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author | Max Horn | 2005-04-28 22:34:56 +0000 |
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committer | Max Horn | 2005-04-28 22:34:56 +0000 |
commit | d03b09265902a5a8c915fb515e1fef259c9fb618 (patch) | |
tree | af96136d0693c4a7ebcc90294555c3b52d9bcc7a /scumm/room.cpp | |
parent | c5127d3c05ec1dccb8ead61d38727e3e98dce6d1 (diff) | |
download | scummvm-rg350-d03b09265902a5a8c915fb515e1fef259c9fb618.tar.gz scummvm-rg350-d03b09265902a5a8c915fb515e1fef259c9fb618.tar.bz2 scummvm-rg350-d03b09265902a5a8c915fb515e1fef259c9fb618.zip |
Moved blast text/object code to ScummEngine_v6
svn-id: r17856
Diffstat (limited to 'scumm/room.cpp')
-rw-r--r-- | scumm/room.cpp | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/scumm/room.cpp b/scumm/room.cpp index c432289784..721d0e750c 100644 --- a/scumm/room.cpp +++ b/scumm/room.cpp @@ -74,15 +74,11 @@ void ScummEngine::startScene(int room, Actor *a, int objectNr) { runExitScript(); killScriptsAndResources(); - clearEnqueue(); if (_version >= 4 && _heversion <= 61) stopCycle(0); _sound->processSoundQues(); - - if (_heversion >= 71) - ((ScummEngine_v70he *)this)->_wiz.polygonClear(); - if (_heversion >= 80) - ((ScummEngine_v72he *)this)->_wiz.imageNumClear(); + + clearDrawQueues(); // For HE80+ games for (i = 0; i < _numRoomVariables; i++) @@ -108,8 +104,6 @@ void ScummEngine::startScene(int room, Actor *a, int objectNr) { setDirtyColors(0, 255); } - clearDrawObjectQueue(); - VAR(VAR_ROOM) = room; _fullRedraw = true; |