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author | Max Horn | 2003-03-18 16:13:52 +0000 |
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committer | Max Horn | 2003-03-18 16:13:52 +0000 |
commit | 0602882b1819fc35bf071ac0418a0609400f71bd (patch) | |
tree | 31cc366e8b799621847560b4eec8b59535b85165 /scumm/saveload.cpp | |
parent | e1d591921f1349d14f3313b3bbeff42bf99c8de9 (diff) | |
download | scummvm-rg350-0602882b1819fc35bf071ac0418a0609400f71bd.tar.gz scummvm-rg350-0602882b1819fc35bf071ac0418a0609400f71bd.tar.bz2 scummvm-rg350-0602882b1819fc35bf071ac0418a0609400f71bd.zip |
cleanup
svn-id: r6832
Diffstat (limited to 'scumm/saveload.cpp')
-rw-r--r-- | scumm/saveload.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/saveload.cpp b/scumm/saveload.cpp index 035658c149..11b9a2e2a1 100644 --- a/scumm/saveload.cpp +++ b/scumm/saveload.cpp @@ -24,13 +24,13 @@ #include "actor.h" #include "charset.h" #include "imuse.h" +#include "imuse_digi.h" #include "resource.h" #include "saveload.h" #include "scumm.h" #include "sound.h" #include "verbs.h" #include "common/config-file.h" -#include "sound/mididrv.h" struct SaveGameHeader { uint32 type; |