877d009e0 (patch) | |
tree | a7d93513ee377dab6a93a1fe3a4d5f6715068e62 /scumm/object.cpp | |
parent | e67aaba0c3da89778faff5d5822cbf6dfba811dd (diff) | |
download | scummvm-rg350-581e8f515a851b2d9200922f774dec6877d009e0.tar.gz scummvm-rg350-581e8f515a851b2d9200922f774dec6877d009e0.tar.bz2 scummvm-rg350-581e8f515a851b2d9200922f774dec6877d009e0.zip |
Update comment on runInventoryScript() argument in setOwnerOf().
svn-id: r13125
Diffstat (limited to 'scumm/object.cpp')
-rw-r--r-- | scumm/object.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scumm/object.cpp b/scumm/object.cpp index 979236a365..1c96e3c5b3 100644 --- a/scumm/object.cpp +++ b/scumm/object.cpp @@ -1195,6 +1195,7 @@ void ScummEngine::setOwnerOf(int obj, int owner) { // In Sam & Max this is necessary, or you won't get your stuff back // from the Lost and Found tent after riding the Cone of Tragedy. But // it probably applies to all V6+ games. See bugs #493153 and #907113. + // FT disassembly is checked, behaviour is correct. [sev] int arg = (_version >= 6) ? obj : 0; |