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authorOliver Kiehl2003-09-24 12:57:37 +0000
committerOliver Kiehl2003-09-24 12:57:37 +0000
commitc96c900546ba9954d0a76e50036df7d211efd486 (patch)
tree652227e3202decf9c95409debc010e11b049318f /scumm/player_v2a.cpp
parenta7dfe35706d6a618476b78d5542e1c2ffd0923db (diff)
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fix gcc compile
svn-id: r10399
Diffstat (limited to 'scumm/player_v2a.cpp')
-rw-r--r--scumm/player_v2a.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/player_v2a.cpp b/scumm/player_v2a.cpp
index 844917d903..1234b8edcd 100644
--- a/scumm/player_v2a.cpp
+++ b/scumm/player_v2a.cpp
@@ -744,7 +744,7 @@ private:
class V2A_Sound_Special_SingleDurationMultiDurations : public V2A_Sound {
public:
- V2A_Sound_Special_SingleDurationMultiDurations(uint16 offset, uint16 size, uint16 freq, uint8 vol, uint8 numdurs, uint8 *durations) :
+ V2A_Sound_Special_SingleDurationMultiDurations(uint16 offset, uint16 size, uint16 freq, uint8 vol, uint8 numdurs, const uint8 *durations) :
_offset(offset), _size(size), _freq(freq), _vol(vol), _numdurs(numdurs), _durations(durations) { }
virtual void start(Player_MOD *mod, int id, const byte *data) {
_mod = mod;
@@ -1118,7 +1118,7 @@ struct soundObj {
{0xE1A91583,new V2A_Sound_Special_MultiLoopedDurationMulti(0x00D0,0x0040,0x007C,0x3F,0x007B,0x3F,0x3C,5,6)}, // Maniac 23
{0x64816ED5,new V2A_Sound_Special_MultiLoopedDurationMulti(0x00D0,0x0040,0x00BE,0x37,0x00BD,0x37,0x3C,5,6)}, // Maniac 24
{0x639D72C2,new V2A_Sound_Special_SingleDurationMulti(0x00D0,0x10A4,0x0080,0x3F,0x28,3)}, // Maniac 46
- {0xE8826D92,new V2A_Sound_Special_SingleDurationMultiDurations(0x00EC,0x025A,0x023C,0x3F,8,(uint8 *)"\x20\x41\x04\x21\x08\x10\x13\x07")}, // Maniac 45
+ {0xE8826D92,new V2A_Sound_Special_SingleDurationMultiDurations(0x00EC,0x025A,0x023C,0x3F,8,(const uint8 *)"\x20\x41\x04\x21\x08\x10\x13\x07")}, // Maniac 45
{0xEDFF3D41,new V2A_Sound_Single(0x00F8,0x2ADE,0x01F8,0x3F)}, // Maniac 42 (this should echo, but it's barely noticeable and I don't feel like doing it)
{0x15606D06,new V2A_Sound_Special_QuadSiren(0x0148,0x0020,0x0168,0x0020,0x3F)}, // Maniac 32
{0x753EAFE3,new V2A_Sound_Special_TwinSirenMulti(0x017C,0x0010,0x018C,0x0020,0x00C8,0x0080,0x3F)}, // Maniac 44