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authorEugene Sandulenko2004-03-01 21:36:15 +0000
committerEugene Sandulenko2004-03-01 21:36:15 +0000
commit581e8f515a851b2d9200922f774dec6877d009e0 (patch)
treea7d93513ee377dab6a93a1fe3a4d5f6715068e62 /scumm
parente67aaba0c3da89778faff5d5822cbf6dfba811dd (diff)
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Update comment on runInventoryScript() argument in setOwnerOf().
svn-id: r13125
Diffstat (limited to 'scumm')
-rw-r--r--scumm/object.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scumm/object.cpp b/scumm/object.cpp
index 979236a365..1c96e3c5b3 100644
--- a/scumm/object.cpp
+++ b/scumm/object.cpp
@@ -1195,6 +1195,7 @@ void ScummEngine::setOwnerOf(int obj, int owner) {
// In Sam & Max this is necessary, or you won't get your stuff back
// from the Lost and Found tent after riding the Cone of Tragedy. But
// it probably applies to all V6+ games. See bugs #493153 and #907113.
+ // FT disassembly is checked, behaviour is correct. [sev]
int arg = (_version >= 6) ? obj : 0;