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author | Gregory Montoir | 2004-11-27 17:50:23 +0000 |
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committer | Gregory Montoir | 2004-11-27 17:50:23 +0000 |
commit | 5e351b0c312a921f9e2e8090462afec5cce7dbb1 (patch) | |
tree | a296ddd9e2256768d6d36d4d793a2befd78dd751 /scumm/saveload.cpp | |
parent | b92b8e8d6aa4108663e309cef08e5bbae609f734 (diff) | |
download | scummvm-rg350-5e351b0c312a921f9e2e8090462afec5cce7dbb1.tar.gz scummvm-rg350-5e351b0c312a921f9e2e8090462afec5cce7dbb1.tar.bz2 scummvm-rg350-5e351b0c312a921f9e2e8090462afec5cce7dbb1.zip |
moved all the HE wiz stuff to a separate module, with minor cleanups and simplifications
svn-id: r15921
Diffstat (limited to 'scumm/saveload.cpp')
-rw-r--r-- | scumm/saveload.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/saveload.cpp b/scumm/saveload.cpp index 4c495f28d5..95d4c548a4 100644 --- a/scumm/saveload.cpp +++ b/scumm/saveload.cpp @@ -727,7 +727,7 @@ void ScummEngine::saveOrLoad(Serializer *s, uint32 savegameVersion) { s->saveLoadArrayOf(vm.slot, NUM_SCRIPT_SLOT, sizeof(vm.slot[0]), scriptSlotEntries); if (_heversion >= 71) - s->saveLoadArrayOf(_wizPolygons, _wizNumPolygons, sizeof(_wizPolygons[0]), polygonEntries); + s->saveLoadArrayOf(_wiz._polygons, ARRAYSIZE(_wiz._polygons), sizeof(_wiz._polygons[0]), polygonEntries); s->saveLoadArrayOf(_objs, _numLocalObjects, sizeof(_objs[0]), objectEntries); if (s->isLoading() && savegameVersion < VER(13)) { // Since roughly v13 of the save games, the objs storage has changed a bit |