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author | Paweł Kołodziejski | 2002-11-10 17:17:11 +0000 |
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committer | Paweł Kołodziejski | 2002-11-10 17:17:11 +0000 |
commit | 2965bd27086e443018cc9d63ac59befc884eed5b (patch) | |
tree | c63c2f8de934f8ceb7093f8ed96963eba1afff6b /scumm/saveload.cpp | |
parent | a413779432b8e0e0c036a0a5c58fd89b82d25b11 (diff) | |
download | scummvm-rg350-2965bd27086e443018cc9d63ac59befc884eed5b.tar.gz scummvm-rg350-2965bd27086e443018cc9d63ac59befc884eed5b.tar.bz2 scummvm-rg350-2965bd27086e443018cc9d63ac59befc884eed5b.zip |
increasing actor palette to 256
svn-id: r5505
Diffstat (limited to 'scumm/saveload.cpp')
-rw-r--r-- | scumm/saveload.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scumm/saveload.cpp b/scumm/saveload.cpp index f8a5d031b1..83917078c6 100644 --- a/scumm/saveload.cpp +++ b/scumm/saveload.cpp @@ -265,6 +265,7 @@ void Scumm::saveOrLoad(Serializer *s) MKLINE(Actor, speedy, sleUint16), MKLINE(Actor, cost.animCounter1, sleUint16), MKLINE(Actor, cost.animCounter2, sleByte), + // TODO: increase actor palette to 256 MKARRAY(Actor, palette[0], sleByte, 64), MKLINE(Actor, mask, sleByte), // FIXME: see actor.h comment MKLINE(Actor, shadow_mode, sleByte), |