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author | Travis Howell | 2003-10-29 13:16:12 +0000 |
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committer | Travis Howell | 2003-10-29 13:16:12 +0000 |
commit | 9ea97c5313b837011b220951bd3fdf01cb0ff998 (patch) | |
tree | 3cbb910f8c1ce0948a315abf05aa7c3952026e87 /scumm/object.cpp | |
parent | 24acd21da4c3470160498059458bf174be4a66f9 (diff) | |
download | scummvm-rg350-9ea97c5313b837011b220951bd3fdf01cb0ff998.tar.gz scummvm-rg350-9ea97c5313b837011b220951bd3fdf01cb0ff998.tar.bz2 scummvm-rg350-9ea97c5313b837011b220951bd3fdf01cb0ff998.zip |
Revert since it still doesn't work right, last change stop messages about needing to go to Seattle.
Need to good way to bypass zak copy protection, without issues.
svn-id: r11005
Diffstat (limited to 'scumm/object.cpp')
-rw-r--r-- | scumm/object.cpp | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/scumm/object.cpp b/scumm/object.cpp index ad336b0aaa..7dbd6685fc 100644 --- a/scumm/object.cpp +++ b/scumm/object.cpp @@ -143,13 +143,6 @@ int ScummEngine::getState(int obj) { if (_gameId == GID_MANIAC && (obj == 182 || obj == 193)) _objectStateTable[obj] |= 0x08; - - // The Enchanced version of Zak McKracken included in the - // SelectWare Classic Collection bundle has no copy protection - // and doesn't include the codes. - - if (_gameId == GID_ZAK && obj == 213) - _objectStateTable[obj] |= 0x08; #endif return _objectStateTable[obj]; |