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authorTravis Howell2003-08-27 01:12:18 +0000
committerTravis Howell2003-08-27 01:12:18 +0000
commit06d07054c355e8c76574fd47d27df3e182c6e8d3 (patch)
treed2f778a9689b86e1df2a67b2b8dc8d79d990d635 /scumm/resource_v3.cpp
parent69693575051c7495f1dac23fd8f2b8e81a8f5262 (diff)
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Fix room palette issues in small_header games.
Fix is only for EGA games so far. svn-id: r9873
Diffstat (limited to 'scumm/resource_v3.cpp')
-rw-r--r--scumm/resource_v3.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scumm/resource_v3.cpp b/scumm/resource_v3.cpp
index 7ef9c958d0..bb1c5ccd21 100644
--- a/scumm/resource_v3.cpp
+++ b/scumm/resource_v3.cpp
@@ -207,6 +207,7 @@ void Scumm_v3::readMAXS() {
_shadowPaletteSize = 256;
+ _roomPalette = (byte *) calloc(_shadowPaletteSize, 1); // FIXME - needs to be removed later
_shadowPalette = (byte *) calloc(_shadowPaletteSize, 1); // FIXME - needs to be removed later
allocateArrays();
}