diff options
author | Travis Howell | 2005-11-15 22:50:14 +0000 |
---|---|---|
committer | Travis Howell | 2005-11-15 22:50:14 +0000 |
commit | 49db1e9447e494995b37e67b60deb7f756d48715 (patch) | |
tree | 0b357d76912ad5e0faa11093fb2508dd7f40723a /scumm/saveload.cpp | |
parent | 3a66c413e12bbdcf215c8d21f0c27c78ecab9e55 (diff) | |
download | scummvm-rg350-49db1e9447e494995b37e67b60deb7f756d48715.tar.gz scummvm-rg350-49db1e9447e494995b37e67b60deb7f756d48715.tar.bz2 scummvm-rg350-49db1e9447e494995b37e67b60deb7f756d48715.zip |
SCUMM 6 games use VAR_VOICE_MODE too, based on Sam & Max win32 disasm.
Minor cleanup.
svn-id: r19604
Diffstat (limited to 'scumm/saveload.cpp')
-rw-r--r-- | scumm/saveload.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/saveload.cpp b/scumm/saveload.cpp index 377a4d49d5..aab059cc36 100644 --- a/scumm/saveload.cpp +++ b/scumm/saveload.cpp @@ -401,7 +401,7 @@ bool ScummEngine::loadState(int slot, bool compat) { VAR(VAR_ROOM_FLAG) = 1; // Sync with current config setting - if (_version >= 7) + if (VAR_VOICE_MODE != 0xFF) VAR(VAR_VOICE_MODE) = ConfMan.getBool("subtitles"); CHECK_HEAP |