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authorMax Horn2004-09-18 22:42:45 +0000
committerMax Horn2004-09-18 22:42:45 +0000
commit768133d6e6e4432d599fcf1261193334227b2033 (patch)
treed9ab4bce2466c4808f83244bd8ae4840f0468c70 /scumm/saveload.cpp
parente74a3c9a2bdaead10b130e09e7a9cdf2fac17d55 (diff)
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Rename some member vars to avoid _ followed by an uppercase letter. More of those are left in the code, though (and I am not really sure whether we want to change that, so far we had no problems caused by this)
svn-id: r15175
Diffstat (limited to 'scumm/saveload.cpp')
-rw-r--r--scumm/saveload.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/saveload.cpp b/scumm/saveload.cpp
index d7e4085a2a..ebaa6fde8f 100644
--- a/scumm/saveload.cpp
+++ b/scumm/saveload.cpp
@@ -538,7 +538,7 @@ void ScummEngine::saveOrLoad(Serializer *s, uint32 savegameVersion) {
MKLINE(ScummEngine, _switchRoomEffect, sleByte, VER(8)),
MKLINE(ScummEngine, _newEffect, sleByte, VER(8)),
MKLINE(ScummEngine, _switchRoomEffect2, sleByte, VER(8)),
- MKLINE(ScummEngine, _BgNeedsRedraw, sleByte, VER(8)),
+ MKLINE(ScummEngine, _bgNeedsRedraw, sleByte, VER(8)),
// The state of palManipulate is stored only since V10
MKLINE(ScummEngine, _palManipStart, sleByte, VER(10)),
@@ -718,7 +718,7 @@ void ScummEngine::saveOrLoad(Serializer *s, uint32 savegameVersion) {
s->saveLoadArrayOf(vm.slot, NUM_SCRIPT_SLOT, sizeof(vm.slot[0]), scriptSlotEntries);
if (_heversion >= 71)
- s->saveLoadArrayOf(_WizPolygons, _WizNumPolygons, sizeof(_WizPolygons[0]), polygonEntries);
+ s->saveLoadArrayOf(_wizPolygons, _wizNumPolygons, sizeof(_wizPolygons[0]), polygonEntries);
s->saveLoadArrayOf(_objs, _numLocalObjects, sizeof(_objs[0]), objectEntries);
if (s->isLoading() && savegameVersion < VER(13)) {
// Since roughly v13 of the save games, the objs storage has changed a bit